Player Matchup

Izanami
Izanami
Clemencio
Izanami
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 113L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
IDrxgx
Gilgamesh
Level 129
God Stats
7W - 7L
1,789 SR
Queue Stats
246W - 219L
1,596 Elo+
Solo
Ratatoskr
Ratatoskr
Slingshot55
Ratatoskr
Level 94
God Stats
8W - 10L
1,260 SR
Queue Stats
123W - 102L
1,518 Elo+
Solo
Zeus
Zeus
TJizzle380
Zeus
Level 157
God Stats
1W - 4L
1,553 SR
Queue Stats
154W - 166L
1,429 Elo+
Solo
Ix Chel
Ix Chel
silvermax69
Ix Chel
Level 157
God Stats
10W - 9L
1,625 SR
Queue Stats
531W - 517L
1,495 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,504 Elo+

VS

Team Averages
Level 138
1,541 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Explorergodd8891
Lancelot
Level 158
God Stats
6W - 4L
1,787 SR
Queue Stats
140W - 155L
1,449 Elo+
Party 1
Surtr
Surtr
FTM cezica89
Surtr
Level 140
God Stats
35W - 46L
1,476 SR
Queue Stats
116W - 132L
1,458 Elo+
Solo
Bacchus
Bacchus
GreivinM28
Bacchus
Level 123
God Stats
4W - 2L
1,297 SR
Queue Stats
530W - 491L
1,478 Elo+
Solo
Neith
Neith
labryal
Neith
Level 108
God Stats
4W - 2L
1,643 SR
Queue Stats
67W - 71L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clemencio
Izanami
2
0 / 0 / 1
3,728
373
117
1,378
416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
IDrxgx
Gilgamesh
11
3 / 1 / 0
6,401
640
5,747
8,004
5,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Slingshot55
Ratatoskr
9
0 / 3 / 0
4,870
487
1,707
8,407
2,930
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 0
3,873
387
1,380
3,448
1,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
silvermax69
Ix Chel
7
0 / 3 / 1
4,621
462
3,928
6,626
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 4
6,577
658
5,108
3,533
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

9
2 / 2 / 2
5,822
582
3,154
6,250
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,414
541
3,200
8,578
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
GreivinM28
Bacchus
9
2 / 0 / 4
5,701
570
3,776
6,664
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
labryal
Neith
10
3 / 0 / 1
6,040
604
3,694
4,089
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
L
Izanami
Clemencio
Izanami
0
0
1
0.5
W
2
2
2
1.5
W
0
2
1
0.25
W
Bacchus
GreivinM28
Bacchus
2
0
4
4
L
Gilgamesh
IDrxgx
Gilgamesh
3
1
0
3
L
Ratatoskr
Slingshot55
Ratatoskr
0
3
0
0
L
0
3
0
0
W
Neith
labryal
Neith
3
0
1
3.5
L
Ix Chel
silvermax69
Ix Chel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
18,932
27,863
Taken
29,114
12,746
Mitigated
15,352
6,583
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,108
1,477
0
750
3,533
1,012
547
1,262
2,132
45,929
0
L
Izanami
Clemencio
Izanami
117
58
0
107
1,378
416
0
780
598
0
6,156
W
3,154
875
0
0
6,250
2,239
496
875
5,343
0
32,188
W
3,200
970
0
2,988
8,578
4,802
0
0
8,578
421
30,496
W
Bacchus
GreivinM28
Bacchus
3,776
724
0
2,670
6,664
5,483
29
1,382
5,250
9,182
0
L
Gilgamesh
IDrxgx
Gilgamesh
5,747
2,333
0
1,961
8,004
5,143
0
721
7,283
0
51,503
L
Ratatoskr
Slingshot55
Ratatoskr
1,707
348
0
1,654
8,407
2,930
0
3,163
5,244
0
29,559
L
1,380
343
0
481
3,448
1,406
0
2,589
859
13,173
0
W
Neith
labryal
Neith
3,694
2,043
0
1,695
4,089
1,816
763
1,586
2,503
0
49,456
L
Ix Chel
silvermax69
Ix Chel
3,928
721
403
1,977
6,626
2,851
0
1,694
4,932
21,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,493
Gold Earned
29,554
189
Minions Killed
285
0
Camps Cleared
0
756,578
Distance Traveled
966,876
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,577
658
80
8
0
196,909
0
L
Izanami
3,728
373
17
2
0
116,864
0
W
Lancelot
5,822
582
50
5
0
219,091
2
W
Surtr
5,414
541
52
5
0
186,203
3
W
Bacchus
5,701
570
12
1
0
219,570
1
L
Gilgamesh
6,401
640
77
8
0
171,664
2
L
Ratatoskr
4,870
487
47
5
0
210,683
0
L
Zeus
3,873
387
16
2
0
90,091
0
W
Neith
6,040
604
91
9
0
145,103
0
L
Ix Chel
4,621
462
32
3
0
167,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role