Player Matchup

Kali
Kali
Apollo9781
Kali
Level 46
God Stats
21W - 14L
1,614 SR
Queue Stats
298W - 263L
1,444 Elo+
Party 2
Hera
Hera
BlasinAsian
Hera
Level 89
God Stats
27W - 12L
1,602 SR
Queue Stats
291W - 267L
1,497 Elo+
Party 2
Izanami
Izanami
Snoopertttv
Izanami
Level 28
God Stats
5W - 6L
1,435 SR
Queue Stats
23W - 18L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
longwalkfeethurt
Sylvanus
Level 61
God Stats
2W - 4L
1,507 SR
Queue Stats
51W - 63L
1,473 Elo+
Party 1
Lancelot
Lancelot
vannilagorilla97
Lancelot
Level 92
God Stats
4W - 3L
1,576 SR
Queue Stats
245W - 254L
1,459 Elo+
Party 2
Team Averages
Level 63
1,547 SR
1,470 Elo+

VS

Team Averages
Level 33
1,475 SR
1,428 Elo+
Neith
Neith
CleanSteve
Neith
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,271 Elo+
Party 3
Nox
Nox
FuneralPlanner
Nox
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,606 Elo+
Solo
Anubis
Anubis
Rainbowman56
Anubis
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 126L
1,387 Elo+
Solo
Amaterasu
Amaterasu
Tybotomusrex
Amaterasu
Level 34
God Stats
8W - 12L
1,374 SR
Queue Stats
56W - 58L
1,376 Elo+
Solo
Fenrir
Fenrir
jackieismagic
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,576
715
730
3,465
1,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
3 / 0 / 1
4,549
910
1,804
2,329
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Snoopertttv
Izanami
5
0 / 0 / 0
3,104
621
1,466
2,513
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

5
0 / 0 / 0
3,498
700
697
3,218
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
1 / 0 / 2
3,465
693
2,711
2,798
670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 0 / 0
2,901
580
2,333
2,447
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,244
649
884
2,016
1,027
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
5
0 / 4 / 0
3,078
616
1,090
3,996
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Tybotomusrex
Amaterasu
4
0 / 2 / 0
2,910
582
2,053
4,143
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,415
483
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
3
0
1
3.5
L
Neith
0
0
0
0
L
0
0
0
0
L
Anubis
0
4
0
0
W
Izanami
Snoopertttv
Izanami
0
0
0
0
L
Amaterasu
Tybotomusrex
Amaterasu
0
2
0
0
L
0
0
0
0
W
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,408
Damage
6,360
14,323
Taken
12,602
4,927
Mitigated
4,891
6,471
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
730
422
0
912
3,465
1,040
0
163
3,302
0
14,101
W
1,804
163
0
1,090
2,329
545
159
927
1,402
24,874
0
L
Neith
2,333
534
0
736
2,447
569
0
374
2,073
0
16,337
L
884
511
55
1,046
2,016
1,027
0
323
1,693
7,114
0
L
Anubis
1,090
125
0
786
3,996
1,501
0
1,804
2,192
14,409
0
W
Izanami
Snoopertttv
Izanami
1,466
1,008
0
1,191
2,513
689
0
358
2,155
0
19,271
L
Amaterasu
Tybotomusrex
Amaterasu
2,053
1,432
0
1,165
4,143
1,794
0
0
4,143
0
10,487
L
0
0
0
0
0
0
0
0
0
0
0
W
697
295
518
2,022
3,218
1,983
0
526
2,692
8,953
0
W
2,711
856
0
738
2,798
670
0
0
2,798
0
13,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,192
Gold Earned
14,548
143
Minions Killed
85
0
Camps Cleared
0
513,572
Distance Traveled
391,061
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,576
715
29
6
0
113,540
0
W
Hera
4,549
910
45
9
0
86,533
0
L
Neith
2,901
580
33
7
0
100,260
0
L
Nox
3,244
649
13
3
0
97,138
0
L
Anubis
3,078
616
25
5
0
87,077
1
W
Izanami
3,104
621
38
8
0
108,336
1
L
Amaterasu
2,910
582
14
3
0
103,446
1
L
Fenrir
2,415
483
0
0
0
3,140
0
W
Sylvanus
3,498
700
12
2
0
91,832
0
W
Lancelot
3,465
693
19
4
0
113,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role