Player Matchup

Zeus
Zeus
BSpavier
Zeus
Level 88
God Stats
1W - 2L
1,232 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Ishtar
Ishtar
KoreyKardashian-
Ishtar
Level 62
God Stats
1W - 2L
1,444 SR
Queue Stats
57W - 41L
1,569 Elo+
Party 2
Hercules
Hercules
PrinceSavDaddy
Hercules
Level 104
God Stats
0W - 4L
1,268 SR
Queue Stats
90W - 86L
1,492 Elo+
Solo
Ix Chel
Ix Chel
YourxHighness
Ix Chel
Level 128
God Stats
3W - 6L
1,320 SR
Queue Stats
247W - 255L
1,516 Elo+
Solo
Bacchus
Bacchus
llRizzGodll
Bacchus
Level 137
God Stats
0W - 1L
1,360 SR
Queue Stats
24W - 29L
1,226 Elo+
Party 2
Team Averages
Level 104
1,325 SR
1,409 Elo+

VS

Team Averages
Level 95
1,536 SR
1,485 Elo+
Tyr
Tyr
AlmightyRagna
Tyr
Level 124
God Stats
8W - 2L
1,511 SR
Queue Stats
79W - 95L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
Ichii8641
Aphrodite
Level 53
God Stats
37W - 27L
1,618 SR
Queue Stats
156W - 172L
1,511 Elo+
Solo
Hun Batz
Hun Batz
OgBIxntz
Hun Batz
Level 65
God Stats
3W - 1L
1,532 SR
Queue Stats
19W - 30L
1,433 Elo+
Party 1
Cerberus
Cerberus
TheJiggster35
Cerberus
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 70L
1,494 Elo+
Party 1
Chernobog
Chernobog
mrc101
Chernobog
Level 147
God Stats
6W - 4L
1,520 SR
Queue Stats
69W - 90L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 1 / 2
8,362
1,045
12,838
8,622
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 0
7,652
957
5,489
12,294
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
13
1 / 2 / 2
8,292
1,037
5,533
10,816
12,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ix Chel
13
1 / 4 / 0
8,161
1,020
6,427
9,665
3,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
llRizzGodll
Bacchus
13
1 / 1 / 0
8,129
1,016
4,545
4,301
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

250

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
9,071
1,134
10,243
8,186
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Ichii8641
Aphrodite
15
1 / 0 / 7
9,531
1,191
3,480
4,238
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
OgBIxntz
Hun Batz
14
3 / 0 / 7
9,121
1,140
8,935
7,795
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
TheJiggster35
Cerberus
14
3 / 1 / 6
8,654
1,082
5,494
11,053
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
mrc101
Chernobog
14
2 / 1 / 6
9,117
1,140
14,412
10,766
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
13
13
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Zeus
0
1
2
1
W
Aphrodite
Ichii8641
Aphrodite
1
0
7
4.5
L
0
5
0
0
W
Hun Batz
OgBIxntz
Hun Batz
3
0
7
6.5
L
Hercules
1
2
2
1
W
Cerberus
TheJiggster35
Cerberus
3
1
6
6
L
Ix Chel
1
4
0
0.25
L
Bacchus
llRizzGodll
Bacchus
1
1
0
1
W
Chernobog
mrc101
Chernobog
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,832
Damage
42,564
45,698
Taken
42,038
28,830
Mitigated
30,956
6,640
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,243
654
0
1,348
8,186
6,458
0
4,328
3,605
0
15,760
L
Zeus
12,838
666
0
2
8,622
3,166
0
1,319
7,303
29,919
0
W
Aphrodite
Ichii8641
Aphrodite
3,480
148
4,082
3,597
4,238
3,872
0
2,648
1,542
9,357
0
L
5,489
3,565
0
553
12,294
5,317
0
2,423
9,871
0
15,181
W
Hun Batz
OgBIxntz
Hun Batz
8,935
1,910
0
372
7,795
3,217
0
4,503
3,159
0
19,907
L
Hercules
5,533
1,055
0
2,454
10,816
12,240
0
2,540
8,276
0
8,057
W
Cerberus
TheJiggster35
Cerberus
5,494
571
132
2,518
11,053
11,243
0
5,892
5,067
6,830
0
L
Ix Chel
6,427
369
678
1,470
9,665
3,586
0
1,823
7,842
24,146
0
L
Bacchus
llRizzGodll
Bacchus
4,545
595
0
1,483
4,301
4,521
0
869
3,432
6,063
0
W
Chernobog
mrc101
Chernobog
14,412
8,871
0
2,761
10,766
6,166
0
6,439
4,112
0
44,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
45,494
116
Minions Killed
151
5
Camps Cleared
4
706,872
Distance Traveled
846,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,071
1,134
7
1
0
178,535
0
L
Zeus
8,362
1,045
46
6
2
148,902
0
W
Aphrodite
9,531
1,191
18
2
1
179,490
0
L
Ishtar
7,652
957
23
3
1
131,642
0
W
Hun Batz
9,121
1,140
27
3
3
185,781
0
L
Hercules
8,292
1,037
9
1
0
169,733
0
W
Cerberus
8,654
1,082
9
1
0
144,041
0
L
Ix Chel
8,161
1,020
35
4
1
155,400
0
L
Bacchus
8,129
1,016
3
0
1
101,195
0
W
Chernobog
9,117
1,140
90
11
0
158,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role