Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
EGVanDF
Atlas
Level 41
God Stats
3W - 4L
1,538 SR
Queue Stats
34W - 29L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
JHSokka
Hou Yi
Level 66
God Stats
5W - 13L
1,480 SR
Queue Stats
82W - 109L
1,431 Elo+
Party 1
Vamana
Vamana
JHVize
Vamana
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 44L
1,468 Elo+
Party 1
Bakasura
Bakasura
Marioneta745
Bakasura
Level 56
God Stats
9W - 4L
1,735 SR
Queue Stats
186W - 172L
1,531 Elo+
Solo
Team Averages
Level 66
1,550 SR
1,498 Elo+

VS

Team Averages
Level 92
1,621 SR
1,443 Elo+
Hercules
Hercules
BeefHardPecs
Hercules
Level 70
God Stats
6W - 1L
1,944 SR
Queue Stats
225W - 234L
1,537 Elo+
Solo
Artemis
Artemis
Pepilloco
Artemis
Level 79
God Stats
24W - 21L
1,527 SR
Queue Stats
96W - 87L
1,519 Elo+
Solo
Janus
Janus
SauldGoated
Janus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,216 Elo+
Solo
Awilix
Awilix
Shzdow
Awilix
Level 122
God Stats
5W - 6L
1,632 SR
Queue Stats
96W - 94L
1,460 Elo+
Party 2
Geb
Geb
Thxrn
Geb
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 157L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 4 / 3
8,022
573
10,230
12,411
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
EGVanDF
Atlas
12
2 / 0 / 4
7,100
507
3,877
6,970
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
JHSokka
Hou Yi
14
4 / 1 / 1
8,083
577
8,511
9,482
4,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
JHVize
Vamana
13
2 / 4 / 3
7,351
525
7,606
12,894
10,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Marioneta745
Bakasura
14
4 / 1 / 0
8,090
578
6,514
12,430
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeefHardPecs
Hercules
12
2 / 4 / 1
7,694
550
6,326
12,350
10,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Pepilloco
Artemis
13
0 / 3 / 0
7,138
510
6,506
10,123
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 3
7,141
510
5,824
8,211
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Shzdow
Awilix
13
6 / 1 / 2
8,174
584
7,082
9,868
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Thxrn
Geb
11
1 / 3 / 4
7,027
502
3,513
12,219
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
9
10
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
4
3
1.13
L
Hercules
BeefHardPecs
Hercules
2
4
1
0.63
W
Atlas
EGVanDF
Atlas
2
0
4
4
W
Hou Yi
JHSokka
Hou Yi
4
1
1
4.5
W
Vamana
JHVize
Vamana
2
4
3
0.88
W
Bakasura
Marioneta745
Bakasura
4
1
0
4
L
Artemis
Pepilloco
Artemis
0
3
0
0
L
0
4
3
0.38
L
Awilix
Shzdow
Awilix
6
1
2
7
L
Geb
Thxrn
Geb
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,738
Damage
29,251
54,187
Taken
52,771
30,161
Mitigated
30,944
16,056
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,230
1,614
255
2,341
12,411
4,813
27
4,370
8,041
64,430
0
L
Hercules
BeefHardPecs
Hercules
6,326
2,667
0
3,815
12,350
10,916
0
976
10,704
0
50,241
W
Atlas
EGVanDF
Atlas
3,877
1,481
0
1,851
6,970
5,604
0
1,841
5,129
29,874
0
W
Hou Yi
JHSokka
Hou Yi
8,511
4,741
0
4,110
9,482
4,182
450
934
8,548
0
66,511
W
Vamana
JHVize
Vamana
7,606
4,024
0
4,046
12,894
10,214
375
136
12,758
0
46,866
W
Bakasura
Marioneta745
Bakasura
6,514
4,111
0
3,453
12,430
5,348
0
2,056
10,374
0
55,289
L
Artemis
Pepilloco
Artemis
6,506
2,513
0
1,404
10,123
5,362
330
1,602
8,511
0
61,966
L
5,824
304
0
1,864
8,211
3,082
0
5,619
2,342
61,621
0
L
Awilix
Shzdow
Awilix
7,082
2,876
0
1,501
9,868
3,746
0
1,594
7,809
0
48,838
L
Geb
Thxrn
Geb
3,513
992
1,442
2,197
12,219
7,838
0
4,316
7,370
14,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
37,174
417
Minions Killed
371
0
Camps Cleared
0
1,496,250
Distance Traveled
1,428,535
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,022
573
96
7
0
285,715
4
L
Hercules
7,694
550
87
6
0
233,852
4
W
Atlas
7,100
507
27
2
0
313,722
8
W
Hou Yi
8,083
577
114
8
0
273,663
4
W
Vamana
7,351
525
71
5
0
276,400
2
W
Bakasura
8,090
578
109
8
0
346,750
0
L
Artemis
7,138
510
97
7
0
244,565
0
L
Janus
7,141
510
113
8
0
298,424
0
L
Awilix
8,174
584
61
4
0
347,523
2
L
Geb
7,027
502
13
1
0
304,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role