Player Matchup

Vamana
Vamana
KentaiUwU
Vamana
Level 29
God Stats
3W - 1L
1,504 SR
Queue Stats
74W - 71L
1,455 Elo+
Party 1
Cupid
Cupid
MF_Shadow__
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,447 Elo+
Party 1
Ra
Ra
SamuriceLad
Ra
Level 26
God Stats
3W - 3L
1,478 SR
Queue Stats
65W - 64L
1,420 Elo+
Party 1
Team Averages
Level 53
1,494 SR
1,441 Elo+

VS

Team Averages
Level 40
1,503 SR
1,449 Elo+
Bacchus
Bacchus
Herbenstein
Bacchus
Level 47
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
TheHyphenate
Bastet
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 11L
1,405 Elo+
Party 2
Ix Chel
Ix Chel
namechanged9894
Ix Chel
Level 66
God Stats
5W - 7L
1,461 SR
Queue Stats
99W - 95L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KentaiUwU
Vamana
15
4 / 0 / 7
9,917
763
9,110
9,675
9,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 0 / 7
10,033
772
9,759
9,715
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 7
10,156
781
9,222
10,171
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Herbenstein
Bacchus
13
0 / 3 / 2
7,677
591
4,163
12,328
18,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
12
3 / 4 / 0
8,342
642
5,411
11,301
4,998
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 3
8,894
684
11,410
9,007
3,994
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Herbenstein
Bacchus
0
3
2
0.33
W
Vamana
KentaiUwU
Vamana
4
0
7
7.5
W
4
0
7
7.5
W
3
3
7
2.17
L
Bastet
3
4
0
0.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
20,984
29,561
Taken
32,636
17,918
Mitigated
27,778
15,352
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Herbenstein
Bacchus
4,163
862
0
35
12,328
18,786
0
2,559
9,769
10,502
0
W
Vamana
KentaiUwU
Vamana
9,110
4,579
0
1,633
9,675
9,521
1,304
5,680
3,995
0
33,714
W
9,759
7,189
2,780
4,362
9,715
4,137
2,162
5,043
4,672
0
47,984
W
9,222
1,553
1,457
5,120
10,171
4,260
559
5,148
5,023
45,532
0
L
Bastet
5,411
1,014
0
830
11,301
4,998
0
4,006
7,220
0
18,526
L
11,410
2,235
430
1,612
9,007
3,994
0
2,495
6,397
58,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
24,913
201
Minions Killed
139
0
Camps Cleared
0
765,177
Distance Traveled
597,821
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,677
591
10
1
0
221,786
0
W
Vamana
9,917
763
39
3
0
274,301
1
W
Cupid
10,033
772
70
5
0
250,572
0
W
Ra
10,156
781
92
7
0
240,304
0
L
Bastet
8,342
642
25
2
0
186,769
0
L
Ix Chel
8,894
684
104
8
0
189,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role