Player Matchup

Yemoja
Yemoja
DNG-Kai
Yemoja
Level 26
God Stats
5W - 5L
1,367 SR
Queue Stats
15W - 18L
1,334 Elo+
Party 3
Thanatos
Thanatos
Maruch4n
Thanatos
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 23L
1,603 Elo+
Party 2
Baba Yaga
Baba Yaga
Nomiz14
Baba Yaga
Level 96
God Stats
4W - 3L
1,568 SR
Queue Stats
79W - 81L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
Tybotomusrex
Amaterasu
Level 33
God Stats
8W - 12L
1,342 SR
Queue Stats
56W - 58L
1,370 Elo+
Solo
Danzaburou
Danzaburou
temp-982232
Danzaburou
Level 34
God Stats
7W - 6L
1,420 SR
Queue Stats
18W - 20L
1,334 Elo+
Party 3
Team Averages
Level 43
1,439 SR
1,424 Elo+

VS

Team Averages
Level 30
1,569 SR
1,329 Elo+
Thanatos
Thanatos
JasonxJDZ
Thanatos
Level 26
God Stats
26W - 29L
1,648 SR
Queue Stats
105W - 104L
1,503 Elo+
Party 4
Danzaburou
Danzaburou
Xajf23
Danzaburou
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 79L
1,166 Elo+
Party 1
Shiva
Shiva
pfizerQ8
Shiva
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 31L
1,198 Elo+
Party 1
Chaac
Chaac
teloniun
Chaac
Level 44
God Stats
1W - 5L
1,696 SR
Queue Stats
151W - 131L
1,530 Elo+
Party 4
Sol
Sol
yousefer
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 171L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DNG-Kai
Yemoja
11
0 / 0 / 4
7,408
529
3,260
4,132
2,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Maruch4n
Thanatos
16
10 / 0 / 3
10,166
726
8,721
13,528
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Nomiz14
Baba Yaga
14
3 / 2 / 6
8,784
627
8,527
8,836
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Tybotomusrex
Amaterasu
14
2 / 1 / 1
8,572
612
4,254
10,140
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
temp-982232
Danzaburou
11
1 / 0 / 3
7,320
523
4,287
7,503
2,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JasonxJDZ
Thanatos
11
1 / 3 / 2
6,958
497
3,663
10,655
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Xajf23
Danzaburou
10
0 / 4 / 0
6,385
456
2,078
7,800
2,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
pfizerQ8
Shiva
12
0 / 1 / 0
6,613
472
2,964
10,235
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
teloniun
Chaac
10
0 / 2 / 0
6,455
461
4,779
10,339
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 6 / 1
6,751
482
6,376
11,698
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DNG-Kai
Yemoja
0
0
4
2
L
Thanatos
JasonxJDZ
Thanatos
1
3
2
0.67
W
Thanatos
Maruch4n
Thanatos
10
0
3
11.5
W
Baba Yaga
Nomiz14
Baba Yaga
3
2
6
3
W
Amaterasu
Tybotomusrex
Amaterasu
2
1
1
2.5
L
Danzaburou
Xajf23
Danzaburou
0
4
0
0
L
Shiva
pfizerQ8
Shiva
0
1
0
0
L
Chaac
teloniun
Chaac
0
2
0
0
W
Danzaburou
temp-982232
Danzaburou
1
0
3
2.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,049
Damage
19,860
44,139
Taken
50,727
24,335
Mitigated
23,337
24,425
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DNG-Kai
Yemoja
3,260
575
2,899
1,424
4,132
2,676
241
220
3,912
23,095
0
L
Thanatos
JasonxJDZ
Thanatos
3,663
631
0
7,602
10,655
3,726
0
890
9,682
0
47,486
W
Thanatos
Maruch4n
Thanatos
8,721
2,643
0
12,538
13,528
5,742
0
1,482
12,046
0
91,599
W
Baba Yaga
Nomiz14
Baba Yaga
8,527
0
0
1,510
8,836
3,843
362
3,545
5,291
55,299
0
W
Amaterasu
Tybotomusrex
Amaterasu
4,254
1,885
0
2,772
10,140
9,197
1,971
1,105
9,035
0
52,063
L
Danzaburou
Xajf23
Danzaburou
2,078
807
0
1,206
7,800
2,433
0
1,220
6,580
0
32,873
L
Shiva
pfizerQ8
Shiva
2,964
415
0
1,524
10,235
4,756
0
0
10,235
0
36,815
L
Chaac
teloniun
Chaac
4,779
748
118
3,869
10,339
8,991
0
3,072
7,023
0
34,300
W
Danzaburou
temp-982232
Danzaburou
4,287
2,788
0
3,282
7,503
2,877
2,040
441
7,062
0
53,044
L
6,376
1,598
0
3,074
11,698
3,431
0
5,565
5,420
37,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,250
Gold Earned
33,162
395
Minions Killed
319
0
Camps Cleared
0
1,397,211
Distance Traveled
1,342,948
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,408
529
29
2
0
251,624
0
L
Thanatos
6,958
497
84
6
0
282,963
3
W
Thanatos
10,166
726
120
9
0
343,790
3
W
Baba Yaga
8,784
627
85
6
0
279,288
0
W
Amaterasu
8,572
612
82
6
0
262,139
1
L
Danzaburou
6,385
456
66
5
0
234,303
3
L
Shiva
6,613
472
58
4
0
269,105
0
L
Chaac
6,455
461
57
4
0
288,221
4
W
Danzaburou
7,320
523
79
6
0
260,370
0
L
Sol
6,751
482
54
4
0
268,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role