Player Matchup

Janus
Janus
Brotusky
Janus
Level 87
God Stats
8W - 5L
1,510 SR
Queue Stats
227W - 216L
1,477 Elo+
Party 1
He Bo
He Bo
Devilkraw666
He Bo
Level 190
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 243L
1,452 Elo+
Party 1
Raijin
Raijin
IjoeeI
Raijin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 195L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
NOOOOOOOOBB
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 65L
1,781 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SneakerHead337
Ah Muzen Cab
Level 144
God Stats
2W - 2L
1,416 SR
Queue Stats
63W - 81L
1,451 Elo+
Party 1
Team Averages
Level 119
1,485 SR
1,551 Elo+

VS

Team Averages
Level 130
1,633 SR
1,491 Elo+
Freya
Freya
 
Freya
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BossStallion93
Chaac
Level 146
God Stats
6W - 3L
1,713 SR
Queue Stats
281W - 270L
1,454 Elo+
Solo
Yu Huang
Yu Huang
Elysian_Ghost
Yu Huang
Level 149
God Stats
3W - 6L
1,305 SR
Queue Stats
428W - 434L
1,439 Elo+
Party 2
Thoth
Thoth
Ferbed45
Thoth
Level 148
God Stats
5W - 9L
1,844 SR
Queue Stats
666W - 606L
1,559 Elo+
Solo
Cernunnos
Cernunnos
Nymiru
Cernunnos
Level 66
God Stats
8W - 8L
1,802 SR
Queue Stats
329W - 340L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brotusky
Janus
18
6 / 2 / 8
10,571
813
15,193
7,332
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 11
8,838
680
5,613
7,774
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
IjoeeI
Raijin
16
5 / 1 / 7
9,985
768
11,354
8,193
4,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
NOOOOOOOOBB
Sun Wukong
18
6 / 2 / 9
11,342
872
7,246
14,125
17,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SneakerHead337
Ah Muzen Cab
15
1 / 2 / 11
9,204
708
9,980
10,534
5,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 5 / 2
8,313
639
7,931
9,224
4,069
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 5 / 5
8,514
655
10,768
20,359
16,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Elysian_Ghost
Yu Huang
17
0 / 2 / 5
9,195
707
7,601
6,353
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Ferbed45
Thoth
18
5 / 4 / 1
9,918
763
5,629
8,288
3,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Nymiru
Cernunnos
16
1 / 3 / 8
8,792
676
8,356
8,880
3,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
19
Kills
9
10
Deaths
19
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
2
0.6
L
1
5
5
0.7
W
Janus
Brotusky
Janus
6
2
8
5
W
1
3
11
2.17
L
Yu Huang
Elysian_Ghost
Yu Huang
0
2
5
1.25
L
Thoth
Ferbed45
Thoth
5
4
1
1.38
W
Raijin
IjoeeI
Raijin
5
1
7
8.5
W
Sun Wukong
NOOOOOOOOBB
Sun Wukong
6
2
9
5.25
L
Cernunnos
Nymiru
Cernunnos
1
3
8
1.67
W
Ah Muzen Cab
SneakerHead337
Ah Muzen Cab
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,386
Damage
40,285
47,958
Taken
53,104
36,410
Mitigated
30,950
22,214
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,931
1,804
1,153
1,223
9,224
4,069
0
4,738
4,486
17,876
0
L
10,768
769
700
5,620
20,359
16,435
0
12,148
8,211
0
22,031
W
Janus
Brotusky
Janus
15,193
570
800
1,622
7,332
4,622
678
2,604
4,728
39,299
0
W
5,613
0
1,154
1,355
7,774
3,960
476
4,521
3,253
7,827
0
L
Yu Huang
Elysian_Ghost
Yu Huang
7,601
187
852
691
6,353
2,857
0
3,893
2,460
21,880
0
L
Thoth
Ferbed45
Thoth
5,629
292
167
562
8,288
3,662
0
4,912
3,376
21,630
0
W
Raijin
IjoeeI
Raijin
11,354
180
2,180
2,631
8,193
4,218
432
2,945
5,248
22,467
0
W
Sun Wukong
NOOOOOOOOBB
Sun Wukong
7,246
967
2,095
5,759
14,125
17,869
334
6,021
8,104
0
19,061
L
Cernunnos
Nymiru
Cernunnos
8,356
2,255
1,287
923
8,880
3,927
0
6,469
2,411
0
19,388
W
Ah Muzen Cab
SneakerHead337
Ah Muzen Cab
9,980
3,422
1,896
2,722
10,534
5,741
897
5,070
5,464
0
26,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
44,732
149
Minions Killed
145
0
Camps Cleared
0
1,160,346
Distance Traveled
957,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,313
639
28
2
0
159,532
0
L
Chaac
8,514
655
14
1
0
185,963
0
W
Janus
10,571
813
50
4
0
219,076
0
W
He Bo
8,838
680
7
1
0
222,173
0
L
Yu Huang
9,195
707
38
3
0
240,604
0
L
Thoth
9,918
763
39
3
0
185,256
0
W
Raijin
9,985
768
28
2
0
251,666
0
W
Sun Wukong
11,342
872
31
2
0
272,089
0
L
Cernunnos
8,792
676
26
2
0
186,352
0
W
Ah Muzen Cab
9,204
708
33
3
0
195,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role