Player Matchup

Ishtar
Ishtar
HuechiMama
Ishtar
Level 69
God Stats
7W - 9L
1,547 SR
Queue Stats
484W - 520L
1,398 Elo+
Party 1
Ymir
Ymir
I Drane I
Ymir
Level 98
God Stats
3W - 4L
1,435 SR
Queue Stats
92W - 89L
1,433 Elo+
Party 1
Tiamat
Tiamat
Lilley1213
Tiamat
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
818W - 814L
1,438 Elo+
Solo
Hercules
Hercules
SandSniper2064
Hercules
Level 29
God Stats
5W - 12L
1,509 SR
Queue Stats
10W - 17L
1,427 Elo+
Party 1
Mercury
Mercury
Vados1048
Mercury
Level 147
God Stats
2W - 4L
1,673 SR
Queue Stats
200W - 201L
1,448 Elo+
Party 1
Team Averages
Level 92
1,533 SR
1,429 Elo+

VS

Team Averages
Level 135
1,595 SR
1,486 Elo+
Izanami
Izanami
GatorGang575
Izanami
Level 96
God Stats
9W - 8L
1,676 SR
Queue Stats
42W - 35L
1,456 Elo+
Party 2
Cliodhna
Cliodhna
MaTeScierEn2
Cliodhna
Level 120
God Stats
10W - 9L
1,568 SR
Queue Stats
313W - 273L
1,561 Elo+
Solo
Anubis
Anubis
Neekopara
Anubis
Level 129
God Stats
20W - 9L
1,873 SR
Queue Stats
80W - 66L
1,551 Elo+
Solo
Cthulhu
Cthulhu
SHulk12
Cthulhu
Level 203
God Stats
22W - 31L
1,391 SR
Queue Stats
502W - 498L
1,465 Elo+
Solo
Scylla
Scylla
ToCompToDrnk
Scylla
Level 128
God Stats
1W - 3L
1,466 SR
Queue Stats
82W - 99L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HuechiMama
Ishtar
15
1 / 4 / 0
9,193
460
7,835
13,206
5,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
12
0 / 2 / 2
8,589
429
4,003
17,061
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Lilley1213
Tiamat
15
0 / 7 / 1
9,224
461
7,341
14,890
8,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
15
1 / 3 / 0
9,702
485
1,942
16,726
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mercury
Vados1048
Mercury
16
1 / 4 / 1
9,912
496
8,250
18,973
6,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GatorGang575
Izanami
16
0 / 0 / 4
10,125
506
6,020
10,036
4,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
MaTeScierEn2
Cliodhna
20
5 / 0 / 7
12,316
616
15,140
14,877
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Neekopara
Anubis
18
5 / 1 / 3
11,912
596
18,429
10,956
6,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SHulk12
Cthulhu
12
0 / 2 / 6
8,604
430
3,452
14,553
16,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
17
10 / 0 / 4
11,768
588
12,942
6,482
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
20
20
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
GatorGang575
Izanami
0
0
4
2
L
Ishtar
HuechiMama
Ishtar
1
4
0
0.25
L
Ymir
0
2
2
0.5
L
Tiamat
Lilley1213
Tiamat
0
7
1
0.07
W
Cliodhna
MaTeScierEn2
Cliodhna
5
0
7
8.5
W
Anubis
Neekopara
Anubis
5
1
3
6.5
W
Cthulhu
SHulk12
Cthulhu
0
2
6
1.5
L
Hercules
1
3
0
0.33
W
Scylla
10
0
4
12
L
Mercury
Vados1048
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,371
Damage
55,983
80,856
Taken
56,904
55,957
Mitigated
37,151
14,761
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GatorGang575
Izanami
6,020
2,820
0
3,389
10,036
4,322
1,558
2,641
7,395
0
92,522
L
Ishtar
HuechiMama
Ishtar
7,835
4,840
0
2,733
13,206
5,608
840
2,167
11,039
0
72,549
L
Ymir
4,003
655
0
3,143
17,061
18,990
0
7,909
9,152
24,944
0
L
Tiamat
Lilley1213
Tiamat
7,341
205
0
1,384
14,890
8,755
234
8,213
6,677
70,275
0
W
Cliodhna
MaTeScierEn2
Cliodhna
15,140
4,400
0
1,108
14,877
7,524
0
2,056
12,821
0
141,811
W
Anubis
Neekopara
Anubis
18,429
359
0
6,911
10,956
6,390
174
1,908
9,048
97,021
0
W
Cthulhu
SHulk12
Cthulhu
3,452
331
302
1,868
14,553
16,548
0
2,120
12,433
27,573
0
L
Hercules
1,942
165
0
6,695
16,726
15,612
0
9,775
6,951
0
35,804
W
Scylla
12,942
399
0
735
6,482
2,367
980
3,404
3,078
69,978
0
L
Mercury
Vados1048
Mercury
8,250
3,668
0
806
18,973
6,992
3,102
6,759
12,214
0
100,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
54,725
496
Minions Killed
644
0
Camps Cleared
0
1,993,822
Distance Traveled
2,136,784
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,125
506
158
8
0
399,544
10
L
Ishtar
9,193
460
132
7
0
363,709
8
L
Ymir
8,589
429
35
2
0
404,265
5
L
Tiamat
9,224
461
124
6
0
374,164
2
W
Cliodhna
12,316
616
172
9
0
496,290
0
W
Anubis
11,912
596
153
8
0
387,665
0
W
Cthulhu
8,604
430
38
2
0
394,183
1
L
Hercules
9,702
485
61
3
0
362,658
2
W
Scylla
11,768
588
123
6
0
459,102
1
L
Mercury
9,912
496
144
7
0
489,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role