Player Matchup

Fenrir
Fenrir
Shredzz_212
Fenrir
Level 126
God Stats
1W - 1L
1,749 SR
Queue Stats
8W - 7L
1,548 Elo+
Party 1
Pele
Pele
ZA_WARUDoOoOh
Pele
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
xyunggxscummx
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,548 Elo+
Party 1
Team Averages
Level 103
1,583 SR
1,532 Elo+

VS

Team Averages
Level 146
1,484 SR
1,515 Elo+
Mulan
Mulan
 
Mulan
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KnirpsBrutalo
Hera
Level 69
God Stats
30W - 28L
1,453 SR
Queue Stats
465W - 506L
1,378 Elo+
Solo
Rama
Rama
Larsi_NnT
Rama
Level 181
God Stats
1W - 3L
1,500 SR
Queue Stats
491W - 445L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 3 / 1
7,928
721
5,608
13,983
12,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 2
7,317
665
1,680
7,946
3,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
12
1 / 6 / 0
7,423
675
3,645
9,427
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 0 / 6
8,121
738
9,745
10,872
12,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 7
8,204
746
7,663
4,714
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
6 / 2 / 4
8,908
810
10,468
7,320
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
10
10
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
6
5
W
2
3
7
1.83
W
Rama
6
2
4
4
L
Fenrir
3
3
1
1.17
L
1
1
2
2
L
Ix Chel
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,933
Damage
27,876
31,356
Taken
22,906
20,450
Mitigated
17,268
3,090
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,745
822
0
1,994
10,872
12,295
225
1,879
8,993
0
27,785
W
7,663
1,937
0
0
4,714
1,680
171
452
4,262
28,713
0
W
Rama
10,468
8,712
0
1,358
7,320
3,293
2,068
1,363
5,957
0
50,695
L
Fenrir
5,608
1,366
940
1,037
13,983
12,955
0
3,310
10,673
0
12,869
L
1,680
317
0
377
7,946
3,632
0
1,767
6,179
0
14,551
L
Ix Chel
3,645
531
468
268
9,427
3,863
0
2,629
6,798
20,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,668
Gold Earned
25,233
81
Minions Killed
154
0
Camps Cleared
0
562,767
Distance Traveled
596,789
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,121
738
40
4
0
213,700
4
W
Hera
8,204
746
46
4
0
190,553
0
W
Rama
8,908
810
68
6
0
192,536
0
L
Fenrir
7,928
721
14
1
0
183,911
0
L
Pele
7,317
665
20
2
0
204,293
0
L
Ix Chel
7,423
675
47
4
0
174,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role