Player Matchup

Ymir
Ymir
DarkGrimm
Ymir
Level 125
God Stats
1W - 3L
1,918 SR
Queue Stats
56W - 79L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
Emmqe
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,482 Elo+
Party 2
Ishtar
Ishtar
Ghannam458
Ishtar
Level 55
God Stats
6W - 8L
1,617 SR
Queue Stats
40W - 59L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
NewHobo
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,135 Elo+
Solo
Thanatos
Thanatos
XBlackDiamondX
Thanatos
Level 124
God Stats
3W - 3L
1,461 SR
Queue Stats
46W - 59L
1,539 Elo+
Party 2
Team Averages
Level 90
1,599 SR
1,433 Elo+

VS

Team Averages
Level 164
1,535 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Danyxj
Kumbhakarna
Level 240
God Stats
12W - 12L
1,659 SR
Queue Stats
255W - 324L
1,428 Elo+
Party 1
Chaac
Chaac
SevenB
Chaac
Level 176
God Stats
4W - 4L
1,508 SR
Queue Stats
149W - 169L
1,478 Elo+
Party 1
Anubis
Anubis
Tenby1010
Anubis
Level 159
God Stats
2W - 2L
1,485 SR
Queue Stats
279W - 260L
1,558 Elo+
Solo
Medusa
Medusa
mattuozzi
Medusa
Level 88
God Stats
1W - 0L
1,521 SR
Queue Stats
28W - 25L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 2
6,976
436
3,078
16,166
12,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Emmqe
Aphrodite
11
0 / 4 / 1
7,003
438
4,322
10,334
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Ghannam458
Ishtar
13
1 / 2 / 0
8,136
509
5,059
10,944
4,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NewHobo
Jormungandr
13
3 / 5 / 2
8,235
515
11,110
20,776
18,750
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
13
2 / 5 / 1
7,949
497
5,480
11,673
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 0 / 5
9,447
590
8,230
9,055
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Danyxj
Kumbhakarna
11
0 / 0 / 4
7,565
473
1,340
9,842
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
SevenB
Chaac
15
4 / 4 / 2
9,832
615
17,014
17,215
12,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Tenby1010
Anubis
15
5 / 1 / 2
9,636
602
10,503
7,285
3,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
mattuozzi
Medusa
15
4 / 1 / 3
8,886
555
6,829
7,495
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
18
19
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
5
7.5
W
Kumbhakarna
Danyxj
Kumbhakarna
0
0
4
2
L
Ymir
0
3
2
0.33
L
Aphrodite
Emmqe
Aphrodite
0
4
1
0.13
L
Ishtar
Ghannam458
Ishtar
1
2
0
0.5
L
Jormungandr
NewHobo
Jormungandr
3
5
2
0.8
W
Chaac
SevenB
Chaac
4
4
2
1.25
W
Anubis
Tenby1010
Anubis
5
1
2
6
L
Thanatos
2
5
1
0.5
W
Medusa
mattuozzi
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,049
Damage
43,916
69,893
Taken
50,892
44,543
Mitigated
32,921
29,756
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,230
3,134
0
4,110
9,055
4,266
0
933
8,122
0
89,102
W
Kumbhakarna
Danyxj
Kumbhakarna
1,340
172
0
1,407
9,842
9,086
28
4,211
5,631
11,588
0
L
Ymir
3,078
925
1,443
3,592
16,166
12,056
0
3,445
12,721
12,337
0
L
Aphrodite
Emmqe
Aphrodite
4,322
448
2,850
3,761
10,334
3,989
0
4,678
5,656
54,547
0
L
Ishtar
Ghannam458
Ishtar
5,059
3,289
0
3,405
10,944
4,279
0
264
10,680
0
68,713
L
Jormungandr
NewHobo
Jormungandr
11,110
3,978
0
7,298
20,776
18,750
0
1,287
19,489
61,428
0
W
Chaac
SevenB
Chaac
17,014
8,507
0
8,196
17,215
12,248
46
9,926
7,289
0
80,522
W
Anubis
Tenby1010
Anubis
10,503
347
0
4,000
7,285
3,630
232
2,580
4,705
94,606
0
L
Thanatos
5,480
1,394
0
7,407
11,673
5,469
0
2,169
9,504
0
49,464
W
Medusa
mattuozzi
Medusa
6,829
3,638
0
2,449
7,495
3,691
1,317
1,291
6,204
0
64,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
45,366
403
Minions Killed
520
0
Camps Cleared
0
1,500,271
Distance Traveled
1,590,050
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,447
590
122
8
0
386,865
4
W
Kumbhakarna
7,565
473
19
1
0
324,410
5
L
Ymir
6,976
436
22
1
0
311,506
6
L
Aphrodite
7,003
438
81
5
0
285,583
0
L
Ishtar
8,136
509
128
8
0
286,667
1
L
Jormungandr
8,235
515
89
6
0
274,710
0
W
Chaac
9,832
615
127
8
0
292,843
0
W
Anubis
9,636
602
153
10
0
281,462
1
L
Thanatos
7,949
497
83
5
0
341,805
0
W
Medusa
8,886
555
99
6
0
304,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role