Player Matchup

Tiamat
Tiamat
Aneraru
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1
Bacchus
Bacchus
Thadeushatgähne
Bacchus
Level 128
God Stats
0W - 1L
1,155 SR
Queue Stats
2W - 4L
1,445 Elo+
Party 1
Izanami
Izanami
lockää1214
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 52
1,385 SR
1,476 Elo+

VS

Team Averages
Level 87
1,559 SR
1,457 Elo+
Cernunnos
Cernunnos
Rafayl
Cernunnos
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 143L
1,370 Elo+
Solo
Ymir
Ymir
Richist8
Ymir
Level 55
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TheCazador22
Baron Samedi
Level 142
God Stats
1W - 0L
1,412 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aneraru
Tiamat
17
2 / 5 / 3
10,806
675
12,188
14,826
9,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 2
11,486
718
10,669
22,128
34,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
lockää1214
Izanami
14
1 / 9 / 2
9,559
597
13,322
14,105
5,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rafayl
Cernunnos
17
10 / 1 / 8
11,873
742
16,101
16,972
8,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
3 / 2 / 13
12,395
775
9,848
18,794
21,531
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Baron Samedi
TheCazador22
Baron Samedi
17
6 / 2 / 9
12,012
751
19,492
13,835
7,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aneraru
Tiamat
2
5
3
0.7
W
Cernunnos
Rafayl
Cernunnos
10
1
8
14
W
Ymir
3
2
13
4.75
L
2
5
2
0.6
W
Baron Samedi
TheCazador22
Baron Samedi
6
2
9
5.25
L
Izanami
lockää1214
Izanami
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
45,441
51,059
Taken
49,601
49,337
Mitigated
37,342
5,106
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aneraru
Tiamat
12,188
941
114
1,797
14,826
9,167
0
8,813
6,013
38,678
0
W
Cernunnos
Rafayl
Cernunnos
16,101
9,100
0
5,461
16,972
8,317
1,398
8,538
8,328
0
50,827
W
Ymir
9,848
1,726
2,170
2,025
18,794
21,531
256
6,679
11,918
25,178
0
L
10,669
1,021
0
3,150
22,128
34,465
0
11,084
11,044
31,166
0
W
Baron Samedi
TheCazador22
Baron Samedi
19,492
1,728
3,195
5,028
13,835
7,494
761
7,288
6,463
67,133
0
L
Izanami
lockää1214
Izanami
13,322
6,372
0
45
14,105
5,705
0
9,468
4,637
0
31,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
36,280
142
Minions Killed
189
0
Camps Cleared
0
786,085
Distance Traveled
803,573
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,806
675
54
3
0
278,752
0
W
Cernunnos
11,873
742
69
4
0
300,501
5
W
Ymir
12,395
775
28
2
0
250,505
0
L
Bacchus
11,486
718
43
3
0
291,317
1
W
Baron Samedi
12,012
751
92
6
0
252,567
8
L
Izanami
9,559
597
45
3
0
216,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role