Player Matchup

Fafnir
Fafnir
Off_Brand_Toe
Fafnir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
SlingZ932
The Morrigan
Level 99
God Stats
0W - 2L
1,295 SR
Queue Stats
91W - 91L
1,506 Elo+
Party 1
Tyr
Tyr
TheTharcos
Tyr
Level 99
God Stats
148W - 161L
1,594 SR
Queue Stats
468W - 436L
1,525 Elo+
Solo
Chernobog
Chernobog
jiveone
Chernobog
Level 99
God Stats
0W - 1L
1,261 SR
Queue Stats
69W - 63L
1,521 Elo+
Party 1
Camazotz
Camazotz
macthekiller
Camazotz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 1
Team Averages
Level 82
1,430 SR
1,484 Elo+

VS

Team Averages
Level 90
1,510 SR
1,416 Elo+
Ah Puch
Ah Puch
ArchoVID
Ah Puch
Level 107
God Stats
19W - 17L
1,564 SR
Queue Stats
516W - 512L
1,496 Elo+
Party 2
Bacchus
Bacchus
FeenieBean
Bacchus
Level 86
God Stats
1W - 0L
1,266 SR
Queue Stats
137W - 140L
1,349 Elo+
Solo
Thanatos
Thanatos
PeacefullChimp
Thanatos
Level 88
God Stats
10W - 15L
1,384 SR
Queue Stats
160W - 197L
1,402 Elo+
Party 2
Surtr
Surtr
StrictlyBallroom
Surtr
Level 27
God Stats
29W - 20L
1,500 SR
Queue Stats
211W - 211L
1,324 Elo+
Party 3
Chernobog
Chernobog
VDGrip
Chernobog
Level 141
God Stats
6W - 1L
1,837 SR
Queue Stats
178W - 145L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
7,151
447
2,291
9,264
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
SlingZ932
The Morrigan
12
0 / 5 / 2
7,365
460
4,068
9,502
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 0
9,432
590
8,330
15,267
16,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Chernobog
jiveone
Chernobog
13
2 / 5 / 1
7,870
492
7,185
11,660
4,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
macthekiller
Camazotz
10
2 / 5 / 1
7,094
443
3,312
13,616
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArchoVID
Ah Puch
16
9 / 0 / 4
10,709
669
15,707
5,612
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
FeenieBean
Bacchus
11
0 / 2 / 9
7,974
498
5,298
13,098
14,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Thanatos
15
5 / 2 / 8
9,390
587
6,869
13,478
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 1 / 4
8,283
518
3,549
12,181
10,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
VDGrip
Chernobog
15
4 / 0 / 6
9,407
588
8,265
7,092
2,990
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
19
19
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ArchoVID
Ah Puch
9
0
4
11
W
Bacchus
FeenieBean
Bacchus
0
2
9
2.25
L
0
2
2
0.5
W
Thanatos
5
2
8
4.5
L
The Morrigan
SlingZ932
The Morrigan
0
5
2
0.2
W
1
1
4
3
L
1
2
0
0.5
W
Chernobog
VDGrip
Chernobog
4
0
6
7
L
Chernobog
jiveone
Chernobog
2
5
1
0.5
L
Camazotz
macthekiller
Camazotz
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
39,688
59,309
Taken
51,461
38,225
Mitigated
37,569
15,030
Healing
23,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ArchoVID
Ah Puch
15,707
1,249
0
2,035
5,612
2,520
988
2,793
2,819
87,046
0
W
Bacchus
FeenieBean
Bacchus
5,298
823
1,929
2,794
13,098
14,461
0
1,546
11,552
16,709
0
L
2,291
561
54
3,228
9,264
9,652
0
2,643
6,621
14,008
0
W
Thanatos
6,869
2,074
0
10,727
13,478
7,200
0
1,142
12,336
0
75,235
L
The Morrigan
SlingZ932
The Morrigan
4,068
199
0
730
9,502
3,268
0
5,991
3,466
48,504
0
W
3,549
1,415
0
3,935
12,181
10,398
136
876
11,305
484
53,489
L
8,330
902
0
4,720
15,267
16,725
0
6,253
9,014
0
90,444
W
Chernobog
VDGrip
Chernobog
8,265
5,922
0
2,154
7,092
2,990
1,479
731
6,361
0
92,591
L
Chernobog
jiveone
Chernobog
7,185
4,007
0
2,344
11,660
4,126
0
3,652
8,008
0
58,327
L
Camazotz
macthekiller
Camazotz
3,312
649
0
3,954
13,616
4,454
0
2,669
10,947
0
34,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
45,763
425
Minions Killed
497
0
Camps Cleared
0
1,679,586
Distance Traveled
1,622,922
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,709
669
132
8
0
312,993
0
W
Bacchus
7,974
498
18
1
0
329,425
12
L
Fafnir
7,151
447
15
1
0
348,275
0
W
Thanatos
9,390
587
103
6
0
354,522
0
L
The Morrigan
7,365
460
85
5
0
296,575
0
W
Surtr
8,283
518
103
6
0
283,294
0
L
Tyr
9,432
590
159
10
0
331,872
0
W
Chernobog
9,407
588
141
9
0
342,688
0
L
Chernobog
7,870
492
98
6
0
343,177
3
L
Camazotz
7,094
443
68
4
0
359,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role