Player Matchup

Neith
Neith
CheshirexCatx
Neith
Level 99
God Stats
4W - 4L
1,588 SR
Queue Stats
26W - 25L
1,423 Elo+
Party 1
Anubis
Anubis
ITSDEWW
Anubis
Level 129
God Stats
9W - 6L
1,816 SR
Queue Stats
181W - 160L
1,546 Elo+
Party 1
Nike
Nike
JackFrost594
Nike
Level 147
God Stats
6W - 4L
1,726 SR
Queue Stats
174W - 155L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
ThinkGumzilla
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,418 Elo+
Party 1
Hun Batz
Hun Batz
giantsdms
Hun Batz
Level 152
God Stats
6W - 4L
1,655 SR
Queue Stats
148W - 134L
1,540 Elo+
Solo
Team Averages
Level 123
1,657 SR
1,478 Elo+

VS

Team Averages
Level 125
1,500 SR
1,517 Elo+
Hachiman
Hachiman
SimpForRaynare-
Hachiman
Level 102
God Stats
7W - 8L
1,281 SR
Queue Stats
545W - 462L
1,514 Elo+
Party 2
Nemesis
Nemesis
Spyro_The_Clown
Nemesis
Level 149
God Stats
34W - 27L
1,525 SR
Queue Stats
599W - 544L
1,492 Elo+
Solo
Bacchus
Bacchus
Yuak47
Bacchus
Level 159
God Stats
5W - 9L
1,406 SR
Queue Stats
81W - 77L
1,507 Elo+
Solo
Poseidon
Poseidon
supe_killer
Poseidon
Level 110
God Stats
5W - 1L
1,755 SR
Queue Stats
94W - 88L
1,533 Elo+
Solo
Loki
Loki
xM1cKeYzZ
Loki
Level 107
God Stats
90W - 73L
1,532 SR
Queue Stats
191W - 181L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,111
536
6,286
13,763
6,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ITSDEWW
Anubis
16
7 / 4 / 0
10,468
616
12,778
11,485
6,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 6 / 3
9,300
547
12,704
18,971
20,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
ThinkGumzilla
Aphrodite
12
1 / 5 / 2
7,977
469
4,630
14,377
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
giantsdms
Hun Batz
14
3 / 1 / 3
9,064
533
3,273
8,235
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 1 / 5
9,815
577
9,408
9,760
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 0 / 6
10,473
616
9,919
12,160
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Yuak47
Bacchus
12
1 / 4 / 4
7,645
450
4,578
14,483
14,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
supe_killer
Poseidon
15
1 / 6 / 7
9,203
541
6,594
11,202
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
6 / 4 / 5
9,409
553
11,379
15,871
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
15
Kills
19
21
Deaths
15
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Anubis
ITSDEWW
Anubis
7
4
0
1.75
L
2
6
3
0.58
W
Hachiman
4
1
5
6.5
W
7
0
6
10
L
Aphrodite
ThinkGumzilla
Aphrodite
1
5
2
0.4
W
Bacchus
Yuak47
Bacchus
1
4
4
0.75
L
Hun Batz
giantsdms
Hun Batz
3
1
3
4.5
W
Poseidon
supe_killer
Poseidon
1
6
7
0.75
W
Loki
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
41,878
66,831
Taken
63,476
47,577
Mitigated
32,838
19,182
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,286
2,176
0
2,863
13,763
6,666
810
1,136
12,627
0
71,215
L
Anubis
ITSDEWW
Anubis
12,778
569
0
2,475
11,485
6,901
152
4,154
7,331
97,596
0
L
12,704
1,803
0
1,859
18,971
20,251
119
1,938
17,033
285
67,728
W
Hachiman
9,408
5,181
0
4,696
9,760
3,995
2,212
2,440
7,320
0
85,400
W
9,919
4,911
0
3,386
12,160
4,836
222
4,074
8,086
0
70,807
L
Aphrodite
ThinkGumzilla
Aphrodite
4,630
1,143
3,022
5,156
14,377
10,711
221
3,425
10,952
29,555
0
W
Bacchus
Yuak47
Bacchus
4,578
880
219
3,403
14,483
14,830
193
6,004
8,479
26,683
0
L
Hun Batz
giantsdms
Hun Batz
3,273
437
0
3,807
8,235
3,048
0
1,114
7,121
0
63,953
W
Poseidon
supe_killer
Poseidon
6,594
718
0
580
11,202
3,496
0
4,458
6,744
79,615
0
W
Loki
11,379
3,476
0
2,876
15,871
5,681
625
807
15,064
0
60,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
46,545
500
Minions Killed
468
0
Camps Cleared
0
1,510,150
Distance Traveled
1,690,074
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,111
536
114
7
0
282,097
0
L
Anubis
10,468
616
142
8
0
315,094
0
L
Nike
9,300
547
96
6
0
288,665
0
W
Hachiman
9,815
577
116
7
0
318,424
0
W
Nemesis
10,473
616
99
6
0
425,145
0
L
Aphrodite
7,977
469
47
3
0
304,256
6
W
Bacchus
7,645
450
28
2
0
279,327
0
L
Hun Batz
9,064
533
101
6
0
320,038
0
W
Poseidon
9,203
541
133
8
0
354,390
2
W
Loki
9,409
553
92
5
0
312,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role