Player Matchup

Morgan Le Fay
Morgan Le Fay
CACTUSMASTER420
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,475 Elo+
Party 1
Lancelot
Lancelot
KingOfDragons64
Lancelot
Level 157
God Stats
2W - 7L
1,541 SR
Queue Stats
83W - 91L
1,446 Elo+
Party 1
Charybdis
Charybdis
Kive112
Charybdis
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,584 Elo+
Party 1
Olorun
Olorun
StaxCarver21
Olorun
Level 103
God Stats
2W - 3L
1,606 SR
Queue Stats
58W - 53L
1,323 Elo+
Party 1
Neith
Neith
Tan_Bananaa
Neith
Level 29
God Stats
1W - 4L
1,590 SR
Queue Stats
6W - 15L
1,327 Elo+
Party 1
Team Averages
Level 109
1,547 SR
1,431 Elo+

VS

Team Averages
Level 172
1,465 SR
1,493 Elo+
Thanatos
Thanatos
 
Thanatos
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DarkBlueMatter
Khepri
Level 206
God Stats
3W - 2L
1,527 SR
Queue Stats
447W - 450L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
ILLIN_VILLIN512
Ah Puch
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
83W - 87L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
NuclearWombat
Danzaburou
Level 111
God Stats
3W - 2L
1,295 SR
Queue Stats
51W - 47L
1,417 Elo+
Solo
Hercules
Hercules
xXbubu bastaXx
Hercules
Level 190
God Stats
73W - 86L
1,500 SR
Queue Stats
893W - 874L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CACTUSMASTER420
Morgan Le Fay
12
0 / 2 / 1
7,193
654
2,856
5,367
1,818
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
15
5 / 5 / 2
8,885
808
10,719
13,595
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
Kive112
Charybdis
16
3 / 3 / 4
8,846
804
8,236
9,242
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
14
0 / 3 / 1
7,986
726
2,618
9,699
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 3 / 0
7,471
679
1,629
9,151
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 1 / 5
9,548
868
9,020
8,682
5,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 8
8,164
742
4,541
8,124
11,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 2 / 4
9,547
868
11,472
4,546
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
NuclearWombat
Danzaburou
16
2 / 1 / 12
9,199
836
7,327
6,339
3,250
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
2 / 4 / 7
8,378
762
5,676
11,382
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
16
16
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
5
7.5
L
Morgan Le Fay
CACTUSMASTER420
Morgan Le Fay
0
2
1
0.25
W
0
0
8
4
W
7
2
4
4.5
L
Lancelot
5
5
2
1.2
L
Charybdis
Kive112
Charybdis
3
3
4
1.67
W
Danzaburou
NuclearWombat
Danzaburou
2
1
12
8
L
Olorun
0
3
1
0.17
L
0
3
0
0
W
Hercules
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
38,036
47,054
Taken
39,073
19,017
Mitigated
32,957
6,286
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,020
2,827
0
7,473
8,682
5,718
335
242
8,440
0
35,811
L
Morgan Le Fay
CACTUSMASTER420
Morgan Le Fay
2,856
359
0
500
5,367
1,818
0
3,236
2,131
17,863
0
W
4,541
383
0
187
8,124
11,078
125
1,010
7,114
17,473
0
W
11,472
480
0
881
4,546
1,928
181
689
3,857
37,417
0
L
Lancelot
10,719
4,095
0
1,552
13,595
5,763
0
3,242
10,050
0
33,374
L
Charybdis
Kive112
Charybdis
8,236
4,860
0
1,951
9,242
4,057
0
2,458
6,615
0
33,840
W
Danzaburou
NuclearWombat
Danzaburou
7,327
3,076
0
2,146
6,339
3,250
3,933
1,999
4,340
0
35,238
L
Olorun
2,618
753
156
1,780
9,699
3,801
0
3,535
6,117
26,489
0
L
1,629
298
0
347
9,151
3,578
0
3,542
5,561
0
20,768
W
Hercules
5,676
1,283
0
2,886
11,382
10,983
48
1,534
9,848
0
25,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
44,836
263
Minions Killed
245
0
Camps Cleared
0
974,048
Distance Traveled
1,218,734
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,548
868
56
5
0
266,042
0
L
Morgan Le Fay
7,193
654
27
2
0
132,729
0
W
Khepri
8,164
742
17
2
0
256,198
0
W
Ah Puch
9,547
868
54
5
0
240,079
1
L
Lancelot
8,885
808
48
4
0
266,635
0
L
Charybdis
8,846
804
74
7
0
231,844
0
W
Danzaburou
9,199
836
68
6
0
217,119
0
L
Olorun
7,986
726
67
6
0
172,598
0
L
Neith
7,471
679
47
4
0
170,242
0
W
Hercules
8,378
762
50
5
0
239,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role