Player Matchup

Amaterasu
Amaterasu
Ceag9628
Amaterasu
Level 152
God Stats
0W - 3L
1,264 SR
Queue Stats
139W - 135L
1,506 Elo+
Solo
Anubis
Anubis
DNG-Kai
Anubis
Level 26
God Stats
3W - 7L
1,240 SR
Queue Stats
15W - 18L
1,376 Elo+
Party 1
Sylvanus
Sylvanus
QoshTheDefyer
Sylvanus
Level 116
God Stats
3W - 3L
1,466 SR
Queue Stats
150W - 141L
1,486 Elo+
Solo
Hades
Hades
chainspark
Hades
Level 123
God Stats
31W - 21L
1,712 SR
Queue Stats
560W - 550L
1,539 Elo+
Solo
Danzaburou
Danzaburou
temp-982232
Danzaburou
Level 34
God Stats
7W - 6L
1,533 SR
Queue Stats
18W - 20L
1,376 Elo+
Party 1
Team Averages
Level 90
1,443 SR
1,457 Elo+

VS

Team Averages
Level 78
1,571 SR
1,489 Elo+
Horus
Horus
Coolicoolcat
Horus
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 47L
1,500 Elo+
Party 2
Sol
Sol
Sequmaqanaana
Sol
Level 104
God Stats
30W - 23L
1,597 SR
Queue Stats
551W - 513L
1,489 Elo+
Solo
Ix Chel
Ix Chel
SmokingJs
Ix Chel
Level 82
God Stats
6W - 6L
1,781 SR
Queue Stats
160W - 140L
1,533 Elo+
Solo
Ne Zha
Ne Zha
fubuwater99
Ne Zha
Level 54
God Stats
37W - 46L
1,381 SR
Queue Stats
323W - 307L
1,409 Elo+
Solo
Cthulhu
Cthulhu
yacb
Cthulhu
Level 63
God Stats
98W - 69L
1,598 SR
Queue Stats
294W - 270L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ceag9628
Amaterasu
14
6 / 3 / 4
8,652
541
4,782
16,962
9,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
DNG-Kai
Anubis
13
3 / 4 / 7
8,109
507
11,130
13,753
7,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
QoshTheDefyer
Sylvanus
11
1 / 2 / 7
7,725
483
4,164
13,916
10,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
13
7 / 4 / 4
9,531
596
13,359
14,473
9,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
temp-982232
Danzaburou
12
0 / 2 / 1
7,437
465
7,971
13,561
5,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
7,529
471
9,738
12,716
7,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 0 / 0
8,870
554
5,445
8,330
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
SmokingJs
Ix Chel
13
3 / 7 / 9
8,353
522
15,934
14,381
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
15
7 / 4 / 3
9,608
601
9,497
12,763
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
yacb
Cthulhu
12
1 / 2 / 9
8,281
518
9,339
15,482
13,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
17
Kills
15
15
Deaths
17
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ceag9628
Amaterasu
6
3
4
2.67
W
2
4
7
1.38
L
Anubis
DNG-Kai
Anubis
3
4
7
1.63
L
Sylvanus
QoshTheDefyer
Sylvanus
1
2
7
2.25
W
2
0
0
2
W
Ix Chel
SmokingJs
Ix Chel
3
7
9
1.07
L
Hades
7
4
4
2.25
W
Ne Zha
7
4
3
2.13
L
Danzaburou
temp-982232
Danzaburou
0
2
1
0.25
W
Cthulhu
yacb
Cthulhu
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
49,953
72,665
Taken
63,672
41,547
Mitigated
36,120
26,459
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ceag9628
Amaterasu
4,782
1,311
0
994
16,962
9,425
362
5,748
11,079
0
55,768
W
9,738
3,922
886
1,817
12,716
7,957
0
6,437
6,279
0
30,982
L
Anubis
DNG-Kai
Anubis
11,130
870
0
5,874
13,753
7,019
0
8,969
4,697
50,071
0
L
Sylvanus
QoshTheDefyer
Sylvanus
4,164
983
4,398
6,041
13,916
10,068
0
5,688
8,187
19,725
0
W
5,445
2,313
0
4,360
8,330
3,379
1,190
1,579
6,751
87,342
0
W
Ix Chel
SmokingJs
Ix Chel
15,934
1,834
999
2,350
14,381
5,895
202
7,752
6,629
68,323
0
L
Hades
13,359
1,689
616
5,172
14,473
9,498
252
4,040
9,924
69,620
0
W
Ne Zha
9,497
2,867
0
1,023
12,763
5,319
0
4,677
8,086
0
62,935
L
Danzaburou
temp-982232
Danzaburou
7,971
3,488
0
3,364
13,561
5,537
630
6,919
6,642
0
57,036
W
Cthulhu
yacb
Cthulhu
9,339
371
2,014
2,397
15,482
13,570
0
8,208
7,274
26,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
42,641
377
Minions Killed
388
0
Camps Cleared
0
1,379,944
Distance Traveled
1,525,600
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,652
541
93
6
0
337,193
0
W
Horus
7,529
471
29
2
0
312,090
0
L
Anubis
8,109
507
55
3
0
258,223
0
L
Sylvanus
7,725
483
25
2
0
229,894
0
W
Sol
8,870
554
150
9
0
287,013
4
W
Ix Chel
8,353
522
89
6
0
278,558
0
L
Hades
9,531
596
111
7
0
278,452
4
W
Ne Zha
9,608
601
86
5
0
318,031
0
L
Danzaburou
7,437
465
93
6
0
276,182
0
W
Cthulhu
8,281
518
34
2
0
329,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role