Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
KingdomWarrior12
Ares
Level 129
God Stats
4W - 0L
1,907 SR
Queue Stats
66W - 64L
1,484 Elo+
Solo
Cthulhu
Cthulhu
RoloDC_
Cthulhu
Level 143
God Stats
1W - 1L
1,531 SR
Queue Stats
40W - 39L
1,544 Elo+
Party 2
Thoth
Thoth
SmytheFletcher
Thoth
Level 85
God Stats
4W - 1L
1,739 SR
Queue Stats
289W - 279L
1,448 Elo+
Party 3
Skadi
Skadi
musiqrocks
Skadi
Level 147
God Stats
2W - 1L
1,706 SR
Queue Stats
88W - 86L
1,543 Elo+
Party 2
Team Averages
Level 123
1,677 SR
1,504 Elo+

VS

Team Averages
Level 160
1,470 SR
1,467 Elo+
Scylla
Scylla
ACLEP
Scylla
Level 212
God Stats
6W - 10L
1,484 SR
Queue Stats
904W - 951L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
AX37
Cthulhu
Level 156
God Stats
1W - 2L
1,557 SR
Queue Stats
275W - 308L
1,433 Elo+
Solo
Cliodhna
Cliodhna
GAELICxBLOOD
Cliodhna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,506 Elo+
Party 1
Bastet
Bastet
Guy5
Bastet
Level 122
God Stats
5W - 14L
1,392 SR
Queue Stats
610W - 620L
1,442 Elo+
Solo
Charybdis
Charybdis
itsclearlybenc
Charybdis
Level 158
God Stats
1W - 7L
1,416 SR
Queue Stats
207W - 203L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 2 / 8
9,166
833
11,470
6,246
3,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 5 / 7
8,397
763
3,315
14,863
18,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
RoloDC_
Cthulhu
15
5 / 6 / 10
9,755
887
10,371
16,794
23,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 8
8,899
809
3,178
8,187
4,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
16
8 / 5 / 6
9,354
850
14,573
12,008
6,199
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ACLEP
Scylla
17
8 / 2 / 8
10,365
942
15,948
6,554
3,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
AX37
Cthulhu
16
4 / 4 / 14
9,794
890
8,383
15,199
18,409
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cliodhna
GAELICxBLOOD
Cliodhna
15
2 / 5 / 13
9,142
831
9,028
10,672
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Guy5
Bastet
13
3 / 6 / 13
8,403
764
7,144
12,086
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
itsclearlybenc
Charybdis
16
4 / 4 / 11
9,547
868
9,183
8,403
4,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
21
Kills
21
23
Deaths
21
39
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
8
3.5
L
Scylla
ACLEP
Scylla
8
2
8
6
L
Cthulhu
AX37
Cthulhu
4
4
14
2.75
L
Cliodhna
GAELICxBLOOD
Cliodhna
2
5
13
1.7
L
Bastet
Guy5
Bastet
3
6
13
1.58
W
3
5
7
1.3
W
Cthulhu
RoloDC_
Cthulhu
5
6
10
1.67
W
2
5
8
1.2
L
Charybdis
itsclearlybenc
Charybdis
4
4
11
2.38
W
Skadi
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,907
Damage
49,686
58,098
Taken
52,914
55,455
Mitigated
35,432
8,068
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,470
806
670
783
6,246
3,281
62
2,974
3,272
29,793
0
L
Scylla
ACLEP
Scylla
15,948
1,170
1,457
1,637
6,554
3,304
1,637
3,781
2,743
24,017
0
L
Cthulhu
AX37
Cthulhu
8,383
438
1,385
3,226
15,199
18,409
331
7,437
7,703
22,645
0
L
Cliodhna
GAELICxBLOOD
Cliodhna
9,028
365
0
823
10,672
4,818
36
4,909
5,727
0
17,793
L
Bastet
Guy5
Bastet
7,144
1,991
403
2,605
12,086
4,860
0
5,213
6,859
0
10,061
W
3,315
78
591
1,516
14,863
18,289
0
6,727
8,136
8,478
0
W
Cthulhu
RoloDC_
Cthulhu
10,371
560
497
1,261
16,794
23,426
0
7,897
8,897
17,636
1,549
W
3,178
1,267
0
212
8,187
4,260
381
2,570
5,617
8,767
0
L
Charybdis
itsclearlybenc
Charybdis
9,183
3,558
362
582
8,403
4,041
2,263
5,267
3,097
0
21,566
W
Skadi
14,573
5,700
302
2,236
12,008
6,199
81
4,163
7,845
0
23,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
47,251
114
Minions Killed
113
0
Camps Cleared
0
979,288
Distance Traveled
973,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,166
833
42
4
0
225,145
0
L
Scylla
10,365
942
22
2
0
203,864
0
L
Cthulhu
9,794
890
35
3
0
218,262
0
L
Cliodhna
9,142
831
17
2
0
219,670
0
L
Bastet
8,403
764
2
0
0
167,708
0
W
Ares
8,397
763
4
0
0
201,487
0
W
Cthulhu
9,755
887
18
2
0
180,239
0
W
Thoth
8,899
809
23
2
0
178,681
0
L
Charybdis
9,547
868
37
3
0
164,196
0
W
Skadi
9,354
850
27
2
0
193,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role