Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
TheDrangonKill
Geb
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 72L
1,568 Elo+
Party 2
Bakasura
Bakasura
Twitch_JaSGaMeTV
Bakasura
Level 108
God Stats
2W - 8L
1,113 SR
Queue Stats
273W - 272L
1,436 Elo+
Party 2
Ix Chel
Ix Chel
kurdishZeus
Ix Chel
Level 62
God Stats
0W - 2L
1,197 SR
Queue Stats
2W - 3L
1,339 Elo+
Solo
Agni
Agni
marcosmev
Agni
Level 40
God Stats
0W - 5L
1,113 SR
Queue Stats
130W - 139L
1,416 Elo+
Party 1
Team Averages
Level 80
1,285 SR
1,452 Elo+

VS

Team Averages
Level 94
1,498 SR
1,468 Elo+
Athena
Athena
 
Athena
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
BRANDINO66
Susano
Level 78
God Stats
7W - 10L
1,345 SR
Queue Stats
111W - 107L
1,441 Elo+
Party 3
King Arthur
King Arthur
DR 103
King Arthur
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 171L
1,457 Elo+
Party 3
Izanami
Izanami
Shadowhunter8987
Izanami
Level 108
God Stats
12W - 10L
1,646 SR
Queue Stats
173W - 203L
1,437 Elo+
Party 4
Anubis
Anubis
x-demon0-
Anubis
Level 134
God Stats
14W - 22L
1,500 SR
Queue Stats
192W - 195L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 1
5,802
580
6,727
10,078
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 2
4,848
485
4,478
13,267
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 7 / 2
5,162
516
4,563
10,726
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
kurdishZeus
Ix Chel
9
0 / 3 / 1
4,818
482
1,802
5,891
1,442
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
8
0 / 4 / 0
4,889
489
1,574
5,824
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 3 / 8
6,222
622
3,835
10,813
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Susano
BRANDINO66
Susano
11
5 / 1 / 0
6,461
646
2,669
7,849
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
DR 103
King Arthur
10
0 / 1 / 3
5,793
579
3,893
9,571
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
11 / 2 / 2
7,332
733
13,345
7,082
2,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
x-demon0-
Anubis
11
5 / 1 / 0
6,742
674
6,068
5,087
2,227
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
23
23
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
W
Athena
 
Athena
2
3
8
2
W
Susano
BRANDINO66
Susano
5
1
0
5
W
King Arthur
DR 103
King Arthur
0
1
3
1.5
W
11
2
2
6
L
1
6
2
0.33
L
1
7
2
0.29
L
Ix Chel
kurdishZeus
Ix Chel
0
3
1
0.17
L
Agni
0
4
0
0
W
Anubis
x-demon0-
Anubis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,144
Damage
29,810
45,786
Taken
40,402
22,312
Mitigated
23,198
9,021
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,727
1,703
0
3,240
10,078
7,546
0
0
10,078
0
41,014
W
Athena
 
Athena
3,835
828
81
1,840
10,813
7,996
156
2,462
7,758
9,400
0
W
Susano
BRANDINO66
Susano
2,669
473
0
940
7,849
2,855
0
216
7,547
0
41,359
W
King Arthur
DR 103
King Arthur
3,893
729
0
2,825
9,571
7,763
0
0
8,945
0
33,310
W
13,345
11,315
0
1,627
7,082
2,357
2,496
2,102
4,676
0
61,806
L
4,478
420
0
1,631
13,267
6,779
243
2,010
11,257
17,792
0
L
4,563
2,751
0
1,634
10,726
5,023
427
1,733
8,993
0
19,224
L
Ix Chel
kurdishZeus
Ix Chel
1,802
134
70
1,821
5,891
1,442
0
4,270
1,621
24,822
0
L
Agni
1,574
36
0
625
5,824
1,522
0
1,890
3,934
25,847
0
W
Anubis
x-demon0-
Anubis
6,068
371
0
3,264
5,087
2,227
0
2,329
2,758
47,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
32,550
224
Minions Killed
293
0
Camps Cleared
0
999,950
Distance Traveled
1,033,549
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,802
580
67
7
0
218,424
1
W
Athena
6,222
622
12
1
0
217,183
0
W
Susano
6,461
646
66
7
0
247,724
1
W
King Arthur
5,793
579
48
5
0
201,284
0
W
Izanami
7,332
733
85
9
0
188,927
0
L
Geb
4,848
485
23
2
0
182,694
0
L
Bakasura
5,162
516
50
5
0
200,566
0
L
Ix Chel
4,818
482
31
3
0
187,191
0
L
Agni
4,889
489
53
5
0
211,075
0
W
Anubis
6,742
674
82
8
0
178,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role