Player Matchup

Morgan Le Fay
Morgan Le Fay
DoctorPenguinJr
Morgan Le Fay
Level 153
God Stats
1W - 2L
1,533 SR
Queue Stats
400W - 352L
1,588 Elo+
Party 1
He Bo
He Bo
J2H Eros
He Bo
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 117L
1,485 Elo+
Party 3
Bacchus
Bacchus
MinisterMisfit
Bacchus
Level 144
God Stats
2W - 3L
1,526 SR
Queue Stats
528W - 482L
1,569 Elo+
Party 1
Surtr
Surtr
SYK_Naghoul-0_0
Surtr
Level 124
God Stats
8W - 7L
1,548 SR
Queue Stats
343W - 300L
1,572 Elo+
Party 1
Ishtar
Ishtar
WaryCrib17
Ishtar
Level 137
God Stats
1W - 4L
1,567 SR
Queue Stats
147W - 144L
1,510 Elo+
Party 3
Team Averages
Level 135
1,535 SR
1,545 Elo+

VS

Team Averages
Level 90
1,429 SR
1,480 Elo+
Susano
Susano
EtherealValor
Susano
Level 61
God Stats
5W - 5L
1,302 SR
Queue Stats
295W - 270L
1,574 Elo+
Party 2
Ix Chel
Ix Chel
HiMyNameIsEvan
Ix Chel
Level 156
God Stats
5W - 7L
1,429 SR
Queue Stats
126W - 138L
1,495 Elo+
Party 2
Shiva
Shiva
MrJewBro
Shiva
Level 56
God Stats
2W - 0L
1,227 SR
Queue Stats
53W - 63L
1,183 Elo+
Solo
Chiron
Chiron
TaiintSmackér
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,609 Elo+
Party 2
Sylvanus
Sylvanus
caoznite
Sylvanus
Level 161
God Stats
11W - 2L
1,690 SR
Queue Stats
303W - 268L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoctorPenguinJr
Morgan Le Fay
10
2 / 2 / 1
6,051
605
5,236
6,242
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
J2H Eros
He Bo
9
1 / 2 / 2
5,481
548
5,499
7,785
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 2
5,193
519
4,643
9,632
7,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,395
640
5,050
8,875
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
WaryCrib17
Ishtar
9
0 / 4 / 0
5,408
541
3,822
8,066
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 3
6,998
700
5,941
9,080
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 5
6,078
608
6,009
5,512
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
MrJewBro
Shiva
11
1 / 0 / 0
5,568
557
4,583
8,852
7,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 0
6,681
668
6,542
5,787
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
caoznite
Sylvanus
9
0 / 3 / 8
5,626
563
4,415
12,049
8,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
13
13
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DoctorPenguinJr
Morgan Le Fay
2
2
1
1.25
W
7
1
3
8.5
W
1
0
5
3.5
L
He Bo
J2H Eros
He Bo
1
2
2
1
L
1
4
2
0.5
W
Shiva
MrJewBro
Shiva
1
0
0
1
L
0
1
0
0
W
4
0
0
4
L
Ishtar
WaryCrib17
Ishtar
0
4
0
0
W
Sylvanus
caoznite
Sylvanus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
27,490
40,600
Taken
41,280
19,962
Mitigated
23,787
8,397
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DoctorPenguinJr
Morgan Le Fay
5,236
481
0
999
6,242
2,342
0
2,884
3,358
38,858
0
W
5,941
2,076
0
3,687
9,080
3,435
0
1,727
7,247
0
42,006
W
6,009
316
723
1,724
5,512
2,257
250
3,725
1,571
48,348
0
L
He Bo
J2H Eros
He Bo
5,499
722
0
1,666
7,785
2,319
0
2,099
5,686
29,152
0
L
4,643
632
280
1,615
9,632
7,525
0
4,359
5,273
15,678
0
W
Shiva
MrJewBro
Shiva
4,583
946
0
3,046
8,852
7,142
0
677
8,175
328
38,164
L
5,050
2,160
0
2,879
8,875
5,092
544
168
8,707
679
50,855
W
6,542
2,659
172
3,317
5,787
2,292
80
1,628
4,043
0
56,203
L
Ishtar
WaryCrib17
Ishtar
3,822
2,329
0
958
8,066
2,684
0
1,082
6,984
0
33,941
W
Sylvanus
caoznite
Sylvanus
4,415
1,437
2,194
3,692
12,049
8,661
162
7,204
4,660
13,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
30,951
315
Minions Killed
334
0
Camps Cleared
0
1,051,338
Distance Traveled
1,068,798
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,051
605
78
8
0
194,110
4
W
Susano
6,998
700
74
7
0
246,839
2
W
Ix Chel
6,078
608
86
9
0
224,521
2
L
He Bo
5,481
548
54
5
0
227,821
0
L
Bacchus
5,193
519
31
3
0
214,144
2
W
Shiva
5,568
557
61
6
0
213,547
0
L
Surtr
6,395
640
81
8
0
196,621
2
W
Chiron
6,681
668
96
10
0
202,128
4
L
Ishtar
5,408
541
71
7
0
218,642
3
W
Sylvanus
5,626
563
17
2
0
181,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role