Player Matchup

Scylla
Scylla
 
Scylla
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Higwind0
Yemoja
Level 104
God Stats
6W - 2L
1,715 SR
Queue Stats
186W - 164L
1,450 Elo+
Solo
Mercury
Mercury
Shalo0022
Mercury
Level 158
God Stats
2W - 2L
1,288 SR
Queue Stats
408W - 370L
1,509 Elo+
Solo
Ix Chel
Ix Chel
Sir_mateus09
Ix Chel
Level 123
God Stats
11W - 10L
1,597 SR
Queue Stats
156W - 151L
1,469 Elo+
Solo
Team Averages
Level 147
1,520 SR
1,486 Elo+

VS

Team Averages
Level 125
1,551 SR
1,455 Elo+
Thoth
Thoth
Alfanderson
Thoth
Level 147
God Stats
16W - 14L
1,617 SR
Queue Stats
509W - 548L
1,590 Elo+
Party 2
Aphrodite
Aphrodite
Blayde17
Aphrodite
Level 153
God Stats
17W - 12L
1,620 SR
Queue Stats
298W - 354L
1,438 Elo+
Solo
Hun Batz
Hun Batz
MrBenjaaa
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,332 Elo+
Party 1
Athena
Athena
aplauso-barroco
Athena
Level 156
God Stats
25W - 28L
1,603 SR
Queue Stats
855W - 891L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
pabloccs
Hou Yi
Level 159
God Stats
1W - 1L
1,416 SR
Queue Stats
70W - 75L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
6 / 1 / 0
6,857
686
6,670
3,359
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
 
Surtr
9
1 / 2 / 1
5,230
523
4,865
9,129
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Higwind0
Yemoja
9
0 / 1 / 5
5,823
582
3,036
5,885
2,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Shalo0022
Mercury
12
6 / 1 / 1
7,114
711
7,791
7,870
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Sir_mateus09
Ix Chel
11
1 / 1 / 0
6,182
618
3,121
4,631
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,855
686
3,051
5,241
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Blayde17
Aphrodite
9
0 / 2 / 1
5,547
555
2,432
6,674
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
MrBenjaaa
Hun Batz
6
0 / 5 / 0
4,299
430
942
8,286
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
1 / 3 / 1
5,293
529
2,890
8,746
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
pabloccs
Hou Yi
10
2 / 2 / 1
5,677
568
6,803
8,071
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
6
6
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
0
6
W
Surtr
 
Surtr
1
2
1
0.75
L
3
2
0
1.5
L
Aphrodite
Blayde17
Aphrodite
0
2
1
0.25
W
Yemoja
Higwind0
Yemoja
0
1
5
2.5
L
Hun Batz
MrBenjaaa
Hun Batz
0
5
0
0
W
Mercury
Shalo0022
Mercury
6
1
1
6.5
W
Ix Chel
Sir_mateus09
Ix Chel
1
1
0
1
L
1
3
1
0.5
L
Hou Yi
pabloccs
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
16,118
30,874
Taken
37,018
12,911
Mitigated
16,688
8,138
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,670
549
0
750
3,359
1,069
773
1,273
2,086
49,096
0
W
Surtr
 
Surtr
4,865
2,590
0
1,807
9,129
4,523
0
1,410
7,719
263
33,702
L
3,051
134
0
714
5,241
1,717
0
1,866
3,313
52,298
0
L
Aphrodite
Blayde17
Aphrodite
2,432
222
0
3,767
6,674
2,572
0
3,121
3,553
35,082
0
W
Yemoja
Higwind0
Yemoja
3,036
594
2,088
1,595
5,885
2,717
465
802
5,083
16,223
0
L
Hun Batz
MrBenjaaa
Hun Batz
942
475
0
754
8,286
2,554
0
5,297
2,779
0
9,356
W
Mercury
Shalo0022
Mercury
7,791
4,790
0
620
7,870
2,868
0
2,523
5,347
0
54,263
W
Ix Chel
Sir_mateus09
Ix Chel
3,121
237
0
1,278
4,631
1,734
0
2,365
2,266
42,854
0
L
2,890
967
0
1,930
8,746
6,389
0
1,053
7,693
14,280
0
L
Hou Yi
pabloccs
Hou Yi
6,803
3,516
0
1,590
8,071
3,456
0
1,268
6,803
0
38,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,206
Gold Earned
27,671
314
Minions Killed
291
0
Camps Cleared
0
986,696
Distance Traveled
1,028,408
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,857
686
88
9
0
191,021
4
W
Surtr
5,230
523
49
5
0
184,834
0
L
Thoth
6,855
686
101
10
0
221,060
1
L
Aphrodite
5,547
555
71
7
0
183,267
4
W
Yemoja
5,823
582
18
2
0
188,117
6
L
Hun Batz
4,299
430
24
2
0
222,496
0
W
Mercury
7,114
711
86
9
0
251,056
0
W
Ix Chel
6,182
618
73
7
0
171,668
0
L
Athena
5,293
529
21
2
0
215,132
2
L
Hou Yi
5,677
568
74
7
0
186,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role