Player Matchup

Nike
Nike
Sudokes
Nike
Level 127
God Stats
2W - 1L
1,611 SR
Queue Stats
101W - 92L
1,496 Elo+
Party 2
Izanami
Izanami
TheRandomNightOw
Izanami
Level 129
God Stats
15W - 9L
1,761 SR
Queue Stats
418W - 402L
1,478 Elo+
Solo
Ix Chel
Ix Chel
xXZomboyslayerX
Ix Chel
Level 87
God Stats
6W - 4L
1,630 SR
Queue Stats
97W - 90L
1,493 Elo+
Party 2
Team Averages
Level 114
1,667 SR
1,489 Elo+

VS

Team Averages
Level 93
1,570 SR
1,450 Elo+
Ix Chel
Ix Chel
Enstone1337
Ix Chel
Level 144
God Stats
43W - 23L
1,660 SR
Queue Stats
137W - 133L
1,519 Elo+
Party 1
Medusa
Medusa
IzzyRhyme570
Medusa
Level 69
God Stats
4W - 8L
1,375 SR
Queue Stats
5W - 11L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
sin czl
Sun Wukong
Level 65
God Stats
31W - 20L
1,676 SR
Queue Stats
99W - 105L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Sudokes
Nike
16
6 / 1 / 2
10,496
750
10,849
14,395
16,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 6
9,458
676
8,112
12,778
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 1
9,371
669
6,985
8,391
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Enstone1337
Ix Chel
14
3 / 4 / 3
9,735
695
11,577
10,073
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
1 / 3 / 6
9,678
691
7,295
9,880
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
sin czl
Sun Wukong
14
3 / 1 / 4
9,095
650
11,648
13,979
16,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
7
7
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Enstone1337
Ix Chel
3
4
3
1.13
L
Medusa
1
3
6
1.33
W
Nike
Sudokes
Nike
6
1
2
7
W
0
2
6
1.5
L
Sun Wukong
sin czl
Sun Wukong
3
1
4
5
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,946
Damage
30,520
35,564
Taken
33,932
24,918
Mitigated
25,280
6,092
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Enstone1337
Ix Chel
11,577
791
386
838
10,073
4,207
0
1,580
8,133
53,902
0
L
Medusa
7,295
3,727
0
2,238
9,880
4,121
779
1,858
7,723
0
38,013
W
Nike
Sudokes
Nike
10,849
1,552
0
1,764
14,395
16,988
0
4,261
9,490
0
32,268
W
8,112
5,038
0
2,004
12,778
4,719
0
4,892
7,485
0
55,510
L
Sun Wukong
sin czl
Sun Wukong
11,648
1,699
0
1,002
13,979
16,952
61
3,599
9,964
0
22,594
W
6,985
765
793
1,531
8,391
3,211
861
2,448
5,786
30,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
28,508
191
Minions Killed
174
0
Camps Cleared
0
748,409
Distance Traveled
789,500
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,735
695
85
6
0
253,662
4
L
Medusa
9,678
691
70
5
0
257,019
0
W
Nike
10,496
750
51
4
0
269,328
2
W
Izanami
9,458
676
84
6
0
234,246
0
L
Sun Wukong
9,095
650
19
1
0
278,819
0
W
Ix Chel
9,371
669
56
4
0
244,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role