Player Matchup

Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ThunderCaffo
Cerberus
Level 86
God Stats
14W - 22L
1,398 SR
Queue Stats
677W - 782L
1,407 Elo+
Party 2
Ra
Ra
Ww-CarTiier-wW
Ra
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
233W - 281L
1,438 Elo+
Party 2
Arachne
Arachne
cocosesti9
Arachne
Level 43
God Stats
50W - 59L
1,562 SR
Queue Stats
81W - 103L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
stitchvl2
Cu Chulainn
Level 86
God Stats
3W - 2L
1,635 SR
Queue Stats
35W - 39L
1,446 Elo+
Party 2
Team Averages
Level 88
1,519 SR
1,454 Elo+

VS

Team Averages
Level 80
1,397 SR
1,381 Elo+
Fenrir
Fenrir
 
Fenrir
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dari0H
Sun Wukong
Level 159
God Stats
3W - 6L
1,363 SR
Queue Stats
275W - 256L
1,428 Elo+
Solo
Apollo
Apollo
Enya2921
Apollo
Level 103
God Stats
3W - 1L
1,577 SR
Queue Stats
403W - 395L
1,462 Elo+
Solo
Chang'e
Chang'e
Kitsune1428
Chang'e
Level 43
God Stats
1W - 4L
1,271 SR
Queue Stats
10W - 15L
1,257 Elo+
Party 1
Ah Puch
Ah Puch
WoltheimINC
Ah Puch
Level 44
God Stats
9W - 9L
1,271 SR
Queue Stats
12W - 15L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
10 / 3 / 1
8,076
577
13,126
9,915
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ThunderCaffo
Cerberus
10
2 / 3 / 9
6,679
477
6,154
16,462
10,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

12
3 / 10 / 2
7,224
516
5,386
12,411
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
cocosesti9
Arachne
14
5 / 5 / 1
8,264
590
6,787
14,623
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
stitchvl2
Cu Chulainn
10
0 / 4 / 0
6,089
435
3,857
11,709
6,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
18 / 2 / 4
10,575
755
19,741
12,002
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Dari0H
Sun Wukong
15
2 / 1 / 5
9,253
661
9,992
10,789
6,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Apollo
Enya2921
Apollo
13
1 / 6 / 2
7,819
559
5,271
14,136
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Kitsune1428
Chang'e
10
0 / 7 / 1
6,160
440
4,801
12,469
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
WoltheimINC
Ah Puch
13
4 / 4 / 4
8,119
580
9,364
7,397
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
20
Kills
25
25
Deaths
20
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
10
3
1
3.5
W
Fenrir
 
Fenrir
18
2
4
10
W
Sun Wukong
Dari0H
Sun Wukong
2
1
5
4.5
W
Apollo
Enya2921
Apollo
1
6
2
0.33
W
Chang'e
Kitsune1428
Chang'e
0
7
1
0.07
L
Cerberus
ThunderCaffo
Cerberus
2
3
9
2.17
W
Ah Puch
WoltheimINC
Ah Puch
4
4
4
1.5
L
3
10
2
0.4
L
Arachne
cocosesti9
Arachne
5
5
1
1.1
L
Cu Chulainn
stitchvl2
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,310
Damage
49,169
65,120
Taken
56,793
31,205
Mitigated
22,407
15,564
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,126
8,308
0
3,044
9,915
3,988
641
1,173
8,742
0
48,716
W
Fenrir
 
Fenrir
19,741
6,565
0
1,228
12,002
5,135
313
2,493
9,509
0
56,013
W
Sun Wukong
Dari0H
Sun Wukong
9,992
2,461
0
4,269
10,789
6,054
0
0
10,789
0
83,260
W
Apollo
Enya2921
Apollo
5,271
3,017
0
3,155
14,136
5,211
643
1,806
12,330
0
61,242
W
Chang'e
Kitsune1428
Chang'e
4,801
1,042
617
892
12,469
3,508
0
3,179
9,290
27,373
0
L
Cerberus
ThunderCaffo
Cerberus
6,154
527
205
6,322
16,462
10,798
108
5,146
11,306
25,656
0
W
Ah Puch
WoltheimINC
Ah Puch
9,364
968
0
1,750
7,397
2,499
454
4,062
3,335
35,901
0
L
5,386
349
118
762
12,411
4,329
0
4,187
8,224
42,478
0
L
Arachne
cocosesti9
Arachne
6,787
5,665
72
2,068
14,623
5,471
0
2,670
11,951
0
51,553
L
Cu Chulainn
stitchvl2
Cu Chulainn
3,857
922
17
2,956
11,709
6,619
0
977
10,732
0
37,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
41,926
327
Minions Killed
406
0
Camps Cleared
0
1,360,428
Distance Traveled
1,342,140
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,076
577
65
5
0
273,027
4
W
Fenrir
10,575
755
73
5
0
350,724
0
W
Sun Wukong
9,253
661
143
10
0
262,302
0
W
Apollo
7,819
559
93
7
0
243,710
0
W
Chang'e
6,160
440
50
4
0
240,015
0
L
Cerberus
6,679
477
45
3
0
272,337
0
W
Ah Puch
8,119
580
47
3
0
245,389
0
L
Ra
7,224
516
82
6
0
250,308
0
L
Arachne
8,264
590
77
6
0
295,463
0
L
Cu Chulainn
6,089
435
58
4
0
269,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role