Player Matchup

Olorun
Olorun
Bryce3Stars
Olorun
Level 66
God Stats
0W - 2L
1,233 SR
Queue Stats
14W - 28L
1,318 Elo+
Party 1
Tyr
Tyr
HolyPhoeniix
Tyr
Level 64
God Stats
1W - 1L
1,603 SR
Queue Stats
22W - 16L
1,449 Elo+
Party 1
Hel
Hel
Matadioses2202
Hel
Level 31
God Stats
20W - 17L
1,616 SR
Queue Stats
84W - 124L
1,466 Elo+
Solo
Team Averages
Level 54
1,484 SR
1,411 Elo+

VS

Team Averages
Level 76
1,510 SR
1,487 Elo+
Nu Wa
Nu Wa
ChrisEff0rt
Nu Wa
Level 55
God Stats
20W - 29L
1,446 SR
Queue Stats
42W - 52L
1,494 Elo+
Solo
Pele
Pele
SirDebitCard
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 81L
1,501 Elo+
Party 2
Odin
Odin
SirDollar
Odin
Level 108
God Stats
14W - 9L
1,583 SR
Queue Stats
142W - 149L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 5 / 5
6,776
678
6,722
8,617
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 3
7,250
725
3,980
12,245
7,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 4 / 3
7,599
760
4,733
11,874
6,108
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,920
792
9,826
8,056
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 4 / 6
8,156
816
9,016
9,346
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odin
14
6 / 0 / 7
8,920
892
7,658
7,763
8,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
5
Kills
13
13
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
5
0.5
W
3
3
7
2.17
L
2
4
3
0.88
L
3
4
3
1.13
W
4
4
6
1.75
W
Odin
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,435
Damage
26,500
32,736
Taken
25,165
17,315
Mitigated
15,503
11,068
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,722
2,509
341
1,234
8,617
3,259
0
2,275
6,069
30,998
0
W
9,826
2,952
0
277
8,056
3,369
2,170
4,307
3,749
38,060
0
L
3,980
794
0
2,432
12,245
7,948
0
4,095
7,852
0
19,172
L
4,733
127
2,422
4,639
11,874
6,108
85
3,478
8,203
27,817
0
W
9,016
2,233
0
1,515
9,346
3,958
285
3,690
5,656
0
26,731
W
Odin
7,658
1,142
0
1,150
7,763
8,176
439
3,476
4,287
0
24,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,625
Gold Earned
24,996
122
Minions Killed
137
0
Camps Cleared
0
484,515
Distance Traveled
572,855
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,776
678
50
5
0
157,737
0
W
Nu Wa
7,920
792
54
5
0
169,127
0
L
Tyr
7,250
725
36
4
0
171,085
0
L
Hel
7,599
760
36
4
0
155,693
1
W
Pele
8,156
816
35
4
0
182,280
0
W
Odin
8,920
892
48
5
0
221,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role