Player Matchup

Neith
Neith
Kexciu
Neith
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 70L
1,477 Elo+
Party 2
Mulan
Mulan
SliMeOnYoWeEn
Mulan
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 97L
1,486 Elo+
Party 2
Ix Chel
Ix Chel
Tin10Men
Ix Chel
Level 109
God Stats
1W - 5L
1,251 SR
Queue Stats
707W - 735L
1,435 Elo+
Solo
Anubis
Anubis
ayerhart
Anubis
Level 137
God Stats
42W - 32L
1,564 SR
Queue Stats
205W - 203L
1,425 Elo+
Solo
Hercules
Hercules
ŽODD
Hercules
Level 93
God Stats
22W - 21L
1,507 SR
Queue Stats
253W - 243L
1,513 Elo+
Party 2
Team Averages
Level 86
1,464 SR
1,467 Elo+

VS

Team Averages
Level 53
1,586 SR
1,392 Elo+
Ymir
Ymir
AyyooCuh
Ymir
Level 38
God Stats
6W - 7L
1,632 SR
Queue Stats
466W - 441L
1,211 Elo+
Solo
Awilix
Awilix
ItsNotDusty
Awilix
Level 27
God Stats
2W - 3L
1,639 SR
Queue Stats
66W - 62L
1,412 Elo+
Party 3
Hercules
Hercules
McPeek
Hercules
Level 62
God Stats
14W - 10L
1,522 SR
Queue Stats
116W - 130L
1,404 Elo+
Party 3
Martichoras
Martichoras
NoobSaibot54
Martichoras
Level 67
God Stats
40W - 37L
1,605 SR
Queue Stats
192W - 193L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
TsDak
Kukulkan
Level 69
God Stats
14W - 13L
1,529 SR
Queue Stats
223W - 211L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kexciu
Neith
9
3 / 2 / 10
6,077
608
4,221
6,707
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
3 / 1 / 0
6,206
621
6,507
8,058
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Tin10Men
Ix Chel
8
0 / 2 / 2
5,241
524
1,343
6,239
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ayerhart
Anubis
12
4 / 0 / 2
7,328
733
4,394
5,495
2,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ŽODD
Hercules
10
10 / 0 / 5
7,098
710
14,503
9,721
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 2 / 0
4,974
497
1,795
7,774
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
9
2 / 6 / 0
5,202
520
4,300
10,394
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
McPeek
Hercules
7
0 / 6 / 2
4,824
482
5,594
14,211
6,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
NoobSaibot54
Martichoras
8
1 / 5 / 2
4,549
455
4,148
7,414
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
TsDak
Kukulkan
10
1 / 1 / 1
5,686
569
2,628
4,485
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
0
0.5
L
Awilix
2
6
0
0.33
W
Neith
Kexciu
Neith
3
2
10
4
L
Hercules
McPeek
Hercules
0
6
2
0.17
L
Martichoras
NoobSaibot54
Martichoras
1
5
2
0.4
W
3
1
0
3
W
Ix Chel
Tin10Men
Ix Chel
0
2
2
0.5
L
Kukulkan
TsDak
Kukulkan
1
1
1
1.5
W
Anubis
ayerhart
Anubis
4
0
2
5
W
Hercules
ŽODD
Hercules
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
18,465
36,220
Taken
44,278
17,128
Mitigated
18,965
14,920
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,795
260
0
1,220
7,774
4,951
0
153
7,183
16,216
0
L
Awilix
4,300
2,345
0
981
10,394
3,709
0
1,224
9,134
0
27,218
W
Neith
Kexciu
Neith
4,221
1,851
203
1,724
6,707
2,278
1,037
144
6,563
0
23,831
L
Hercules
McPeek
Hercules
5,594
1,966
763
2,720
14,211
6,042
0
1,198
13,013
0
18,710
L
Martichoras
NoobSaibot54
Martichoras
4,148
1,284
0
393
7,414
2,670
0
1,194
6,220
0
23,678
W
6,507
1,608
0
3,189
8,058
5,265
634
1,467
6,263
0
38,451
W
Ix Chel
Tin10Men
Ix Chel
1,343
300
331
1,519
6,239
1,951
0
126
6,113
25,144
0
L
Kukulkan
TsDak
Kukulkan
2,628
43
0
589
4,485
1,593
0
1,968
2,517
38,336
0
W
Anubis
ayerhart
Anubis
4,394
49
0
3,865
5,495
2,625
0
1,804
3,691
61,275
0
W
Hercules
ŽODD
Hercules
14,503
4,884
0
4,089
9,721
5,009
102
554
9,167
0
34,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
25,235
292
Minions Killed
211
0
Camps Cleared
0
1,001,741
Distance Traveled
997,858
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,974
497
30
3
0
171,832
0
L
Awilix
5,202
520
46
5
0
226,543
0
W
Neith
6,077
608
34
3
0
179,711
2
L
Hercules
4,824
482
16
2
0
193,664
3
L
Martichoras
4,549
455
40
4
0
186,910
3
W
Mulan
6,206
621
62
6
0
190,370
0
W
Ix Chel
5,241
524
39
4
0
195,068
0
L
Kukulkan
5,686
569
79
8
0
218,909
2
W
Anubis
7,328
733
113
11
0
198,560
2
W
Hercules
7,098
710
44
4
0
238,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role