Player Matchup

Ishtar
Ishtar
DaveNextDoe
Ishtar
Level 85
God Stats
4W - 6L
1,288 SR
Queue Stats
72W - 72L
1,375 Elo+
Solo
Achilles
Achilles
Mathy64
Achilles
Level 82
God Stats
8W - 7L
1,432 SR
Queue Stats
93W - 81L
1,419 Elo+
Party 1
Maui
Maui
Panicslide
Maui
Level 51
God Stats
8W - 5L
1,722 SR
Queue Stats
21W - 23L
1,304 Elo+
Party 1
Awilix
Awilix
We live4ever
Awilix
Level 109
God Stats
13W - 20L
1,500 SR
Queue Stats
255W - 240L
1,275 Elo+
Solo
Persephone
Persephone
chinasor
Persephone
Level 48
God Stats
139W - 157L
1,402 SR
Queue Stats
187W - 214L
1,369 Elo+
Solo
Team Averages
Level 75
1,469 SR
1,349 Elo+

VS

Team Averages
Level 51
1,341 SR
1,383 Elo+
Hel
Hel
LeCartelCowboy
Hel
Level 66
God Stats
32W - 31L
1,396 SR
Queue Stats
314W - 335L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
Selsorwater
Kukulkan
Level 45
God Stats
16W - 15L
1,499 SR
Queue Stats
28W - 28L
1,434 Elo+
Party 2
Scylla
Scylla
Slank7pants
Scylla
Level 69
God Stats
0W - 5L
1,178 SR
Queue Stats
160W - 140L
1,428 Elo+
Solo
Thanatos
Thanatos
iacopino2010
Thanatos
Level 38
God Stats
1W - 10L
1,143 SR
Queue Stats
22W - 66L
1,226 Elo+
Solo
Bellona
Bellona
nellz_1017
Bellona
Level 39
God Stats
53W - 57L
1,491 SR
Queue Stats
108W - 120L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 5 / 4
10,291
542
10,235
15,347
6,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Mathy64
Achilles
13
4 / 2 / 4
8,478
446
7,807
16,097
12,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 11
8,954
471
4,290
14,816
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
18
7 / 1 / 2
11,219
590
8,638
13,138
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
chinasor
Persephone
16
6 / 0 / 5
11,336
597
18,547
11,090
5,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
9,006
474
4,900
13,853
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
Selsorwater
Kukulkan
15
1 / 3 / 1
8,917
469
7,125
12,089
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
2 / 2 / 3
9,000
474
13,358
9,688
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
iacopino2010
Thanatos
12
1 / 8 / 1
7,949
418
6,943
17,041
6,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
nellz_1017
Bellona
13
5 / 5 / 1
8,656
456
14,148
17,417
10,763
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
21
Kills
9
9
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
5
4
1.2
L
0
3
4
0.67
W
Achilles
Mathy64
Achilles
4
2
4
3
W
0
1
11
5.5
L
Kukulkan
Selsorwater
Kukulkan
1
3
1
0.5
L
Scylla
2
2
3
1.75
W
Awilix
7
1
2
8
W
Persephone
chinasor
Persephone
6
0
5
8.5
L
Thanatos
iacopino2010
Thanatos
1
8
1
0.19
L
Bellona
nellz_1017
Bellona
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,517
Damage
46,474
70,488
Taken
70,088
46,195
Mitigated
38,889
26,509
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
10,235
6,682
0
5,013
15,347
6,901
648
5,735
9,612
0
70,696
L
4,900
556
3,233
5,914
13,853
12,921
23
4,647
9,029
53,715
0
W
Achilles
Mathy64
Achilles
7,807
1,315
0
4,707
16,097
12,833
726
7,905
8,192
0
39,138
W
4,290
232
0
3,164
14,816
15,384
119
4,668
10,148
33,826
0
L
Kukulkan
Selsorwater
Kukulkan
7,125
215
85
1,176
12,089
5,482
0
7,191
4,849
66,852
0
L
Scylla
13,358
1,580
0
1,984
9,688
3,379
457
2,964
6,559
61,213
0
W
Awilix
8,638
2,705
0
7,609
13,138
5,919
0
2,743
10,395
0
108,895
W
Persephone
chinasor
Persephone
18,547
242
0
6,016
11,090
5,158
596
4,794
6,296
99,512
0
L
Thanatos
iacopino2010
Thanatos
6,943
988
0
4,215
17,041
6,344
400
3,728
12,959
0
42,719
L
Bellona
nellz_1017
Bellona
14,148
6,984
164
2,444
17,417
10,763
748
4,307
12,924
0
57,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
43,528
497
Minions Killed
451
0
Camps Cleared
0
1,914,032
Distance Traveled
1,841,421
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,291
542
106
6
0
346,803
0
L
Hel
9,006
474
90
5
0
343,380
1
W
Achilles
8,478
446
58
3
0
391,276
0
W
Maui
8,954
471
31
2
0
356,029
0
L
Kukulkan
8,917
469
132
7
0
364,121
0
L
Scylla
9,000
474
85
4
0
389,113
5
W
Awilix
11,219
590
150
8
0
445,818
0
W
Persephone
11,336
597
152
8
0
374,106
0
L
Thanatos
7,949
418
62
3
0
367,995
0
L
Bellona
8,656
456
82
4
0
376,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role