Player Matchup

Nox
Nox
Dabledore
Nox
Level 159
God Stats
5W - 4L
1,485 SR
Queue Stats
282W - 238L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
DeldoKing
Hun Batz
Level 28
God Stats
7W - 9L
1,318 SR
Queue Stats
161W - 131L
1,560 Elo+
Party 1
Ix Chel
Ix Chel
Evey27
Ix Chel
Level 142
God Stats
3W - 8L
1,614 SR
Queue Stats
313W - 287L
1,479 Elo+
Solo
Cernunnos
Cernunnos
JollyCannibal
Cernunnos
Level 105
God Stats
4W - 3L
1,503 SR
Queue Stats
401W - 386L
1,500 Elo+
Party 1
Hercules
Hercules
YogiGG
Hercules
Level 65
God Stats
24W - 15L
1,604 SR
Queue Stats
545W - 521L
1,443 Elo+
Solo
Team Averages
Level 100
1,505 SR
1,506 Elo+

VS

Team Averages
Level 38
1,485 SR
1,477 Elo+
Apollo
Apollo
AsianMadnessss
Apollo
Level 45
God Stats
5W - 8L
1,576 SR
Queue Stats
97W - 124L
1,425 Elo+
Party 2
Arachne
Arachne
BIueFaIc0n
Arachne
Level 53
God Stats
70W - 61L
1,567 SR
Queue Stats
120W - 134L
1,484 Elo+
Party 2
Ymir
Ymir
SmellyFishSucker
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
TaviCal
Ix Chel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,533 Elo+
Solo
Atlas
Atlas
XKingCringeX
Atlas
Level 22
God Stats
0W - 2L
1,280 SR
Queue Stats
36W - 46L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,351
613
4,747
6,785
5,044
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
DeldoKing
Hun Batz
11
3 / 0 / 3
6,931
578
4,674
10,299
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Evey27
Ix Chel
13
5 / 0 / 6
7,834
653
8,388
4,582
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
JollyCannibal
Cernunnos
12
2 / 1 / 3
7,159
597
6,637
7,668
3,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
YogiGG
Hercules
13
3 / 2 / 1
7,876
656
9,336
9,894
6,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,668
472
4,617
10,213
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
BIueFaIc0n
Arachne
12
3 / 3 / 0
7,125
594
3,328
11,162
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 4 / 1
5,670
473
3,014
11,790
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
TaviCal
Ix Chel
11
0 / 3 / 0
6,121
510
2,389
7,703
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 0
5,348
446
2,049
10,298
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
3
4
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Arachne
BIueFaIc0n
Arachne
3
3
0
1
W
3
1
8
7
W
Hun Batz
DeldoKing
Hun Batz
3
0
3
4.5
W
Ix Chel
Evey27
Ix Chel
5
0
6
8
W
Cernunnos
JollyCannibal
Cernunnos
2
1
3
3.5
L
0
4
1
0.13
L
Ix Chel
TaviCal
Ix Chel
0
3
0
0
L
0
3
0
0
W
Hercules
YogiGG
Hercules
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
15,397
39,228
Taken
51,166
21,031
Mitigated
25,189
14,224
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,617
3,328
0
3,325
10,213
3,522
0
1,645
8,568
0
37,103
L
Arachne
BIueFaIc0n
Arachne
3,328
2,202
0
3,338
11,162
4,417
0
1,821
9,341
0
57,576
W
4,747
761
0
2,054
6,785
5,044
327
2,210
4,575
22,928
0
W
Hun Batz
DeldoKing
Hun Batz
4,674
2,165
0
750
10,299
3,957
0
1,151
9,084
0
48,190
W
Ix Chel
Evey27
Ix Chel
8,388
786
1,246
2,331
4,582
1,840
425
1,424
3,158
65,876
0
W
Cernunnos
JollyCannibal
Cernunnos
6,637
2,860
0
4,177
7,668
3,197
478
207
7,461
0
55,593
L
3,014
866
0
2,688
11,790
6,529
0
142
11,648
26,821
0
L
Ix Chel
TaviCal
Ix Chel
2,389
377
721
1,385
7,703
2,893
0
4,296
3,407
49,378
0
L
2,049
978
42
2,003
10,298
7,828
0
5,231
5,067
14,966
0
W
Hercules
YogiGG
Hercules
9,336
4,303
0
3,666
9,894
6,993
567
2,206
7,498
0
57,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
29,932
397
Minions Killed
329
0
Camps Cleared
0
1,195,622
Distance Traveled
1,092,877
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,668
472
66
6
0
211,087
1
L
Arachne
7,125
594
107
9
0
275,488
0
W
Nox
7,351
613
24
2
0
229,055
2
W
Hun Batz
6,931
578
92
8
0
274,495
0
W
Ix Chel
7,834
653
104
9
0
264,834
2
W
Cernunnos
7,159
597
95
8
0
206,674
2
L
Ymir
5,670
473
46
4
0
200,369
1
L
Ix Chel
6,121
510
97
8
0
216,701
1
L
Atlas
5,348
446
13
1
0
189,232
1
W
Hercules
7,876
656
82
7
0
220,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role