Player Matchup

Kukulkan
Kukulkan
Platinum IV
K0bik
Kukulkan
Platinum IV
Level 69
God Stats
131W - 124L
1,584 SR
Queue Stats
204W - 207L
1,800 MMR
Party 1
Medusa
Medusa
Gold IV
RunForesthero
Medusa
Gold IV
Level 126
God Stats
3W - 2L
1,751 SR
Queue Stats
179W - 169L
1,384 MMR
Party 1
Yemoja
Yemoja
Platinum IV
zirrko
Yemoja
Platinum IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 153L
1,712 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 101
1,612 SR
1,632 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,531 SR
1,429 MMR
Chaac
Chaac
Bronze III
CookieOfDeath1
Chaac
Bronze III
Level 148
God Stats
0W - 1L
1,704 SR
Queue Stats
6W - 12L
1,651 MMR
Party 2
Ah Puch
Ah Puch
Silver II
Spartankyle
Ah Puch
Silver II
Level 149
God Stats
3W - 3L
1,549 SR
Queue Stats
10W - 17L
1,606 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver III
fumaeles
Ah Muzen Cab
Silver III
Level 127
God Stats
0W - 1L
1,341 SR
Queue Stats
23W - 41L
1,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
K0bik
Kukulkan
20
4 / 0 / 9
14,972
749
16,470
15,432
11,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 6
14,342
717
24,223
21,470
14,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
zirrko
Yemoja
20
3 / 0 / 10
14,511
726
9,138
25,746
42,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
ThothAphroditeAo KuangBaron SamediMorgan Le Fay

VS

Bans
Guan YuHerculesMartichorasVamanaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
12,420
621
16,539
23,979
22,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Spartankyle
Ah Puch
19
1 / 5 / 2
13,034
652
20,682
15,887
7,714
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
fumaeles
Ah Muzen Cab
18
0 / 3 / 2
12,485
624
12,798
18,888
9,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Kukulkan
K0bik
Kukulkan
4
0
9
8.5
W
7
3
6
3.33
L
Ah Puch
Spartankyle
Ah Puch
1
5
2
0.4
L
Ah Muzen Cab
fumaeles
Ah Muzen Cab
0
3
2
0.33
W
Yemoja
zirrko
Yemoja
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,831
Damage
50,019
62,648
Taken
58,754
68,594
Mitigated
40,182
22,852
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,539
2,142
131
7,543
23,979
22,667
351
10,319
13,306
0
50,377
W
Kukulkan
K0bik
Kukulkan
16,470
825
0
456
15,432
11,321
1,109
5,082
10,201
102,895
0
W
24,223
11,060
0
2,747
21,470
14,537
1,185
5,707
15,335
0
85,016
L
Ah Puch
Spartankyle
Ah Puch
20,682
361
0
1,226
15,887
7,714
164
6,306
9,247
70,670
0
L
Ah Muzen Cab
fumaeles
Ah Muzen Cab
12,798
5,576
0
1,351
18,888
9,801
1,208
7,681
11,036
0
72,424
W
Yemoja
zirrko
Yemoja
9,138
4,138
9,308
10,341
25,746
42,736
880
8,656
16,372
17,046
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,825
Gold Earned
37,939
374
Minions Killed
261
0
Camps Cleared
0
1,200,025
Distance Traveled
1,130,110
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,420
621
49
2
0
364,863
0
W
Kukulkan
14,972
749
211
11
0
420,947
0
W
Medusa
14,342
717
106
5
0
418,527
0
L
Ah Puch
13,034
652
98
5
0
339,950
1
L
Ah Muzen Cab
12,485
624
114
6
0
425,297
0
W
Yemoja
14,511
726
57
3
0
360,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role