Player Matchup

Ares
Ares
Joeynash1
Ares
Level 108
God Stats
15W - 6L
1,677 SR
Queue Stats
181W - 179L
1,454 Elo+
Solo
Olorun
Olorun
MALLCOMEX
Olorun
Level 125
God Stats
111W - 110L
1,534 SR
Queue Stats
119W - 124L
1,434 Elo+
Solo
Thor
Thor
xMr-Javi
Thor
Level 122
God Stats
20W - 21L
1,552 SR
Queue Stats
172W - 162L
1,455 Elo+
Solo
Team Averages
Level 118
1,588 SR
1,448 Elo+

VS

Team Averages
Level 113
1,430 SR
1,391 Elo+
Sobek
Sobek
Demi50
Sobek
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,345 Elo+
Party 1
King Arthur
King Arthur
LenchoJR2
King Arthur
Level 142
God Stats
36W - 36L
1,439 SR
Queue Stats
228W - 212L
1,457 Elo+
Solo
Amaterasu
Amaterasu
PyraInferna
Amaterasu
Level 69
God Stats
2W - 5L
1,351 SR
Queue Stats
13W - 22L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 2 / 11
11,932
663
13,866
20,938
23,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
MALLCOMEX
Olorun
18
5 / 1 / 9
12,808
712
20,572
18,176
22,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
18
8 / 3 / 8
13,005
723
23,251
15,883
9,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Demi50
Sobek
14
1 / 7 / 4
10,774
599
12,558
27,460
30,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
LenchoJR2
King Arthur
15
2 / 1 / 3
11,089
616
18,757
25,701
36,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Amaterasu
PyraInferna
Amaterasu
15
3 / 8 / 2
11,120
618
9,476
19,163
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
Demi50
Sobek
1
7
4
0.43
W
Ares
3
2
11
4.25
L
King Arthur
LenchoJR2
King Arthur
2
1
3
3.5
W
Olorun
MALLCOMEX
Olorun
5
1
9
9.5
L
Amaterasu
PyraInferna
Amaterasu
3
8
2
0.5
W
Thor
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,689
Damage
40,791
54,997
Taken
72,324
54,699
Mitigated
77,780
12,213
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Demi50
Sobek
12,558
2,956
0
2,383
27,460
30,859
419
14,186
13,274
32,893
0
W
Ares
13,866
1,249
0
2,919
20,938
23,338
215
4,188
16,145
31,071
0
L
King Arthur
LenchoJR2
King Arthur
18,757
2,992
0
1,680
25,701
36,052
0
11,585
14,116
0
65,669
W
Olorun
MALLCOMEX
Olorun
20,572
10,333
2,425
5,040
18,176
22,323
2,029
4,750
13,168
55,933
0
L
Amaterasu
PyraInferna
Amaterasu
9,476
4,106
0
2,393
19,163
10,869
1,218
8,799
10,364
0
26,121
W
Thor
23,251
6,585
0
1,829
15,883
9,038
594
3,716
11,974
0
66,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
32,983
153
Minions Killed
135
0
Camps Cleared
0
924,203
Distance Traveled
911,015
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,774
599
29
2
0
298,367
1
W
Ares
11,932
663
28
2
0
309,563
0
L
King Arthur
11,089
616
62
3
0
340,000
0
W
Olorun
12,808
712
58
3
0
282,725
0
L
Amaterasu
11,120
618
44
2
0
272,648
0
W
Thor
13,005
723
67
4
0
331,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role