Player Matchup

Agni
Agni
Diamond III
AguaSinGas
Agni
Diamond III
Level 53
God Stats
1W - 1L
1,749 SR
Queue Stats
109W - 100L
2,226 MMR
Party 1
Serqet
Serqet
Diamond III
BiazattiRJ
Serqet
Diamond III
Level 175
God Stats
8W - 8L
1,446 SR
Queue Stats
206W - 202L
2,247 MMR
Solo
Ravana
Ravana
Diamond V
Dayrup
Ravana
Diamond V
Level 101
God Stats
32W - 51L
1,431 SR
Queue Stats
491W - 478L
2,064 MMR
Party 1
Jing Wei
Jing Wei
Masters
JØRGE
Jing Wei
Masters
Level 157
God Stats
73W - 42L
1,824 SR
Queue Stats
549W - 473L
2,758 MMR
Solo
Athena
Athena
Diamond V
Kalzito
Athena
Diamond V
Level 127
God Stats
8W - 10L
1,574 SR
Queue Stats
220W - 216L
2,168 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,605 SR
2,293 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,616 SR
2,041 MMR
Surtr
Surtr
Diamond V
 
Surtr
Diamond V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Diamond IV
Mannola
Thoth
Diamond IV
Level 155
God Stats
9W - 10L
1,433 SR
Queue Stats
240W - 248L
2,115 MMR
Solo
Hun Batz
Hun Batz
Masters
Speczera
Hun Batz
Masters
Level 135
God Stats
9W - 2L
2,011 SR
Queue Stats
517W - 411L
2,939 MMR
Solo
Atlas
Atlas
Diamond IV
seisPONTOoito
Atlas
Diamond IV
Level 148
God Stats
33W - 31L
1,637 SR
Queue Stats
453W - 449L
2,153 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,737
747
1,430
2,446
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
BiazattiRJ
Serqet
3
0 / 1 / 0
2,762
552
869
2,728
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
Dayrup
Ravana
7
0 / 0 / 0
3,639
728
1,284
2,174
861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
JØRGE
Jing Wei
6
1 / 1 / 0
3,543
709
1,367
3,195
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Kalzito
Athena
1
0 / 0 / 0
2,406
481
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HerculesThanatosVamanaHe Bo

VS

Bans
AphroditeMartichorasMorgan Le FayAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 0 / 0
3,539
708
1,396
3,324
1,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rama
 
Rama
6
0 / 1 / 1
3,417
683
1,102
2,546
912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Mannola
Thoth
7
1 / 1 / 1
3,731
746
1,342
2,102
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Speczera
Hun Batz
7
1 / 0 / 1
3,693
739
908
2,932
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 0 / 1
3,654
731
471
1,479
667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
W
Rama
 
Rama
0
1
1
0.5
L
1
2
0
0.5
L
Serqet
BiazattiRJ
Serqet
0
1
0
0
L
Ravana
Dayrup
Ravana
0
0
0
0
L
Jing Wei
JØRGE
Jing Wei
1
1
0
1
L
Athena
Kalzito
Athena
0
0
0
0
W
Thoth
Mannola
Thoth
1
1
1
1.5
W
Hun Batz
Speczera
Hun Batz
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,950
Damage
5,219
10,543
Taken
12,383
3,232
Mitigated
4,555
3,565
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
1,396
756
0
1,722
3,324
1,586
0
0
3,324
222
17,338
W
Rama
 
Rama
1,102
1,057
0
1,094
2,546
912
0
0
2,546
0
19,269
L
1,430
435
0
490
2,446
729
0
1,202
1,244
17,576
0
L
Serqet
BiazattiRJ
Serqet
869
232
0
866
2,728
760
0
451
2,277
0
6,828
L
Ravana
Dayrup
Ravana
1,284
650
0
1,466
2,174
861
0
20
2,154
0
21,060
L
Jing Wei
JØRGE
Jing Wei
1,367
1,193
0
743
3,195
882
0
187
3,008
0
18,173
L
Athena
Kalzito
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Mannola
Thoth
1,342
129
0
500
2,102
553
0
805
1,297
19,680
0
W
Hun Batz
Speczera
Hun Batz
908
424
0
500
2,932
837
0
349
2,583
0
19,207
W
471
126
0
698
1,479
667
0
276
1,203
5,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,087
Gold Earned
18,034
125
Minions Killed
157
0
Camps Cleared
0
424,096
Distance Traveled
534,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,539
708
34
7
0
104,672
0
W
Rama
3,417
683
37
7
0
88,902
0
L
Agni
3,737
747
35
7
0
105,299
0
L
Serqet
2,762
552
15
3
0
114,859
0
L
Ravana
3,639
728
42
8
0
96,135
0
L
Jing Wei
3,543
709
33
7
0
103,885
0
L
Athena
2,406
481
0
0
0
3,918
0
W
Thoth
3,731
746
41
8
0
96,835
0
W
Hun Batz
3,693
739
34
7
0
112,926
0
W
Atlas
3,654
731
11
2
0
130,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role