Player Matchup

Persephone
Persephone
Ganstalex69
Persephone
Level 126
God Stats
11W - 9L
1,646 SR
Queue Stats
318W - 314L
1,473 Elo+
Party 1
Skadi
Skadi
Ignis99
Skadi
Level 85
God Stats
3W - 1L
1,629 SR
Queue Stats
226W - 196L
1,596 Elo+
Solo
Sylvanus
Sylvanus
TilledTrain
Sylvanus
Level 149
God Stats
6W - 6L
1,490 SR
Queue Stats
480W - 515L
1,512 Elo+
Solo
Jing Wei
Jing Wei
xScrubCadetx
Jing Wei
Level 176
God Stats
4W - 1L
1,728 SR
Queue Stats
194W - 188L
1,520 Elo+
Solo
Merlin
Merlin
xXDefaultXx575
Merlin
Level 123
God Stats
14W - 6L
1,781 SR
Queue Stats
316W - 298L
1,481 Elo+
Party 1
Team Averages
Level 132
1,655 SR
1,516 Elo+

VS

Team Averages
Level 139
1,519 SR
1,511 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MingauGG
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
PedroStarkzz
Guan Yu
Level 162
God Stats
1W - 1L
1,602 SR
Queue Stats
50W - 56L
1,543 Elo+
Party 2
Set
Set
TrnT x Up
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 274L
1,487 Elo+
Solo
Apollo
Apollo
twhy47
Apollo
Level 117
God Stats
4W - 3L
1,493 SR
Queue Stats
286W - 245L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ganstalex69
Persephone
18
8 / 1 / 11
10,705
892
14,894
8,781
3,876
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Ignis99
Skadi
15
6 / 1 / 8
9,006
751
15,177
9,728
4,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
TilledTrain
Sylvanus
13
1 / 4 / 14
8,127
677
8,669
17,199
23,562
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
xScrubCadetx
Jing Wei
16
1 / 1 / 15
8,751
729
5,394
11,308
4,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 11
9,747
812
14,148
9,437
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 4 / 5
8,041
670
8,897
9,304
3,655
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
MingauGG
Hou Yi
13
1 / 5 / 5
7,906
659
8,167
11,604
4,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
PedroStarkzz
Guan Yu
15
1 / 3 / 5
8,904
742
5,809
16,505
14,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 5 / 1
10,052
838
9,682
13,722
8,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
twhy47
Apollo
16
0 / 4 / 4
8,492
708
9,348
12,332
5,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
21
Kills
9
10
Deaths
21
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
5
0.88
W
Persephone
Ganstalex69
Persephone
8
1
11
13.5
W
Skadi
Ignis99
Skadi
6
1
8
10
L
Hou Yi
MingauGG
Hou Yi
1
5
5
0.7
L
Guan Yu
PedroStarkzz
Guan Yu
1
3
5
1.17
W
Sylvanus
TilledTrain
Sylvanus
1
4
14
2
L
6
5
1
1.3
L
Apollo
twhy47
Apollo
0
4
4
0.5
W
Jing Wei
xScrubCadetx
Jing Wei
1
1
15
8.5
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,282
Damage
41,903
56,453
Taken
63,467
40,420
Mitigated
37,294
30,663
Healing
21,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,897
2,738
2,060
1,045
9,304
3,655
698
7,001
2,303
0
16,517
W
Persephone
Ganstalex69
Persephone
14,894
328
2,864
1,940
8,781
3,876
346
96
8,643
38,369
0
W
Skadi
Ignis99
Skadi
15,177
3,639
1,961
2,220
9,728
4,369
401
0
9,728
0
24,068
L
Hou Yi
MingauGG
Hou Yi
8,167
2,476
185
1,037
11,604
4,643
243
6,586
5,018
0
14,483
L
Guan Yu
PedroStarkzz
Guan Yu
5,809
169
5,786
6,803
16,505
14,474
95
9,070
7,435
374
9,209
W
Sylvanus
TilledTrain
Sylvanus
8,669
2,127
6,459
5,910
17,199
23,562
443
93
17,106
11,658
898
L
9,682
3,961
0
1,282
13,722
8,906
792
6,484
7,238
0
26,932
L
Apollo
twhy47
Apollo
9,348
4,339
638
2,612
12,332
5,616
0
8,277
4,055
0
26,681
W
Jing Wei
xScrubCadetx
Jing Wei
5,394
3,519
2,073
2,849
11,308
4,987
1,315
80
11,228
0
17,980
W
14,148
178
3,038
1,349
9,437
3,626
984
85
9,352
21,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
43,395
137
Minions Killed
132
0
Camps Cleared
0
1,142,342
Distance Traveled
1,007,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,041
670
18
2
0
201,110
0
W
Persephone
10,705
892
55
5
0
237,753
0
W
Skadi
9,006
751
21
2
0
244,467
0
L
Hou Yi
7,906
659
16
1
0
152,288
0
L
Guan Yu
8,904
742
8
1
0
237,003
0
W
Sylvanus
8,127
677
9
1
0
189,519
0
L
Set
10,052
838
41
3
0
216,589
0
L
Apollo
8,492
708
49
4
0
200,362
0
W
Jing Wei
8,751
729
23
2
0
256,550
0
W
Merlin
9,747
812
29
2
0
214,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role