Player Matchup

Scylla
Scylla
RedNeckRicanRS
Scylla
Level 18
God Stats
5W - 12L
1,117 SR
Queue Stats
664W - 711L
1,056 Elo+
Party 1
Ymir
Ymir
WOAHDIZZLE
Ymir
Level 45
God Stats
1W - 5L
1,193 SR
Queue Stats
426W - 465L
1,208 Elo+
Party 1
Neith
Neith
deathbeamkill
Neith
Level 39
God Stats
5W - 1L
1,676 SR
Queue Stats
77W - 97L
1,349 Elo+
Solo
Team Averages
Level 34
1,328 SR
1,204 Elo+

VS

Team Averages
Level 66
1,595 SR
1,259 Elo+
Medusa
Medusa
AngryHoonter
Medusa
Level 55
God Stats
6W - 3L
1,785 SR
Queue Stats
84W - 86L
1,234 Elo+
Party 2
Merlin
Merlin
Puŕr
Merlin
Level 84
God Stats
7W - 3L
1,500 SR
Queue Stats
295W - 324L
1,300 Elo+
Solo
Cerberus
Cerberus
Undead Mr Popo
Cerberus
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 120L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,682
605
8,299
15,639
7,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 6 / 2
9,880
618
7,135
19,070
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 0
9,780
611
8,578
14,099
5,946
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
8 / 0 / 8
12,519
782
14,617
11,619
5,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Puŕr
Merlin
16
4 / 2 / 12
11,192
700
16,859
10,436
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
16
6 / 1 / 11
11,448
716
9,699
18,339
19,503
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
18
18
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
0
8
12
W
Merlin
Puŕr
Merlin
4
2
12
5
L
1
6
1
0.25
W
Cerberus
6
1
11
11.5
L
0
6
2
0.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,012
Damage
41,175
48,808
Taken
40,394
25,926
Mitigated
29,435
6,952
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,617
6,365
0
2,231
11,619
5,275
3,121
4,360
7,259
0
48,196
W
Merlin
Puŕr
Merlin
16,859
1,038
0
1,657
10,436
4,657
248
2,781
7,655
60,693
0
L
8,299
2,796
0
1,650
15,639
7,680
148
6,215
9,424
30,684
0
W
Cerberus
9,699
690
269
3,978
18,339
19,503
100
8,383
9,956
25,107
698
L
7,135
1,228
181
3,778
19,070
12,300
112
11,763
7,307
30,736
0
L
8,578
3,110
0
1,343
14,099
5,946
144
7,927
6,172
0
43,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
35,159
169
Minions Killed
192
0
Camps Cleared
0
651,134
Distance Traveled
884,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,519
782
83
5
0
320,878
0
W
Merlin
11,192
700
71
4
0
269,331
1
L
Scylla
9,682
605
58
4
0
202,769
0
W
Cerberus
11,448
716
38
2
0
294,036
0
L
Ymir
9,880
618
44
3
0
218,782
0
L
Neith
9,780
611
67
4
0
229,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role