Player Matchup

Yu Huang
Yu Huang
Gold IV
Shawty12inch
Yu Huang
Gold IV
Level 68
God Stats
7W - 4L
1,715 SR
Queue Stats
151W - 138L
1,422 MMR
Solo
Vamana
Vamana
Silver III
iNGHTMREz
Vamana
Silver III
Level 81
God Stats
3W - 0L
1,872 SR
Queue Stats
22W - 32L
1,396 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
nak21savage
Zhong Kui
Silver III
Level 111
God Stats
2W - 0L
1,460 SR
Queue Stats
9W - 26L
1,379 MMR
Solo
Susano
Susano
Silver II
westernlizard
Susano
Silver II
Level 119
God Stats
1W - 1L
1,293 SR
Queue Stats
21W - 25L
1,418 MMR
Party 2
Geb
Geb
Silver III
westernturtle
Geb
Silver III
Level 125
God Stats
5W - 3L
1,673 SR
Queue Stats
20W - 23L
1,395 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,603 SR
1,402 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,582 SR
1,421 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold IV
BSG_Bogsworth
Maui
Gold IV
Level 123
God Stats
4W - 6L
1,754 SR
Queue Stats
387W - 397L
1,393 MMR
Solo
Odin
Odin
Gold V
BugarinPro
Odin
Gold V
Level 109
God Stats
9W - 13L
1,656 SR
Queue Stats
83W - 96L
1,376 MMR
Solo
Anubis
Anubis
Bronze IV
GUMGUMBAZOOKA91
Anubis
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,438 MMR
Party 1
Thanatos
Thanatos
Bronze III
TheNamesDodo
Thanatos
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Shawty12inch
Yu Huang
15
9 / 0 / 3
9,734
649
14,802
6,375
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
iNGHTMREz
Vamana
13
1 / 2 / 2
7,571
505
6,403
12,026
8,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
nak21savage
Zhong Kui
13
0 / 2 / 2
7,804
520
3,088
8,014
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
11 / 3 / 2
8,737
582
10,075
10,143
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 10
8,345
556
5,193
14,454
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeChronosTiamatAtlasMartichoras

VS

Bans
HerculesSurtrHe BoBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 4 / 2
8,542
569
4,450
8,767
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 3
8,320
555
7,428
11,945
13,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 1
6,867
458
5,740
10,584
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 7 / 1
7,341
489
4,554
12,051
5,370
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
TheNamesDodo
Thanatos
12
4 / 8 / 1
7,600
507
4,374
14,318
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
23
Kills
10
10
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
4
2
0.75
L
2
1
3
3.5
L
2
3
1
0.83
L
0
7
1
0.07
W
Yu Huang
Shawty12inch
Yu Huang
9
0
3
10.5
L
Thanatos
TheNamesDodo
Thanatos
4
8
1
0.56
W
Vamana
iNGHTMREz
Vamana
1
2
2
1
W
Zhong Kui
nak21savage
Zhong Kui
0
2
2
0.5
W
11
3
2
4
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,561
Damage
26,546
51,012
Taken
57,665
32,656
Mitigated
34,954
11,106
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,450
1,541
0
1,326
8,767
3,550
539
3,186
5,457
0
64,184
L
7,428
2,046
0
4,803
11,945
13,838
0
1,096
10,849
51,524
188
L
5,740
325
64
1,370
10,584
7,019
0
5,719
4,723
0
28,459
L
4,554
240
0
3,112
12,051
5,370
760
6,763
5,288
51,734
0
W
Yu Huang
Shawty12inch
Yu Huang
14,802
1,016
0
500
6,375
2,516
130
1,729
4,467
90,097
0
L
Thanatos
TheNamesDodo
Thanatos
4,374
942
0
6,866
14,318
5,177
576
5,983
8,265
0
38,086
W
Vamana
iNGHTMREz
Vamana
6,403
4,203
0
3,826
12,026
8,272
276
5,164
6,820
0
52,040
W
Zhong Kui
nak21savage
Zhong Kui
3,088
767
149
2,523
8,014
5,594
1,743
0
7,868
52,377
0
W
10,075
2,847
0
500
10,143
4,553
72
2,503
7,513
0
43,168
W
5,193
638
0
3,608
14,454
11,721
15
2,398
11,859
17,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,191
Gold Earned
38,670
401
Minions Killed
398
0
Camps Cleared
0
1,544,563
Distance Traveled
1,324,250
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,542
569
128
9
0
245,972
4
L
Maui
8,320
555
85
6
0
255,304
2
L
Odin
6,867
458
32
2
0
326,064
0
L
Anubis
7,341
489
90
6
0
233,685
4
W
Yu Huang
9,734
649
144
10
0
316,802
3
L
Thanatos
7,600
507
63
4
0
263,225
0
W
Vamana
7,571
505
70
5
0
303,782
3
W
Zhong Kui
7,804
520
113
8
0
242,509
0
W
Susano
8,737
582
57
4
0
335,895
0
W
Geb
8,345
556
17
1
0
345,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role