Player Matchup

Hades
Hades
Assassinz91
Hades
Level 48
God Stats
1W - 0L
1,249 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
HappyPup420543
Surtr
Level 69
God Stats
31W - 34L
1,430 SR
Queue Stats
146W - 149L
1,402 Elo+
Solo
Merlin
Merlin
OuuDatNastyKO
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 43
1,393 SR
1,467 Elo+

VS

Team Averages
Level 131
1,474 SR
1,411 Elo+
Tyr
Tyr
Evo8gohard
Tyr
Level 142
God Stats
64W - 60L
1,378 SR
Queue Stats
74W - 68L
1,460 Elo+
Solo
Persephone
Persephone
EyeamDeath15
Persephone
Level 113
God Stats
18W - 19L
1,528 SR
Queue Stats
392W - 393L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
THAUMATURGE3022
Sun Wukong
Level 138
God Stats
115W - 115L
1,515 SR
Queue Stats
909W - 954L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,718
671
6,340
11,425
6,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 2
9,370
721
9,810
12,015
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 3
8,457
651
6,449
8,378
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 2
9,803
754
8,846
14,774
16,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
EyeamDeath15
Persephone
14
1 / 1 / 6
9,548
734
8,212
6,337
2,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
THAUMATURGE3022
Sun Wukong
8
2 / 2 / 3
7,559
581
4,312
8,762
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
10
10
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
7
3
2
2.67
L
Persephone
EyeamDeath15
Persephone
1
1
6
4
W
4
4
2
1.25
W
1
3
3
0.83
L
Sun Wukong
THAUMATURGE3022
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,599
Damage
21,370
31,818
Taken
29,873
15,471
Mitigated
23,193
7,621
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,340
682
605
4,177
11,425
6,152
164
3,019
8,406
26,697
0
L
8,846
626
0
775
14,774
16,092
130
5,304
9,383
0
24,066
L
Persephone
EyeamDeath15
Persephone
8,212
809
135
1,516
6,337
2,445
0
3,324
2,880
37,578
0
W
9,810
4,255
456
2,114
12,015
5,987
1,135
3,172
8,843
241
33,379
W
6,449
905
0
269
8,378
3,332
1,347
2,051
6,327
30,369
0
L
Sun Wukong
THAUMATURGE3022
Sun Wukong
4,312
1,086
0
625
8,762
4,656
165
4,264
4,487
0
13,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
26,910
144
Minions Killed
110
0
Camps Cleared
0
681,302
Distance Traveled
604,679
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,718
671
51
4
0
248,784
0
L
Tyr
9,803
754
27
2
0
262,189
0
L
Persephone
9,548
734
68
5
0
199,717
1
W
Surtr
9,370
721
40
3
0
223,397
3
W
Merlin
8,457
651
53
4
0
209,121
0
L
Sun Wukong
7,559
581
15
1
0
142,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role