Player Matchup

Hercules
Hercules
SatansB00tyHole
Hercules
Level 28
God Stats
3W - 3L
1,713 SR
Queue Stats
87W - 75L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
extrawa
Danzaburou
Level 126
God Stats
3W - 1L
1,926 SR
Queue Stats
54W - 31L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
peeepeepooopooo
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,206 Elo+
Party 1
Team Averages
Level 59
1,713 SR
1,443 Elo+

VS

Team Averages
Level 70
1,622 SR
1,498 Elo+
Hercules
Hercules
CrazyCaveman
Hercules
Level 105
God Stats
2W - 2L
1,858 SR
Queue Stats
88W - 65L
1,562 Elo+
Solo
Ishtar
Ishtar
CrisAuditore21
Ishtar
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,416 Elo+
Solo
Ix Chel
Ix Chel
Fethion
Ix Chel
Level 64
God Stats
6W - 7L
1,509 SR
Queue Stats
59W - 48L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 3 / 6
8,191
745
10,083
12,192
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
extrawa
Danzaburou
15
7 / 2 / 2
9,568
870
11,877
10,195
4,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 4
8,202
746
5,961
6,476
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrazyCaveman
Hercules
13
3 / 2 / 6
7,816
711
7,501
13,343
10,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 5
7,197
654
4,501
10,093
3,730
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Fethion
Ix Chel
14
5 / 3 / 4
8,830
803
8,593
8,864
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
9
9
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
CrazyCaveman
Hercules
3
2
6
3
L
1
6
5
0.58
L
Ix Chel
Fethion
Ix Chel
5
3
4
2.33
W
Hercules
2
3
6
1.67
W
Danzaburou
extrawa
Danzaburou
7
2
2
4
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
20,595
28,863
Taken
32,300
20,484
Mitigated
18,050
8,224
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CrazyCaveman
Hercules
7,501
2,253
0
3,378
13,343
10,621
111
2,968
9,750
0
17,398
L
4,501
3,272
0
583
10,093
3,730
0
1,342
8,309
0
19,785
L
Ix Chel
Fethion
Ix Chel
8,593
1,454
864
2,970
8,864
3,699
212
1,181
7,358
36,842
0
W
Hercules
10,083
2,751
0
3,637
12,192
13,092
54
3,633
8,559
0
19,142
W
Danzaburou
extrawa
Danzaburou
11,877
4,881
0
4,091
10,195
4,714
874
2,588
7,607
0
53,918
W
5,961
1,740
0
496
6,476
2,678
90
2,428
4,048
23,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
23,843
147
Minions Killed
130
0
Camps Cleared
0
595,648
Distance Traveled
596,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,816
711
20
2
0
237,337
0
L
Ishtar
7,197
654
32
3
0
160,736
0
L
Ix Chel
8,830
803
78
7
0
198,822
0
W
Hercules
8,191
745
29
3
0
226,848
0
W
Danzaburou
9,568
870
93
8
0
192,440
0
W
Nu Wa
8,202
746
25
2
0
176,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role