Player Matchup

Cerberus
Cerberus
Crazy20002001
Cerberus
Level 8
God Stats
1W - 0L
1,738 SR
Queue Stats
5W - 5L
1,505 Elo+
Party 1
Nemesis
Nemesis
DaIone
Nemesis
Level 53
God Stats
4W - 4L
1,655 SR
Queue Stats
103W - 85L
1,441 Elo+
Party 2
Rama
Rama
FreekBeest
Rama
Level 109
God Stats
3W - 7L
1,391 SR
Queue Stats
99W - 83L
1,553 Elo+
Party 1
Mulan
Mulan
JoeyDelRey
Mulan
Level 62
God Stats
1W - 1L
1,441 SR
Queue Stats
66W - 52L
1,475 Elo+
Party 2
Persephone
Persephone
KaliKuno
Persephone
Level 25
God Stats
5W - 2L
1,494 SR
Queue Stats
11W - 11L
1,323 Elo+
Party 2
Team Averages
Level 51
1,544 SR
1,459 Elo+

VS

Team Averages
Level 54
1,530 SR
1,423 Elo+
Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
TerribleAimSRYxD
Nu Wa
Level 156
God Stats
5W - 2L
1,716 SR
Queue Stats
58W - 68L
1,447 Elo+
Party 3
Ishtar
Ishtar
XuenPops
Ishtar
Level 31
God Stats
0W - 3L
1,189 SR
Queue Stats
13W - 19L
1,231 Elo+
Party 4
Bakasura
Bakasura
mountainjoe13
Bakasura
Level 47
God Stats
36W - 31L
1,744 SR
Queue Stats
447W - 423L
1,434 Elo+
Solo
Izanami
Izanami
xXxKira111
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crazy20002001
Cerberus
9
1 / 3 / 7
6,453
587
1,769
11,742
6,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
DaIone
Nemesis
11
1 / 0 / 1
6,399
582
3,465
9,538
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 0 / 0
7,322
666
5,892
6,990
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
12
4 / 0 / 0
7,243
658
5,832
7,527
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
KaliKuno
Persephone
11
3 / 0 / 1
7,090
645
4,986
5,265
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
2 / 3 / 1
4,671
425
1,848
5,840
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,831
530
7,432
6,259
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
XuenPops
Ishtar
8
0 / 3 / 3
4,765
433
2,685
4,539
1,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
mountainjoe13
Bakasura
10
1 / 2 / 0
5,778
525
3,448
8,784
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
xXxKira111
Izanami
9
0 / 4 / 0
5,394
490
1,580
5,937
2,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
3
3
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
1
0.83
W
Cerberus
Crazy20002001
Cerberus
1
3
7
1.5
W
Nemesis
DaIone
Nemesis
1
0
1
1.5
W
5
0
0
5
W
Mulan
4
0
0
4
W
Persephone
KaliKuno
Persephone
3
0
1
3.5
L
0
3
0
0
L
Ishtar
XuenPops
Ishtar
0
3
3
0.5
L
Bakasura
mountainjoe13
Bakasura
1
2
0
0.5
L
Izanami
xXxKira111
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
16,993
41,062
Taken
31,359
20,257
Mitigated
12,434
10,182
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,848
557
0
1,212
5,840
3,078
0
405
5,435
9,764
0
W
Cerberus
Crazy20002001
Cerberus
1,769
77
1,383
2,211
11,742
6,821
0
2,107
9,098
14,439
0
W
Nemesis
DaIone
Nemesis
3,465
1,498
0
1,487
9,538
3,451
0
2,016
7,214
0
58,834
W
5,892
4,372
0
2,739
6,990
2,339
656
898
5,730
0
61,116
W
Mulan
5,832
567
0
1,818
7,527
5,843
0
512
7,015
0
45,451
W
Persephone
KaliKuno
Persephone
4,986
125
0
544
5,265
1,803
0
3,373
1,892
53,616
0
L
7,432
940
0
734
6,259
2,222
0
4,756
1,503
50,834
0
L
Ishtar
XuenPops
Ishtar
2,685
1,368
0
1,264
4,539
1,326
0
834
3,705
0
20,810
L
Bakasura
mountainjoe13
Bakasura
3,448
2,525
0
1,680
8,784
3,735
0
760
8,024
0
25,017
L
Izanami
xXxKira111
Izanami
1,580
1,260
0
500
5,937
2,073
0
0
5,937
0
31,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
26,439
397
Minions Killed
256
0
Camps Cleared
0
1,126,030
Distance Traveled
1,112,237
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,671
425
12
1
0
226,727
0
W
Cerberus
6,453
587
27
2
0
210,188
0
W
Nemesis
6,399
582
97
9
0
257,476
0
W
Rama
7,322
666
104
9
0
223,534
1
W
Mulan
7,243
658
85
8
0
230,732
2
W
Persephone
7,090
645
84
8
0
204,100
0
L
Nu Wa
5,831
530
78
7
0
209,350
0
L
Ishtar
4,765
433
34
3
0
206,178
4
L
Bakasura
5,778
525
79
7
0
268,265
2
L
Izanami
5,394
490
53
5
0
201,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role