Player Matchup

Scylla
Scylla
MambaForever453
Scylla
Level 41
God Stats
3W - 3L
1,335 SR
Queue Stats
19W - 19L
1,378 Elo+
Party 1
Geb
Geb
binetwolf
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,310 Elo+
Solo
Izanami
Izanami
xSavagexCapx
Izanami
Level 73
God Stats
2W - 0L
1,786 SR
Queue Stats
83W - 70L
1,410 Elo+
Party 1
Team Averages
Level 72
1,540 SR
1,366 Elo+

VS

Team Averages
Level 47
1,502 SR
1,369 Elo+
Hel
Hel
Dwight Sloot
Hel
Level 48
God Stats
12W - 15L
1,468 SR
Queue Stats
253W - 261L
1,335 Elo+
Solo
Hachiman
Hachiman
Paceimmortal
Hachiman
Level 45
God Stats
22W - 23L
1,536 SR
Queue Stats
68W - 65L
1,422 Elo+
Solo
Amaterasu
Amaterasu
iGuddaaGuddaa
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,786
969
6,994
3,722
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
5,887
841
3,024
10,063
6,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
xSavagexCapx
Izanami
10
1 / 0 / 3
6,001
857
2,840
5,640
2,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,051
722
4,082
7,418
3,061
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
Paceimmortal
Hachiman
10
1 / 3 / 0
5,495
785
8,252
7,780
3,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
iGuddaaGuddaa
Amaterasu
5
0 / 0 / 0
4,561
652
720
963
557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
0
1
5.5
L
Hachiman
Paceimmortal
Hachiman
1
3
0
0.33
W
0
1
2
1
L
Amaterasu
iGuddaaGuddaa
Amaterasu
0
0
0
0
W
Izanami
xSavagexCapx
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
13,054
19,425
Taken
16,161
9,548
Mitigated
6,873
4,946
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,082
139
2,526
3,271
7,418
3,061
0
5,205
2,213
12,065
0
W
6,994
308
0
0
3,722
1,220
713
482
3,205
21,493
0
L
Hachiman
Paceimmortal
Hachiman
8,252
4,840
0
1,117
7,780
3,255
48
4,406
3,374
0
27,038
W
3,024
166
991
3,023
10,063
6,293
197
2,390
7,638
9,892
0
L
Amaterasu
iGuddaaGuddaa
Amaterasu
720
357
0
375
963
557
0
415
548
0
3,165
W
Izanami
xSavagexCapx
Izanami
2,840
1,545
0
932
5,640
2,035
268
1,270
4,370
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,674
Gold Earned
15,107
84
Minions Killed
64
0
Camps Cleared
0
425,799
Distance Traveled
293,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,051
722
14
2
0
123,089
0
W
Scylla
6,786
969
36
5
0
132,570
0
L
Hachiman
5,495
785
44
6
0
127,304
0
W
Geb
5,887
841
12
2
0
152,778
0
L
Amaterasu
4,561
652
6
1
0
42,623
0
W
Izanami
6,001
857
36
5
0
140,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role