Player Matchup

Nu Wa
Nu Wa
AllSportsAustin
Nu Wa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,614 Elo+
Party 1
Hou Yi
Hou Yi
Calcifire
Hou Yi
Level 127
God Stats
1W - 2L
1,697 SR
Queue Stats
38W - 27L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
EnoughFun4Every1
Sylvanus
Level 27
God Stats
4W - 3L
1,698 SR
Queue Stats
33W - 24L
1,617 Elo+
Party 1
Team Averages
Level 63
1,632 SR
1,615 Elo+

VS

Team Averages
Level 118
1,603 SR
1,551 Elo+
Cthulhu
Cthulhu
KingGray582
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 203L
1,589 Elo+
Party 2
Chang'e
Chang'e
TTV_G3T_R3KT_TTV
Chang'e
Level 84
God Stats
2W - 3L
1,720 SR
Queue Stats
385W - 377L
1,573 Elo+
Party 2
Neith
Neith
jtomaleri
Neith
Level 129
God Stats
85W - 66L
1,588 SR
Queue Stats
217W - 226L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,659
604
14,729
12,792
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Calcifire
Hou Yi
15
2 / 1 / 2
10,245
640
13,477
21,384
9,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 1 / 1
9,039
565
7,243
17,175
23,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingGray582
Cthulhu
18
4 / 1 / 2
11,805
738
16,292
19,565
28,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 2 / 2
10,334
646
14,251
15,395
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jtomaleri
Neith
16
3 / 1 / 2
11,055
691
15,558
15,241
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
8
8
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Hou Yi
Calcifire
Hou Yi
2
1
2
3
L
0
1
1
0.5
W
Cthulhu
KingGray582
Cthulhu
4
1
2
5
W
1
2
2
1
W
Neith
jtomaleri
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,449
Damage
46,101
51,351
Taken
50,201
39,284
Mitigated
39,804
5,577
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,729
6,830
0
0
12,792
5,770
0
5,490
7,001
42,876
0
L
Hou Yi
Calcifire
Hou Yi
13,477
5,967
0
0
21,384
9,966
0
12,640
8,217
0
58,270
L
7,243
1,744
1,654
3,923
17,175
23,548
0
9,067
7,433
20,205
0
W
Cthulhu
KingGray582
Cthulhu
16,292
420
590
3,424
19,565
28,155
0
7,260
12,305
65,274
1,858
W
14,251
921
2,168
5,476
15,395
5,999
708
7,581
7,814
45,769
0
W
Neith
jtomaleri
Neith
15,558
5,514
0
6,234
15,241
5,650
1,818
7,233
8,008
0
75,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
33,194
152
Minions Killed
251
0
Camps Cleared
0
814,153
Distance Traveled
896,706
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,659
604
53
3
0
244,908
3
L
Hou Yi
10,245
640
71
4
0
297,708
2
L
Sylvanus
9,039
565
28
2
0
271,537
0
W
Cthulhu
11,805
738
110
7
0
305,162
0
W
Chang'e
10,334
646
58
4
0
296,264
0
W
Neith
11,055
691
83
5
0
295,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role