Player Matchup

Maui
Maui
BigDaddyBeSaucin
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,384 Elo+
Party 1
Yemoja
Yemoja
JustLuvnu
Yemoja
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
TheSchweet
Xbalanque
Level 115
God Stats
1W - 5L
1,500 SR
Queue Stats
478W - 452L
1,570 Elo+
Solo
Achilles
Achilles
Tiller
Achilles
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,525 Elo+
Party 1
Janus
Janus
edson100
Janus
Level 178
God Stats
2W - 1L
1,274 SR
Queue Stats
172W - 186L
1,504 Elo+
Solo
Team Averages
Level 110
1,455 SR
1,503 Elo+

VS

Team Averages
Level 150
1,531 SR
1,531 Elo+
Ah Puch
Ah Puch
Aros Sros
Ah Puch
Level 182
God Stats
9W - 8L
1,748 SR
Queue Stats
413W - 374L
1,536 Elo+
Solo
Xbalanque
Xbalanque
AveLJ
Xbalanque
Level 153
God Stats
2W - 3L
1,336 SR
Queue Stats
255W - 269L
1,570 Elo+
Solo
Ishtar
Ishtar
DeanDeFreak
Ishtar
Level 146
God Stats
6W - 2L
1,282 SR
Queue Stats
440W - 451L
1,469 Elo+
Solo
Yemoja
Yemoja
TentacleTimmy
Yemoja
Level 113
God Stats
3W - 0L
1,787 SR
Queue Stats
236W - 187L
1,540 Elo+
Solo
Cabrakan
Cabrakan
chaostheory1987
Cabrakan
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 106L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
8,960
689
3,562
16,577
22,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
JustLuvnu
Yemoja
14
0 / 2 / 7
8,735
672
3,261
12,859
15,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
TheSchweet
Xbalanque
16
4 / 5 / 5
9,317
717
12,734
16,072
13,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Tiller
Achilles
17
4 / 4 / 6
9,719
748
17,476
18,823
32,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
edson100
Janus
15
1 / 4 / 6
8,575
660
16,027
13,011
9,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aros Sros
Ah Puch
19
6 / 1 / 9
11,612
893
27,308
10,922
7,152
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
AveLJ
Xbalanque
16
3 / 3 / 14
9,808
754
19,941
14,150
9,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
17
6 / 2 / 12
10,493
807
13,672
13,186
9,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 15
9,643
742
5,694
10,546
11,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
15
2 / 4 / 15
9,479
729
6,478
19,602
35,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
10
Kills
19
19
Deaths
11
31
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aros Sros
Ah Puch
6
1
9
10.5
W
Xbalanque
AveLJ
Xbalanque
3
3
14
3.33
L
1
4
7
1.13
W
Ishtar
6
2
12
6
L
Yemoja
JustLuvnu
Yemoja
0
2
7
1.75
W
2
1
15
9.5
L
Xbalanque
TheSchweet
Xbalanque
4
5
5
1.3
L
Achilles
Tiller
Achilles
4
4
6
1.75
W
Cabrakan
2
4
15
2.38
L
Janus
edson100
Janus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,060
Damage
73,093
77,342
Taken
68,406
93,347
Mitigated
72,585
25,434
Healing
34,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aros Sros
Ah Puch
27,308
53
501
5,327
10,922
7,152
1,621
2,165
8,429
59,258
0
W
Xbalanque
AveLJ
Xbalanque
19,941
7,649
1,428
2,269
14,150
9,251
2,761
5,827
8,073
0
40,088
L
3,562
454
1,514
1,725
16,577
22,380
0
8,639
7,748
13,828
0
W
Ishtar
13,672
5,818
715
1,066
13,186
9,239
1,939
5,372
7,536
0
28,997
L
Yemoja
JustLuvnu
Yemoja
3,261
799
6,552
2,236
12,859
15,714
0
6,745
6,066
6,662
0
W
5,694
507
15,517
5,067
10,546
11,686
1,532
4,809
5,548
10,027
50
L
Xbalanque
TheSchweet
Xbalanque
12,734
4,381
763
2,973
16,072
13,606
42
7,952
8,061
0
31,128
L
Achilles
Tiller
Achilles
17,476
1,425
1,904
3,713
18,823
32,396
0
7,479
10,859
0
23,350
W
Cabrakan
6,478
680
1,201
1,884
19,602
35,257
174
4,677
14,475
8,508
0
L
Janus
edson100
Janus
16,027
298
2,403
1,651
13,011
9,251
0
7,746
5,178
37,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
51,035
169
Minions Killed
158
0
Camps Cleared
0
1,195,348
Distance Traveled
1,143,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,612
893
68
5
0
265,451
0
W
Xbalanque
9,808
754
44
3
0
205,100
0
L
Maui
8,960
689
26
2
0
240,780
0
W
Ishtar
10,493
807
22
2
0
230,614
0
L
Yemoja
8,735
672
12
1
0
212,906
0
W
Yemoja
9,643
742
8
1
0
203,879
0
L
Xbalanque
9,317
717
59
5
0
228,646
0
L
Achilles
9,719
748
12
1
0
269,095
0
W
Cabrakan
9,479
729
16
1
0
238,824
0
L
Janus
8,575
660
60
5
0
243,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role