Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AverageSizeP703
Cernunnos
Level 63
God Stats
0W - 1L
1,967 SR
Queue Stats
7W - 10L
1,427 Elo+
Party 1
Bacchus
Bacchus
GirthyGavel
Bacchus
Level 128
God Stats
10W - 5L
1,536 SR
Queue Stats
49W - 67L
1,478 Elo+
Party 1
Horus
Horus
GodFatherKami
Horus
Level 147
God Stats
1W - 2L
1,544 SR
Queue Stats
61W - 60L
1,553 Elo+
Solo
Janus
Janus
xDevicex
Janus
Level 172
God Stats
160W - 132L
1,659 SR
Queue Stats
551W - 512L
1,536 Elo+
Solo
Team Averages
Level 133
1,641 SR
1,499 Elo+

VS

Team Averages
Level 107
1,664 SR
1,626 Elo+
Kukulkan
Kukulkan
Nohumo
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
PawbloPacatso
Amaterasu
Level 157
God Stats
13W - 10L
1,500 SR
Queue Stats
460W - 416L
1,620 Elo+
Solo
Bakasura
Bakasura
PyroLunatic
Bakasura
Level 105
God Stats
7W - 0L
1,949 SR
Queue Stats
159W - 95L
1,702 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SneekyGrizzly
Morgan Le Fay
Level 98
God Stats
8W - 4L
1,642 SR
Queue Stats
302W - 143L
1,713 Elo+
Party 2
Neith
Neith
llI21llI
Neith
Level 147
God Stats
11W - 4L
1,728 SR
Queue Stats
130W - 122L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 10 / 1
9,318
717
11,905
18,999
10,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
AverageSizeP703
Cernunnos
15
0 / 9 / 1
8,721
671
5,099
16,656
7,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
GirthyGavel
Bacchus
15
0 / 4 / 4
8,285
637
11,600
19,687
26,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
2 / 7 / 1
9,377
721
4,824
25,014
28,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
xDevicex
Janus
14
2 / 2 / 1
8,535
657
4,975
8,207
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nohumo
Kukulkan
18
8 / 1 / 12
11,199
861
17,483
8,836
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
PawbloPacatso
Amaterasu
17
3 / 3 / 10
10,176
783
7,298
16,305
16,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
PyroLunatic
Bakasura
18
6 / 0 / 12
11,262
866
14,870
12,802
8,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
SneekyGrizzly
Morgan Le Fay
17
3 / 1 / 13
10,705
823
13,516
8,241
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
llI21llI
Neith
19
12 / 1 / 11
12,506
962
23,259
12,356
6,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
6
Kills
32
32
Deaths
6
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
10
1
0.25
L
Cernunnos
AverageSizeP703
Cernunnos
0
9
1
0.06
L
Bacchus
GirthyGavel
Bacchus
0
4
4
0.5
L
2
7
1
0.36
W
Kukulkan
Nohumo
Kukulkan
8
1
12
14
W
Amaterasu
PawbloPacatso
Amaterasu
3
3
10
2.67
W
Bakasura
PyroLunatic
Bakasura
6
0
12
12
W
Morgan Le Fay
SneekyGrizzly
Morgan Le Fay
3
1
13
9.5
W
Neith
llI21llI
Neith
12
1
11
17.5
L
Janus
xDevicex
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,403
Damage
76,426
88,563
Taken
58,540
74,979
Mitigated
40,624
12,639
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,905
8,000
0
288
18,999
10,188
0
4,901
13,935
0
35,079
L
Cernunnos
AverageSizeP703
Cernunnos
5,099
2,338
0
1,244
16,656
7,529
1,868
4,530
11,466
0
29,136
L
Bacchus
GirthyGavel
Bacchus
11,600
443
280
402
19,687
26,284
0
7,987
10,867
22,852
928
L
4,824
1,689
2,714
7,114
25,014
28,022
0
8,886
14,192
0
11,963
W
Kukulkan
Nohumo
Kukulkan
17,483
990
0
269
8,836
4,768
435
3,958
4,647
46,648
0
W
Amaterasu
PawbloPacatso
Amaterasu
7,298
2,432
0
3,613
16,305
16,232
764
3,159
12,897
0
20,821
W
Bakasura
PyroLunatic
Bakasura
14,870
10,861
0
5,034
12,802
8,365
4,326
3,721
8,887
0
38,442
W
Morgan Le Fay
SneekyGrizzly
Morgan Le Fay
13,516
857
0
2,413
8,241
4,757
1,642
1,085
7,066
46,469
0
W
Neith
llI21llI
Neith
23,259
14,637
0
4,612
12,356
6,502
4,746
2,666
9,396
0
65,576
L
Janus
xDevicex
Janus
4,975
246
0
597
8,207
2,956
0
4,309
3,647
24,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
55,848
200
Minions Killed
330
0
Camps Cleared
0
1,024,721
Distance Traveled
1,519,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,318
717
47
4
0
196,986
0
L
Cernunnos
8,721
671
64
5
0
222,903
0
L
Bacchus
8,285
637
29
2
0
269,817
0
L
Horus
9,377
721
11
1
0
203,499
0
W
Kukulkan
11,199
861
63
5
0
318,833
0
W
Amaterasu
10,176
783
29
2
0
313,741
0
W
Bakasura
11,262
866
70
5
0
322,316
0
W
Morgan Le Fay
10,705
823
72
6
0
290,748
0
W
Neith
12,506
962
96
7
0
273,942
0
L
Janus
8,535
657
49
4
0
131,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role