Player Matchup

Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Delayed Greenz
Cernunnos
Level 63
God Stats
2W - 5L
1,475 SR
Queue Stats
36W - 33L
1,547 Elo+
Party 2
Sol
Sol
Jose Miguel VR
Sol
Level 127
God Stats
16W - 16L
1,551 SR
Queue Stats
169W - 180L
1,424 Elo+
Solo
Jormungandr
Jormungandr
NECO162
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,569 Elo+
Solo
Awilix
Awilix
joeybagss
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 112L
1,606 Elo+
Solo
Team Averages
Level 106
1,505 SR
1,529 Elo+

VS

Team Averages
Level 89
1,696 SR
1,511 Elo+
Skadi
Skadi
ImTooBxd-
Skadi
Level 69
God Stats
2W - 3L
1,717 SR
Queue Stats
151W - 127L
1,543 Elo+
Party 1
Ix Chel
Ix Chel
Shnoopyyy
Ix Chel
Level 109
God Stats
2W - 3L
1,434 SR
Queue Stats
56W - 46L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
SiN_Alphaa
Baron Samedi
Level 138
God Stats
4W - 1L
1,970 SR
Queue Stats
82W - 71L
1,497 Elo+
Party 1
Nemesis
Nemesis
ri_3lite_px
Nemesis
Level 66
God Stats
8W - 2L
1,869 SR
Queue Stats
178W - 162L
1,469 Elo+
Party 1
Surtr
Surtr
trippyminotaur
Surtr
Level 63
God Stats
21W - 21L
1,491 SR
Queue Stats
135W - 141L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 5 / 0
10,633
532
10,038
19,914
9,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Delayed Greenz
Cernunnos
13
1 / 5 / 1
8,345
417
11,929
18,838
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 4
9,324
466
12,377
21,295
8,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NECO162
Jormungandr
13
1 / 4 / 4
8,764
438
6,169
18,994
20,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
joeybagss
Awilix
15
6 / 3 / 1
9,592
480
10,500
17,899
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ImTooBxd-
Skadi
16
5 / 5 / 0
10,301
515
13,860
16,591
7,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Shnoopyyy
Ix Chel
16
6 / 5 / 5
10,242
512
16,847
17,314
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SiN_Alphaa
Baron Samedi
15
1 / 1 / 6
9,679
484
13,454
18,174
19,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
ri_3lite_px
Nemesis
19
7 / 1 / 6
12,339
617
16,407
17,100
8,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 1 / 3
12,584
629
13,980
13,912
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
13
Kills
25
25
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
0
0.6
L
Cernunnos
Delayed Greenz
Cernunnos
1
5
1
0.3
W
Skadi
ImTooBxd-
Skadi
5
5
0
1
L
2
8
4
0.5
L
Jormungandr
NECO162
Jormungandr
1
4
4
0.75
W
Ix Chel
Shnoopyyy
Ix Chel
6
5
5
1.7
W
Baron Samedi
SiN_Alphaa
Baron Samedi
1
1
6
4
L
Awilix
joeybagss
Awilix
6
3
1
2.17
W
Nemesis
ri_3lite_px
Nemesis
7
1
6
10
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,013
Damage
74,548
96,940
Taken
83,091
55,344
Mitigated
54,789
27,815
Healing
30,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,038
963
0
6,093
19,914
9,140
0
937
18,119
0
102,646
L
Cernunnos
Delayed Greenz
Cernunnos
11,929
5,668
0
5,113
18,838
8,830
0
7,612
11,226
0
61,246
W
Skadi
ImTooBxd-
Skadi
13,860
4,791
0
1,554
16,591
7,483
1,553
2,536
14,055
0
95,720
L
12,377
3,168
0
8,049
21,295
8,800
1,266
11,713
9,582
75,711
0
L
Jormungandr
NECO162
Jormungandr
6,169
665
0
2,547
18,994
20,342
143
5,238
13,538
41,238
0
W
Ix Chel
Shnoopyyy
Ix Chel
16,847
2,724
1,992
6,617
17,314
7,887
1,170
10,379
6,935
67,125
0
W
Baron Samedi
SiN_Alphaa
Baron Samedi
13,454
1,412
1,523
8,355
18,174
19,901
164
2,883
15,291
54,593
0
L
Awilix
joeybagss
Awilix
10,500
4,267
0
6,013
17,899
8,232
0
5,635
12,161
0
50,116
W
Nemesis
ri_3lite_px
Nemesis
16,407
9,182
0
3,454
17,100
8,368
553
2,446
14,654
0
122,330
W
13,980
5,726
0
7,448
13,912
11,150
2,815
302
13,610
2,968
106,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
55,145
487
Minions Killed
607
0
Camps Cleared
0
1,904,744
Distance Traveled
2,023,885
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,633
532
170
9
0
391,292
0
L
Cernunnos
8,345
417
85
4
0
355,906
0
W
Skadi
10,301
515
143
7
0
356,798
0
L
Sol
9,324
466
101
5
0
329,926
4
L
Jormungandr
8,764
438
56
3
0
378,910
0
W
Ix Chel
10,242
512
79
4
0
404,401
5
W
Baron Samedi
9,679
484
63
3
0
350,261
0
L
Awilix
9,592
480
75
4
0
448,710
0
W
Nemesis
12,339
617
153
8
0
489,086
0
W
Surtr
12,584
629
169
8
0
423,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role