Player Matchup

Heimdallr
Heimdallr
FALLENC1TY
Heimdallr
Level 159
God Stats
1W - 6L
1,536 SR
Queue Stats
61W - 66L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Run That Fade
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,596 Elo+
Party 1
Nike
Nike
TempleTrees
Nike
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 57L
1,495 Elo+
Party 1
Team Averages
Level 147
1,512 SR
1,540 Elo+

VS

Team Averages
Level 151
1,714 SR
1,525 Elo+
Chaac
Chaac
Nfinite Hatred
Chaac
Level 159
God Stats
1W - 0L
1,933 SR
Queue Stats
91W - 91L
1,534 Elo+
Party 2
Chang'e
Chang'e
Pope Leo13
Chang'e
Level 144
God Stats
12W - 11L
1,709 SR
Queue Stats
144W - 143L
1,502 Elo+
Party 2
Anhur
Anhur
S E T L O R D
Anhur
Level 149
God Stats
17W - 13L
1,500 SR
Queue Stats
337W - 331L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FALLENC1TY
Heimdallr
14
2 / 2 / 4
9,034
695
7,520
9,692
4,257
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Run That Fade
Morgan Le Fay
14
2 / 4 / 4
9,085
699
11,625
10,611
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 3
8,219
632
11,329
11,979
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
10,158
781
9,450
16,747
18,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chang'e
Pope Leo13
Chang'e
15
3 / 3 / 6
9,722
748
10,785
14,617
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 0 / 3
10,573
813
7,927
12,481
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
11
11
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FALLENC1TY
Heimdallr
2
2
4
2
W
1
3
7
1.5
W
Chang'e
Pope Leo13
Chang'e
3
3
6
2
L
Morgan Le Fay
Run That Fade
Morgan Le Fay
2
4
4
1
W
7
0
3
8.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
28,162
32,282
Taken
43,845
15,086
Mitigated
29,799
3,267
Healing
21,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FALLENC1TY
Heimdallr
7,520
4,544
0
714
9,692
4,257
180
3,215
6,477
0
29,830
W
9,450
1,706
1,993
5,791
16,747
18,734
150
5,382
11,084
0
29,490
W
Chang'e
Pope Leo13
Chang'e
10,785
932
3,343
7,104
14,617
5,721
1,134
2,437
11,747
43,452
0
L
Morgan Le Fay
Run That Fade
Morgan Le Fay
11,625
494
0
2,007
10,611
4,605
0
2,433
8,178
45,860
0
W
7,927
4,553
0
3,685
12,481
5,344
2,245
3,845
8,455
0
49,750
L
11,329
4,192
0
546
11,979
6,224
0
5,167
6,812
0
25,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
30,453
144
Minions Killed
184
0
Camps Cleared
0
664,813
Distance Traveled
842,937
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,034
695
51
4
0
218,794
1
W
Chaac
10,158
781
30
2
0
296,237
1
W
Chang'e
9,722
748
67
5
0
297,309
0
L
Morgan Le Fay
9,085
699
56
4
0
232,089
0
W
Anhur
10,573
813
87
7
0
249,391
0
L
Nike
8,219
632
37
3
0
213,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role