Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BIGMIND300
Zhong Kui
Level 109
God Stats
5W - 5L
1,527 SR
Queue Stats
191W - 193L
1,504 Elo+
Party 1
Chernobog
Chernobog
GuiLacerda
Chernobog
Level 104
God Stats
0W - 1L
1,310 SR
Queue Stats
57W - 64L
1,475 Elo+
Solo
Sobek
Sobek
Srnahue
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 2
Maui
Maui
danii4u
Maui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,389 Elo+
Party 2
Team Averages
Level 83
1,468 SR
1,418 Elo+

VS

Team Averages
Level 124
1,540 SR
1,477 Elo+
Izanami
Izanami
DeuxLux2
Izanami
Level 93
God Stats
2W - 3L
1,483 SR
Queue Stats
108W - 118L
1,588 Elo+
Party 3
Raijin
Raijin
LinuxOf
Raijin
Level 129
God Stats
3W - 1L
1,627 SR
Queue Stats
81W - 80L
1,508 Elo+
Solo
Guan Yu
Guan Yu
NoChildren
Guan Yu
Level 139
God Stats
1W - 1L
1,590 SR
Queue Stats
53W - 76L
1,382 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pedro4921
Kumbhakarna
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 101L
1,433 Elo+
Party 3
Chiron
Chiron
Veneravel
Chiron
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 113L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 2 / 0
4,711
942
1,634
5,539
5,104
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
BIGMIND300
Zhong Kui
9
0 / 2 / 0
4,639
928
6,223
4,823
2,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
GuiLacerda
Chernobog
10
0 / 2 / 0
5,042
1,008
2,142
4,058
1,615
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Srnahue
Sobek
9
0 / 2 / 0
5,012
1,002
1,827
6,182
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
danii4u
Maui
6
0 / 1 / 0
4,545
909
443
2,175
1,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeuxLux2
Izanami
11
4 / 0 / 4
6,325
1,265
6,012
3,407
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
LinuxOf
Raijin
11
0 / 0 / 9
5,741
1,148
5,652
1,620
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
NoChildren
Guan Yu
9
1 / 0 / 7
5,414
1,083
3,422
4,113
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Pedro4921
Kumbhakarna
10
1 / 0 / 7
5,645
1,129
1,265
3,582
2,660
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chiron
Veneravel
Chiron
11
3 / 0 / 4
6,142
1,228
4,277
2,361
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
9
9
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Zhong Kui
BIGMIND300
Zhong Kui
0
2
0
0
W
Izanami
DeuxLux2
Izanami
4
0
4
6
L
Chernobog
GuiLacerda
Chernobog
0
2
0
0
W
Raijin
LinuxOf
Raijin
0
0
9
4.5
W
Guan Yu
NoChildren
Guan Yu
1
0
7
4.5
W
Kumbhakarna
Pedro4921
Kumbhakarna
1
0
7
4.5
L
Sobek
Srnahue
Sobek
0
2
0
0
W
Chiron
Veneravel
Chiron
3
0
4
5
L
Maui
danii4u
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,269
Damage
20,628
22,777
Taken
15,083
16,842
Mitigated
7,732
6,854
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,634
99
1,781
1,503
5,539
5,104
0
1,529
4,010
0
2,257
L
Zhong Kui
BIGMIND300
Zhong Kui
6,223
885
0
1,353
4,823
2,784
0
1,713
3,110
11,913
0
W
Izanami
DeuxLux2
Izanami
6,012
2,660
1,230
1,560
3,407
1,387
508
2,151
1,256
0
12,421
L
Chernobog
GuiLacerda
Chernobog
2,142
1,293
46
356
4,058
1,615
0
1,151
2,907
0
11,406
W
Raijin
LinuxOf
Raijin
5,652
772
375
454
1,620
631
232
596
1,024
8,916
0
W
Guan Yu
NoChildren
Guan Yu
3,422
131
836
1,847
4,113
2,192
79
2,006
2,107
0
5,156
W
Kumbhakarna
Pedro4921
Kumbhakarna
1,265
103
0
417
3,582
2,660
75
2,307
1,275
1,698
0
L
Sobek
Srnahue
Sobek
1,827
129
303
1,143
6,182
6,214
0
2,285
3,897
4,056
0
W
Chiron
Veneravel
Chiron
4,277
2,063
647
915
2,361
862
689
1,433
928
0
16,077
L
Maui
danii4u
Maui
443
179
274
95
2,175
1,125
0
239
1,936
1,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,949
Gold Earned
29,267
42
Minions Killed
57
0
Camps Cleared
0
433,201
Distance Traveled
515,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,711
942
2
0
0
117,686
0
L
Zhong Kui
4,639
928
16
3
0
80,118
0
W
Izanami
6,325
1,265
15
3
0
97,710
0
L
Chernobog
5,042
1,008
19
4
0
94,957
0
W
Raijin
5,741
1,148
4
1
0
100,600
0
W
Guan Yu
5,414
1,083
1
0
0
98,844
0
W
Kumbhakarna
5,645
1,129
2
0
0
119,306
0
L
Sobek
5,012
1,002
2
0
0
102,229
0
W
Chiron
6,142
1,228
35
7
0
98,689
0
L
Maui
4,545
909
3
1
0
38,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role