Player Matchup

Da Ji
Da Ji
Death_Scythe_X
Da Ji
Level 80
God Stats
29W - 26L
1,558 SR
Queue Stats
226W - 204L
1,541 Elo+
Party 2
Hel
Hel
MANU-AIR-JORDAN
Hel
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 106L
1,412 Elo+
Party 3
Martichoras
Martichoras
Talos_The_King
Martichoras
Level 89
God Stats
17W - 11L
1,764 SR
Queue Stats
315W - 290L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
adr250ian
Hou Yi
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 231L
1,305 Elo+
Party 3
Athena
Athena
alexandros93221
Athena
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 190L
1,388 Elo+
Party 3
Team Averages
Level 104
1,564 SR
1,423 Elo+

VS

Team Averages
Level 75
1,478 SR
1,412 Elo+
Neith
Neith
AwakenedSouls_
Neith
Level 89
God Stats
9W - 3L
1,500 SR
Queue Stats
351W - 383L
1,390 Elo+
Party 1
Xbalanque
Xbalanque
MATT-H307
Xbalanque
Level 33
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 102L
1,364 Elo+
Party 1
Chang'e
Chang'e
WizPacino
Chang'e
Level 77
God Stats
35W - 26L
1,577 SR
Queue Stats
154W - 176L
1,451 Elo+
Solo
Horus
Horus
kriya503
Horus
Level 95
God Stats
6W - 3L
1,140 SR
Queue Stats
127W - 164L
1,437 Elo+
Party 1
Thanatos
Thanatos
zachstar00
Thanatos
Level 79
God Stats
7W - 6L
1,674 SR
Queue Stats
42W - 62L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,686
591
8,461
11,337
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 2
6,205
477
3,767
7,630
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Talos_The_King
Martichoras
12
1 / 3 / 1
6,937
534
6,021
8,675
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
adr250ian
Hou Yi
9
2 / 6 / 0
5,915
455
2,895
9,976
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 4
6,303
485
3,519
10,848
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,983
614
8,729
7,454
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
MATT-H307
Xbalanque
12
1 / 2 / 3
6,768
521
5,381
8,278
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
WizPacino
Chang'e
14
3 / 1 / 3
8,442
649
5,199
7,216
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
kriya503
Horus
11
1 / 1 / 8
6,764
520
4,545
10,210
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
zachstar00
Thanatos
13
8 / 3 / 4
8,176
629
8,350
9,856
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
18
18
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
4
3
1
1.5
L
0
4
2
0.25
W
Xbalanque
MATT-H307
Xbalanque
1
2
3
1.25
L
Martichoras
Talos_The_King
Martichoras
1
3
1
0.5
W
Chang'e
WizPacino
Chang'e
3
1
3
4.5
L
Hou Yi
adr250ian
Hou Yi
2
6
0
0.33
L
1
2
4
1.5
W
Horus
kriya503
Horus
1
1
8
5
W
Thanatos
zachstar00
Thanatos
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
32,204
48,466
Taken
43,014
21,265
Mitigated
21,944
9,547
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,729
1,961
0
2,888
7,454
2,904
801
201
7,253
0
68,184
L
8,461
2,320
0
1,035
11,337
4,505
0
1,277
10,060
0
53,540
L
3,767
486
238
2,362
7,630
2,509
0
2,433
5,197
41,371
0
W
Xbalanque
MATT-H307
Xbalanque
5,381
2,777
0
2,968
8,278
3,351
0
699
7,579
0
46,461
L
Martichoras
Talos_The_King
Martichoras
6,021
1,855
0
2,152
8,675
3,255
413
0
8,675
0
55,434
W
Chang'e
WizPacino
Chang'e
5,199
229
560
4,198
7,216
2,705
319
2,401
4,815
65,836
0
L
Hou Yi
adr250ian
Hou Yi
2,895
1,270
0
1,789
9,976
3,251
0
0
9,976
0
25,169
L
3,519
1,387
207
1,764
10,848
7,745
0
1,489
9,359
16,454
2,586
W
Horus
kriya503
Horus
4,545
1,973
779
3,036
10,210
8,675
32
2,157
8,053
0
21,491
W
Thanatos
zachstar00
Thanatos
8,350
2,037
0
5,086
9,856
4,309
112
1,663
8,193
0
39,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
38,133
311
Minions Killed
342
0
Camps Cleared
0
1,298,879
Distance Traveled
1,320,134
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,983
614
98
8
0
233,548
1
L
Da Ji
7,686
591
80
6
0
296,247
0
L
Hel
6,205
477
68
5
0
245,754
0
W
Xbalanque
6,768
521
61
5
0
219,648
0
L
Martichoras
6,937
534
82
6
0
236,989
3
W
Chang'e
8,442
649
110
8
0
264,496
1
L
Hou Yi
5,915
455
44
3
0
238,581
0
L
Athena
6,303
485
37
3
0
281,308
0
W
Horus
6,764
520
20
2
0
289,230
2
W
Thanatos
8,176
629
53
4
0
313,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role