Player Matchup

Gilgamesh
Gilgamesh
AshlyEnjoyer
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,555 Elo+
Party 2
Ix Chel
Ix Chel
Only Star4367
Ix Chel
Level 107
God Stats
2W - 6L
1,598 SR
Queue Stats
109W - 101L
1,511 Elo+
Party 2
Hachiman
Hachiman
YaboiMirage8915
Hachiman
Level 85
God Stats
2W - 4L
1,523 SR
Queue Stats
19W - 15L
1,662 Elo+
Party 2
Team Averages
Level 98
1,540 SR
1,576 Elo+

VS

Team Averages
Level 64
1,654 SR
1,535 Elo+
Poseidon
Poseidon
Demon_Souls_97
Poseidon
Level 62
God Stats
4W - 2L
1,492 SR
Queue Stats
264W - 275L
1,497 Elo+
Solo
Ra
Ra
Farlax-Gaming
Ra
Level 21
God Stats
3W - 2L
1,743 SR
Queue Stats
12W - 11L
1,510 Elo+
Party 1
Cerberus
Cerberus
homiezeus
Cerberus
Level 109
God Stats
2W - 0L
1,725 SR
Queue Stats
65W - 66L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshlyEnjoyer
Gilgamesh
11
0 / 3 / 2
6,597
660
6,862
10,677
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
12
1 / 2 / 1
6,855
686
7,783
6,501
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
1 / 5 / 1
6,469
647
5,178
8,500
3,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
5 / 1 / 3
8,096
810
9,143
8,159
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 6
8,216
822
6,338
4,210
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
homiezeus
Cerberus
12
2 / 1 / 5
7,884
788
5,685
11,203
8,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
10
10
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AshlyEnjoyer
Gilgamesh
0
3
2
0.33
W
Poseidon
5
1
3
6.5
W
3
0
6
6
L
Ix Chel
1
2
1
0.75
L
Hachiman
1
5
1
0.3
W
Cerberus
homiezeus
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
21,166
25,678
Taken
23,572
19,413
Mitigated
14,136
4,176
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AshlyEnjoyer
Gilgamesh
6,862
1,057
165
1,137
10,677
12,600
0
8,020
2,583
0
26,683
W
Poseidon
9,143
1,429
0
2,221
8,159
3,620
0
2,790
5,154
26,769
1,721
W
6,338
678
1,801
1,563
4,210
1,885
763
863
3,264
43,633
0
L
Ix Chel
7,783
560
428
986
6,501
3,195
0
5,681
751
27,199
0
L
Hachiman
5,178
3,316
0
1,460
8,500
3,618
0
6,776
1,724
0
18,651
W
Cerberus
homiezeus
Cerberus
5,685
446
1,537
4,036
11,203
8,631
0
4,179
6,565
12,491
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,921
Gold Earned
24,196
120
Minions Killed
147
0
Camps Cleared
0
556,772
Distance Traveled
613,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,597
660
43
4
0
202,482
0
W
Poseidon
8,096
810
44
4
0
202,482
0
W
Ra
8,216
822
84
8
0
206,302
0
L
Ix Chel
6,855
686
50
5
0
202,893
0
L
Hachiman
6,469
647
27
3
0
151,397
0
W
Cerberus
7,884
788
19
2
0
205,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role