Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
MeekoBombay
Serqet
Level 161
God Stats
14W - 12L
1,801 SR
Queue Stats
397W - 369L
1,652 Elo+
Solo
Ares
Ares
Therreaper2120
Ares
Level 44
God Stats
6W - 3L
1,540 SR
Queue Stats
22W - 41L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TigerDestroyAll
Morgan Le Fay
Level 164
God Stats
3W - 3L
1,715 SR
Queue Stats
243W - 198L
1,595 Elo+
Party 3
Vamana
Vamana
jd1938
Vamana
Level 141
God Stats
36W - 17L
1,763 SR
Queue Stats
380W - 308L
1,604 Elo+
Party 3
Team Averages
Level 157
1,664 SR
1,556 Elo+

VS

Team Averages
Level 173
1,774 SR
1,708 Elo+
Kumbhakarna
Kumbhakarna
Bäcon
Kumbhakarna
Level 187
God Stats
4W - 0L
1,909 SR
Queue Stats
363W - 68L
1,926 Elo+
Party 2
Janus
Janus
ElDecepto
Janus
Level 276
God Stats
18W - 1L
2,001 SR
Queue Stats
476W - 107L
1,919 Elo+
Party 2
Ix Chel
Ix Chel
OdinCES
Ix Chel
Level 89
God Stats
6W - 4L
1,667 SR
Queue Stats
158W - 263L
1,437 Elo+
Party 1
Hachiman
Hachiman
maнev
Hachiman
Level 214
God Stats
6W - 4L
1,929 SR
Queue Stats
347W - 184L
1,765 Elo+
Party 2
Surtr
Surtr
uG Cyclone
Surtr
Level 100
God Stats
5W - 7L
1,363 SR
Queue Stats
145W - 222L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 4 / 1
9,628
535
5,948
13,482
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
15
7 / 4 / 3
9,632
535
15,202
15,007
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

1
0 / 1 / 0
5,272
293
0
928
475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
TigerDestroyAll
Morgan Le Fay
14
1 / 4 / 2
8,482
471
10,857
11,335
4,885
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
jd1938
Vamana
16
2 / 3 / 4
10,013
556
13,765
18,127
18,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bäcon
Kumbhakarna
13
1 / 0 / 10
9,001
500
4,014
16,933
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
ElDecepto
Janus
17
3 / 1 / 3
9,927
552
10,744
14,214
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
OdinCES
Ix Chel
13
3 / 5 / 3
8,934
496
6,385
9,377
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
maнev
Hachiman
19
7 / 3 / 2
11,687
649
13,358
16,444
8,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
16
1 / 2 / 3
10,108
562
7,545
16,156
15,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
15
16
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
W
Kumbhakarna
Bäcon
Kumbhakarna
1
0
10
6
W
Janus
ElDecepto
Janus
3
1
3
4.5
L
Serqet
7
4
3
2.13
W
Ix Chel
OdinCES
Ix Chel
3
5
3
0.9
L
0
1
0
0
L
Morgan Le Fay
TigerDestroyAll
Morgan Le Fay
1
4
2
0.5
L
Vamana
jd1938
Vamana
2
3
4
1.33
W
Hachiman
maнev
Hachiman
7
3
2
2.67
W
Surtr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,772
Damage
42,046
58,879
Taken
73,124
35,916
Mitigated
52,793
10,375
Healing
23,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,948
3,595
0
2,893
13,482
5,790
0
544
12,938
0
87,923
W
Kumbhakarna
Bäcon
Kumbhakarna
4,014
151
0
4,776
16,933
18,668
0
2,759
13,734
16,654
0
W
Janus
ElDecepto
Janus
10,744
230
0
5,219
14,214
6,387
137
2,735
11,239
106,094
0
L
Serqet
15,202
3,309
0
2,967
15,007
6,275
0
9,093
5,914
0
53,663
W
Ix Chel
OdinCES
Ix Chel
6,385
1,319
682
867
9,377
4,006
544
3,144
5,884
52,085
0
L
0
0
0
36
928
475
0
0
928
38
0
L
Morgan Le Fay
TigerDestroyAll
Morgan Le Fay
10,857
572
0
1,548
11,335
4,885
0
5,859
5,476
66,533
0
L
Vamana
jd1938
Vamana
13,765
6,987
0
2,931
18,127
18,491
325
5,900
12,227
0
92,749
W
Hachiman
maнev
Hachiman
13,358
7,676
0
6,618
16,444
8,243
511
1,582
14,527
0
117,059
W
Surtr
7,545
2,580
0
5,680
16,156
15,489
98
1,123
15,033
1,314
77,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
49,657
523
Minions Killed
596
0
Camps Cleared
0
1,459,924
Distance Traveled
1,839,106
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,628
535
170
9
0
338,059
0
W
Kumbhakarna
9,001
500
13
1
0
363,255
0
W
Janus
9,927
552
146
8
0
417,206
0
L
Serqet
9,632
535
78
4
0
386,178
0
W
Ix Chel
8,934
496
110
6
0
333,773
0
L
Ares
5,272
293
0
0
0
19,919
0
L
Morgan Le Fay
8,482
471
106
6
0
341,734
2
L
Vamana
10,013
556
169
9
0
374,034
1
W
Hachiman
11,687
649
181
10
0
352,968
0
W
Surtr
10,108
562
146
8
0
371,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role