Player Matchup

Yu Huang
Yu Huang
OG_Razerback
Yu Huang
Level 128
God Stats
8W - 13L
1,412 SR
Queue Stats
266W - 282L
1,431 Elo+
Party 2
Odin
Odin
Young__Gun_1995
Odin
Level 153
God Stats
1W - 1L
1,756 SR
Queue Stats
8W - 17L
1,340 Elo+
Party 2
Xbalanque
Xbalanque
its_Deion_yaface
Xbalanque
Level 113
God Stats
0W - 2L
1,200 SR
Queue Stats
115W - 119L
1,439 Elo+
Party 2
Team Averages
Level 131
1,456 SR
1,404 Elo+

VS

Team Averages
Level 67
1,595 SR
1,437 Elo+
Cernunnos
Cernunnos
I BIIG B0SS I
Cernunnos
Level 80
God Stats
22W - 13L
1,662 SR
Queue Stats
29W - 30L
1,451 Elo+
Party 1
He Bo
He Bo
ToTii135283
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
l RoOK LEE l
Guan Yu
Level 105
God Stats
9W - 3L
1,622 SR
Queue Stats
32W - 35L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OG_Razerback
Yu Huang
14
1 / 7 / 3
9,737
696
7,467
11,979
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 2
10,015
715
7,642
13,735
4,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
14
5 / 8 / 3
10,435
745
16,920
18,168
18,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I BIIG B0SS I
Cernunnos
17
5 / 3 / 10
11,296
807
11,412
15,925
6,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 6 / 11
10,593
757
8,142
11,875
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
l RoOK LEE l
Guan Yu
18
11 / 1 / 5
12,228
873
14,102
16,327
20,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
19
19
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
I BIIG B0SS I
Cernunnos
5
3
10
3.33
L
Yu Huang
OG_Razerback
Yu Huang
1
7
3
0.36
W
3
6
11
1.42
L
4
4
2
1.25
L
Xbalanque
5
8
3
0.81
W
Guan Yu
l RoOK LEE l
Guan Yu
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,029
Damage
33,656
43,882
Taken
44,127
27,743
Mitigated
31,051
3,299
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
I BIIG B0SS I
Cernunnos
11,412
5,105
0
6,717
15,925
6,849
2,146
2,327
13,254
0
49,382
L
Yu Huang
OG_Razerback
Yu Huang
7,467
208
0
646
11,979
4,747
81
1,125
10,425
46,285
0
W
8,142
91
0
3,194
11,875
3,815
446
1,615
9,865
27,353
0
L
7,642
559
0
910
13,735
4,854
0
4,372
9,095
0
16,999
L
Xbalanque
16,920
6,827
89
1,654
18,168
18,142
890
2,683
14,892
0
39,156
W
Guan Yu
l RoOK LEE l
Guan Yu
14,102
1,469
1,284
5,545
16,327
20,387
1,070
3,850
11,924
0
43,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
34,117
135
Minions Killed
151
0
Camps Cleared
0
665,623
Distance Traveled
804,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,296
807
73
5
0
246,728
0
L
Yu Huang
9,737
696
72
5
0
227,536
0
W
He Bo
10,593
757
31
2
0
264,062
0
L
Odin
10,015
715
27
2
0
231,249
0
L
Xbalanque
10,435
745
36
3
0
206,838
0
W
Guan Yu
12,228
873
47
3
0
293,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role