Player Matchup

Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DNAngel02
Nu Wa
Level 105
God Stats
56W - 56L
1,576 SR
Queue Stats
79W - 89L
1,469 Elo+
Solo
Medusa
Medusa
Turfed
Medusa
Level 87
God Stats
11W - 3L
1,654 SR
Queue Stats
122W - 103L
1,528 Elo+
Solo
Pele
Pele
nappy704
Pele
Level 122
God Stats
13W - 11L
1,539 SR
Queue Stats
41W - 40L
1,495 Elo+
Solo
Team Averages
Level 105
1,554 SR
1,498 Elo+

VS

Team Averages
Level 71
1,503 SR
1,450 Elo+
Morgan Le Fay
Morgan Le Fay
BeTa Mello
Morgan Le Fay
Level 146
God Stats
5W - 10L
1,571 SR
Queue Stats
56W - 80L
1,513 Elo+
Solo
Cupid
Cupid
GLI84
Cupid
Level 109
God Stats
6W - 3L
1,287 SR
Queue Stats
478W - 474L
1,439 Elo+
Solo
Athena
Athena
Natenu2169
Athena
Level 28
God Stats
20W - 18L
1,657 SR
Queue Stats
54W - 58L
1,521 Elo+
Party 1
Ravana
Ravana
pjkattil
Ravana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,528 Elo+
Party 1
Mulan
Mulan
somakush
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
6 / 0 / 4
9,445
859
8,384
10,115
11,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
 
Amaterasu
15
4 / 1 / 5
8,315
756
6,923
11,683
11,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
DNAngel02
Nu Wa
14
2 / 2 / 10
8,162
742
15,101
6,415
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Turfed
Medusa
16
4 / 0 / 7
8,733
794
12,169
8,042
3,533
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
14
1 / 1 / 6
7,615
692
3,848
7,535
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeTa Mello
Morgan Le Fay
14
0 / 3 / 1
7,393
672
8,822
10,044
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
GLI84
Cupid
13
0 / 1 / 1
7,163
651
4,891
9,632
3,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Natenu2169
Athena
13
1 / 3 / 2
7,881
716
6,763
14,330
13,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
pjkattil
Ravana
14
2 / 7 / 2
7,518
683
8,498
13,674
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
somakush
Mulan
12
1 / 3 / 0
7,012
637
2,760
13,258
6,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
17
Kills
4
4
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
0
4
8
W
Amaterasu
 
Amaterasu
4
1
5
6.5
L
Morgan Le Fay
BeTa Mello
Morgan Le Fay
0
3
1
0.17
W
Nu Wa
DNAngel02
Nu Wa
2
2
10
3.5
L
Cupid
GLI84
Cupid
0
1
1
0.5
L
Athena
Natenu2169
Athena
1
3
2
0.67
W
Medusa
Turfed
Medusa
4
0
7
7.5
W
Pele
1
1
6
4
L
Ravana
pjkattil
Ravana
2
7
2
0.43
L
Mulan
somakush
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,425
Damage
31,734
43,790
Taken
60,938
32,952
Mitigated
35,634
10,380
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,384
909
2,832
2,128
10,115
11,562
0
2,367
7,678
28,265
0
W
Amaterasu
 
Amaterasu
6,923
2,206
0
2,231
11,683
11,467
353
3,719
7,780
0
20,111
L
Morgan Le Fay
BeTa Mello
Morgan Le Fay
8,822
799
155
1,922
10,044
5,041
0
3,055
6,919
35,416
0
W
Nu Wa
DNAngel02
Nu Wa
15,101
6,313
0
0
6,415
3,139
294
2,142
4,140
32,639
0
L
Cupid
GLI84
Cupid
4,891
2,839
996
3,698
9,632
3,097
1,267
6,373
3,224
0
28,957
L
Athena
Natenu2169
Athena
6,763
1,468
1,351
2,770
14,330
13,504
107
4,691
9,262
24,206
0
W
Medusa
Turfed
Medusa
12,169
7,385
0
1,894
8,042
3,533
1,746
3,921
3,908
0
38,626
W
Pele
3,848
1,005
172
1,123
7,535
3,251
870
2,726
4,699
0
18,100
L
Ravana
pjkattil
Ravana
8,498
2,030
0
1,058
13,674
7,846
108
3,545
9,735
0
22,913
L
Mulan
somakush
Mulan
2,760
390
214
1,302
13,258
6,146
126
5,821
7,339
0
13,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
36,967
209
Minions Killed
192
0
Camps Cleared
0
1,199,349
Distance Traveled
1,087,924
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,445
859
39
4
0
249,904
0
W
Amaterasu
8,315
756
22
2
0
255,885
1
L
Morgan Le Fay
7,393
672
62
6
0
223,540
0
W
Nu Wa
8,162
742
47
4
0
205,138
0
L
Cupid
7,163
651
45
4
0
208,743
0
L
Athena
7,881
716
40
4
0
243,012
0
W
Medusa
8,733
794
66
6
0
228,067
0
W
Pele
7,615
692
35
3
0
260,355
0
L
Ravana
7,518
683
18
2
0
214,897
0
L
Mulan
7,012
637
27
2
0
197,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role