Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Mateuki
Bacchus
Level 27
God Stats
13W - 21L
1,596 SR
Queue Stats
132W - 131L
1,455 Elo+
Party 2
He Bo
He Bo
ThePredatorL
He Bo
Level 146
God Stats
3W - 4L
1,560 SR
Queue Stats
193W - 171L
1,493 Elo+
Party 2
Martichoras
Martichoras
juan759
Martichoras
Level 62
God Stats
0W - 2L
1,125 SR
Queue Stats
145W - 150L
1,483 Elo+
Party 2
Set
Set
santam
Set
Level 122
God Stats
0W - 2L
1,352 SR
Queue Stats
118W - 113L
1,511 Elo+
Party 2
Team Averages
Level 100
1,426 SR
1,488 Elo+

VS

Team Averages
Level 126
1,533 SR
1,564 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BrunoMiranda11
Fafnir
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 59L
1,579 Elo+
Party 1
Cupid
Cupid
Fliperama
Cupid
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
174W - 142L
1,572 Elo+
Solo
Anhur
Anhur
Santi42O
Anhur
Level 138
God Stats
3W - 3L
1,663 SR
Queue Stats
83W - 70L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tomii95
Morgan Le Fay
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 79L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 0
6,081
553
4,136
10,515
7,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Mateuki
Bacchus
8
0 / 1 / 1
5,141
467
2,187
7,029
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 4
6,484
589
5,609
8,419
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
juan759
Martichoras
8
1 / 3 / 0
5,089
463
4,517
7,185
2,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
santam
Set
11
5 / 3 / 1
6,797
618
7,497
9,783
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 0 / 0
6,577
598
4,950
6,568
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 5
6,509
592
3,931
9,674
9,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Fliperama
Cupid
11
5 / 2 / 5
7,124
648
6,245
8,579
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Santi42O
Anhur
11
2 / 1 / 3
6,649
604
4,977
6,986
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Tomii95
Morgan Le Fay
12
3 / 3 / 1
6,521
593
7,902
6,399
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
11
11
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Ix Chel
 
Ix Chel
0
0
0
0
W
1
1
5
3.5
W
Cupid
Fliperama
Cupid
5
2
5
3.75
L
Bacchus
Mateuki
Bacchus
0
1
1
0.5
W
Anhur
Santi42O
Anhur
2
1
3
3.5
L
1
4
4
0.75
W
Morgan Le Fay
Tomii95
Morgan Le Fay
3
3
1
1.17
L
Martichoras
juan759
Martichoras
1
3
0
0.33
L
Set
santam
Set
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
28,005
42,931
Taken
38,206
24,353
Mitigated
20,082
11,193
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,136
398
0
4,577
10,515
7,398
0
4,742
5,773
0
52,998
W
Ix Chel
 
Ix Chel
4,950
548
0
3,502
6,568
2,645
0
0
6,568
53,425
0
W
3,931
1,271
1,444
3,397
9,674
9,030
0
2,383
7,291
15,466
0
W
Cupid
Fliperama
Cupid
6,245
2,843
196
1,896
8,579
3,300
1,457
2,025
6,554
0
49,803
L
Bacchus
Mateuki
Bacchus
2,187
611
0
1,242
7,029
6,914
0
1,887
5,142
11,215
0
W
Anhur
Santi42O
Anhur
4,977
3,234
0
2,057
6,986
2,447
301
913
6,073
0
42,844
L
5,609
107
0
2,180
8,419
3,078
0
6,068
2,351
47,188
0
W
Morgan Le Fay
Tomii95
Morgan Le Fay
7,902
1,172
0
538
6,399
2,660
0
2,475
3,924
45,252
0
L
Martichoras
juan759
Martichoras
4,517
1,913
0
1,568
7,185
2,760
0
634
6,551
0
31,053
L
Set
santam
Set
7,497
2,941
0
1,626
9,783
4,203
0
3,452
6,331
0
38,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
33,380
300
Minions Killed
328
0
Camps Cleared
0
1,108,732
Distance Traveled
1,063,189
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,081
553
73
7
0
227,262
2
W
Ix Chel
6,577
598
94
9
0
216,623
2
W
Fafnir
6,509
592
13
1
0
228,875
0
W
Cupid
7,124
648
83
8
0
209,918
2
L
Bacchus
5,141
467
19
2
0
215,723
1
W
Anhur
6,649
604
88
8
0
192,714
1
L
He Bo
6,484
589
89
8
0
216,601
2
W
Morgan Le Fay
6,521
593
50
5
0
215,059
4
L
Martichoras
5,089
463
55
5
0
196,824
1
L
Set
6,797
618
64
6
0
252,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role