Player Matchup

Rama
Rama
 
Rama
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Brainkillerkush
Thanatos
Level 124
God Stats
27W - 18L
1,512 SR
Queue Stats
227W - 224L
1,489 Elo+
Solo
Surtr
Surtr
Fionliss4174
Surtr
Level 149
God Stats
28W - 34L
1,444 SR
Queue Stats
379W - 419L
1,425 Elo+
Solo
Aphrodite
Aphrodite
MadSkeels
Aphrodite
Level 138
God Stats
31W - 32L
1,520 SR
Queue Stats
116W - 105L
1,462 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lurbem
Morgan Le Fay
Level 101
God Stats
2W - 1L
1,491 SR
Queue Stats
117W - 118L
1,441 Elo+
Solo
Team Averages
Level 115
1,493 SR
1,463 Elo+

VS

Team Averages
Level 101
1,609 SR
1,426 Elo+
Shiva
Shiva
Apoet76
Shiva
Level 119
God Stats
30W - 19L
1,671 SR
Queue Stats
265W - 268L
1,493 Elo+
Party 1
Discordia
Discordia
Empress_Storm
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,336 Elo+
Solo
Arachne
Arachne
FizzMainNA
Arachne
Level 101
God Stats
5W - 3L
1,674 SR
Queue Stats
162W - 165L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
Nutm3g25
Aphrodite
Level 128
God Stats
5W - 4L
1,598 SR
Queue Stats
247W - 254L
1,449 Elo+
Solo
Charybdis
Charybdis
bleachsquad11
Charybdis
Level 52
God Stats
9W - 7L
1,600 SR
Queue Stats
18W - 25L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 4 / 12
11,118
529
19,367
16,511
7,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
18
8 / 4 / 6
11,768
560
10,364
20,434
9,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 4
10,195
485
8,313
18,400
22,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
MadSkeels
Aphrodite
15
1 / 6 / 13
9,706
462
9,022
12,712
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
lurbem
Morgan Le Fay
18
4 / 3 / 3
12,172
580
15,366
11,899
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Apoet76
Shiva
17
7 / 3 / 3
11,181
532
24,978
22,264
29,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Empress_Storm
Discordia
15
3 / 4 / 3
9,616
458
11,346
11,559
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
FizzMainNA
Arachne
17
5 / 3 / 1
10,444
497
6,311
20,698
9,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Nutm3g25
Aphrodite
13
1 / 6 / 4
8,182
390
6,255
15,700
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
bleachsquad11
Charybdis
14
3 / 6 / 4
9,215
439
6,559
17,499
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
22
Kills
19
19
Deaths
22
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
4
12
3.25
L
Shiva
Apoet76
Shiva
7
3
3
2.83
W
Thanatos
8
4
6
2.75
L
Discordia
Empress_Storm
Discordia
3
4
3
1.13
W
2
2
4
2
L
Arachne
FizzMainNA
Arachne
5
3
1
1.83
W
Aphrodite
MadSkeels
Aphrodite
1
6
13
1.25
L
Aphrodite
Nutm3g25
Aphrodite
1
6
4
0.5
L
Charybdis
bleachsquad11
Charybdis
3
6
4
0.83
W
Morgan Le Fay
lurbem
Morgan Le Fay
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,432
Damage
55,449
79,956
Taken
87,720
51,270
Mitigated
56,276
29,436
Healing
23,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,367
13,538
0
3,057
16,511
7,642
3,331
3,992
12,519
0
76,414
L
Shiva
Apoet76
Shiva
24,978
5,279
32
4,788
22,264
29,292
537
4,485
17,779
1,828
98,726
W
Thanatos
10,364
1,936
0
11,383
20,434
9,644
815
5,598
14,836
0
81,709
L
Discordia
Empress_Storm
Discordia
11,346
139
139
2,021
11,559
4,341
0
5,289
6,270
66,171
0
W
8,313
2,646
0
1,146
18,400
22,033
576
2,060
16,340
3,277
53,895
L
Arachne
FizzMainNA
Arachne
6,311
4,064
0
3,818
20,698
9,383
1,236
6,260
14,438
0
91,679
W
Aphrodite
MadSkeels
Aphrodite
9,022
355
7,469
5,102
12,712
5,736
1,042
1,930
10,782
53,473
0
L
Aphrodite
Nutm3g25
Aphrodite
6,255
840
5,115
6,774
15,700
6,403
512
5,012
10,688
50,941
0
L
Charybdis
bleachsquad11
Charybdis
6,559
3,452
0
750
17,499
6,857
246
4,623
12,876
0
64,224
W
Morgan Le Fay
lurbem
Morgan Le Fay
15,366
214
0
1,279
11,899
6,215
866
6,210
5,689
107,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,959
Gold Earned
48,638
570
Minions Killed
553
0
Camps Cleared
0
1,916,227
Distance Traveled
2,027,849
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,118
529
100
5
0
381,204
0
L
Shiva
11,181
532
148
7
0
397,910
7
W
Thanatos
11,768
560
98
5
0
448,330
2
L
Discordia
9,616
458
91
4
0
375,311
2
W
Surtr
10,195
485
91
4
0
350,037
0
L
Arachne
10,444
497
126
6
0
494,696
0
W
Aphrodite
9,706
462
108
5
0
378,999
3
L
Aphrodite
8,182
390
83
4
0
373,655
0
L
Charybdis
9,215
439
105
5
0
386,277
0
W
Morgan Le Fay
12,172
580
173
8
0
357,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role