Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Berrytheduck
Ix Chel
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
362W - 326L
1,493 Elo+
Solo
Izanami
Izanami
LkaL_Novachi
Izanami
Level 126
God Stats
1W - 5L
1,249 SR
Queue Stats
132W - 136L
1,452 Elo+
Party 2
Horus
Horus
SirCristiann
Horus
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 91L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
TiagoAbravanel
Kumbhakarna
Level 149
God Stats
6W - 7L
1,433 SR
Queue Stats
174W - 172L
1,499 Elo+
Solo
Team Averages
Level 115
1,437 SR
1,479 Elo+

VS

Team Averages
Level 137
1,644 SR
1,481 Elo+
Surtr
Surtr
 
Surtr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
MaloqueiroPopye
Charybdis
Level 127
God Stats
22W - 25L
1,697 SR
Queue Stats
275W - 290L
1,499 Elo+
Party 1
Ullr
Ullr
SrWazaouski
Ullr
Level 193
God Stats
33W - 25L
1,609 SR
Queue Stats
403W - 408L
1,473 Elo+
Solo
Fafnir
Fafnir
gmedeiros13
Fafnir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 205L
1,469 Elo+
Party 1
Mercury
Mercury
pmateus27
Mercury
Level 142
God Stats
9W - 4L
1,913 SR
Queue Stats
122W - 150L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 1 / 0
3,516
703
1,463
3,498
898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ix Chel
Berrytheduck
Ix Chel
7
0 / 0 / 0
3,672
734
1,782
1,751
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LkaL_Novachi
Izanami
6
0 / 1 / 0
3,410
682
233
2,300
699
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 0
3,929
786
2,072
3,551
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
TiagoAbravanel
Kumbhakarna
1
0 / 0 / 0
2,448
490
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
1 / 1 / 0
3,795
759
1,830
3,926
2,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
MaloqueiroPopye
Charybdis
5
0 / 1 / 0
3,111
622
524
1,669
448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 1
3,504
701
1,245
4,018
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
5
0 / 0 / 1
3,752
750
703
3,416
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
pmateus27
Mercury
7
2 / 0 / 0
3,823
765
311
3,741
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
Surtr
 
Surtr
1
1
0
1
L
Ix Chel
Berrytheduck
Ix Chel
0
0
0
0
L
Izanami
LkaL_Novachi
Izanami
0
1
0
0
W
Charybdis
MaloqueiroPopye
Charybdis
0
1
0
0
L
1
1
0
1
W
0
0
1
0.5
L
Kumbhakarna
TiagoAbravanel
Kumbhakarna
0
0
0
0
W
Fafnir
0
0
1
0.5
W
Mercury
pmateus27
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,550
Damage
4,613
11,100
Taken
16,770
3,503
Mitigated
7,356
3,198
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,463
930
0
480
3,498
898
0
29
3,469
0
19,890
W
Surtr
 
Surtr
1,830
1,090
0
2,204
3,926
2,017
0
0
3,926
88
16,069
L
Ix Chel
Berrytheduck
Ix Chel
1,782
92
0
400
1,751
444
0
0
1,751
21,799
0
L
Izanami
LkaL_Novachi
Izanami
233
161
0
890
2,300
699
0
674
1,626
0
16,311
W
Charybdis
MaloqueiroPopye
Charybdis
524
305
0
147
1,669
448
24
0
1,669
0
14,414
L
2,072
1,385
0
1,428
3,551
1,462
0
0
3,551
0
20,520
W
1,245
386
0
1,030
4,018
1,242
0
1,292
2,726
0
17,764
L
Kumbhakarna
TiagoAbravanel
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
703
182
0
1,695
3,416
2,612
0
0
3,416
5,586
0
W
Mercury
pmateus27
Mercury
311
104
0
750
3,741
1,037
0
490
3,251
0
20,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,975
Gold Earned
17,985
153
Minions Killed
144
0
Camps Cleared
0
422,265
Distance Traveled
480,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,516
703
43
9
0
124,272
0
W
Surtr
3,795
759
24
5
0
82,568
0
L
Ix Chel
3,672
734
41
8
0
104,557
0
L
Izanami
3,410
682
31
6
0
82,422
0
W
Charybdis
3,111
622
33
7
0
75,430
0
L
Horus
3,929
786
38
8
0
110,836
0
W
Ullr
3,504
701
36
7
0
102,465
0
L
Kumbhakarna
2,448
490
0
0
0
178
0
W
Fafnir
3,752
750
7
1
0
92,873
0
W
Mercury
3,823
765
44
9
0
126,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role