Player Matchup

Ganesha
Ganesha
Mabeluz
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,655 Elo+
Party 1
Ix Chel
Ix Chel
Nissaia
Ix Chel
Level 85
God Stats
1W - 1L
1,480 SR
Queue Stats
19W - 24L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
edgebilla
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,653 Elo+
Party 1
Team Averages
Level 47
1,493 SR
1,567 Elo+

VS

Team Averages
Level 101
1,579 SR
1,476 Elo+
Scylla
Scylla
Dagalco23
Scylla
Level 123
God Stats
1W - 2L
1,795 SR
Queue Stats
24W - 28L
1,406 Elo+
Solo
Neith
Neith
Elacan
Neith
Level 136
God Stats
11W - 12L
1,465 SR
Queue Stats
150W - 147L
1,564 Elo+
Solo
Ymir
Ymir
Synthix420
Ymir
Level 45
God Stats
8W - 6L
1,477 SR
Queue Stats
29W - 31L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mabeluz
Ganesha
13
0 / 0 / 9
8,702
791
5,092
8,009
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
Nissaia
Ix Chel
14
4 / 0 / 5
8,369
761
6,714
5,721
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
edgebilla
Ah Muzen Cab
14
5 / 0 / 3
8,698
791
10,731
6,542
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dagalco23
Scylla
12
0 / 3 / 0
7,246
659
3,123
6,113
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Elacan
Neith
11
0 / 3 / 0
6,786
617
8,248
8,358
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
7,064
642
3,419
10,189
7,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dagalco23
Scylla
0
3
0
0
L
Neith
Elacan
Neith
0
3
0
0
W
Ganesha
Mabeluz
Ganesha
0
0
9
4.5
W
Ix Chel
Nissaia
Ix Chel
4
0
5
6.5
L
0
3
0
0
W
Ah Muzen Cab
edgebilla
Ah Muzen Cab
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
14,790
20,272
Taken
24,660
15,523
Mitigated
12,777
7,458
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dagalco23
Scylla
3,123
144
0
390
6,113
2,077
0
2,407
3,706
37,170
0
L
Neith
Elacan
Neith
8,248
2,343
0
1,309
8,358
3,136
0
3,230
5,128
0
27,082
W
Ganesha
Mabeluz
Ganesha
5,092
910
0
2,078
8,009
9,778
0
2,563
5,446
19,818
0
W
Ix Chel
Nissaia
Ix Chel
6,714
666
1,576
2,646
5,721
2,766
348
1,545
4,176
28,411
0
L
3,419
401
1,074
619
10,189
7,564
0
6,173
4,016
9,197
0
W
Ah Muzen Cab
edgebilla
Ah Muzen Cab
10,731
3,027
0
1,158
6,542
2,979
297
2,496
4,046
0
48,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
21,096
162
Minions Killed
158
0
Camps Cleared
0
628,320
Distance Traveled
591,085
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,246
659
79
7
0
195,573
0
L
Neith
6,786
617
57
5
0
211,779
1
W
Ganesha
8,702
791
6
1
0
207,370
0
W
Ix Chel
8,369
761
66
6
0
208,520
0
L
Ymir
7,064
642
22
2
0
183,733
6
W
Ah Muzen Cab
8,698
791
90
8
0
212,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role